Player Matchup

Hera
Hera
Bad-Aim_me
Hera
Level 107
God Stats
0W - 3L
1,299 SR
Queue Stats
508W - 475L
1,557 Elo+
Party 1
Hercules
Hercules
NA-Ghost01
Hercules
Level 29
God Stats
25W - 30L
1,360 SR
Queue Stats
152W - 177L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
Vier7Forensik
Danzaburou
Level 121
God Stats
2W - 3L
1,242 SR
Queue Stats
625W - 652L
1,584 Elo+
Party 1
Da Ji
Da Ji
iHaveGas007
Da Ji
Level 39
God Stats
45W - 35L
1,575 SR
Queue Stats
184W - 212L
1,419 Elo+
Party 2
Bacchus
Bacchus
xRallYu
Bacchus
Level 44
God Stats
7W - 7L
1,668 SR
Queue Stats
335W - 332L
1,615 Elo+
Party 1
Team Averages
Level 68
1,429 SR
1,516 Elo+

VS

Team Averages
Level 105
1,701 SR
1,824 Elo+
Hades
Hades
EsquinaDeMesa32
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 0L
1,988 Elo+
Party 3
Erlang Shen
Erlang Shen
KakiiSevilla
Erlang Shen
Level 155
God Stats
2W - 1L
1,830 SR
Queue Stats
508W - 147L
1,795 Elo+
Party 3
Neith
Neith
Spxnser--
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 56L
1,764 Elo+
Party 3
Ymir
Ymir
magallanes-27
Ymir
Level 126
God Stats
5W - 0L
1,842 SR
Queue Stats
185W - 53L
1,852 Elo+
Party 3
Aphrodite
Aphrodite
rafa_rabbit22
Aphrodite
Level 106
God Stats
4W - 0L
1,834 SR
Queue Stats
236W - 62L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,130
475
10,542
10,231
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
NA-Ghost01
Hercules
12
0 / 4 / 1
6,263
418
1,478
10,762
7,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Vier7Forensik
Danzaburou
11
2 / 3 / 3
7,599
507
10,000
9,017
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 1
6,714
448
4,103
10,780
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
xRallYu
Bacchus
11
4 / 5 / 3
7,360
491
5,152
12,527
11,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
9,767
651
11,223
12,065
12,190
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
KakiiSevilla
Erlang Shen
13
7 / 1 / 7
8,557
570
9,262
12,608
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Spxnser--
Neith
14
3 / 2 / 8
8,616
574
5,506
6,745
1,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 6
8,218
548
6,434
11,729
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
rafa_rabbit22
Aphrodite
12
1 / 4 / 8
7,568
505
4,913
10,886
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
22
23
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
6
1
5
8.5
W
Erlang Shen
KakiiSevilla
Erlang Shen
7
1
7
10.5
L
Hercules
NA-Ghost01
Hercules
0
4
1
0.13
W
Neith
Spxnser--
Neith
3
2
8
3.5
L
Danzaburou
Vier7Forensik
Danzaburou
2
3
3
1.17
L
2
4
1
0.63
W
5
3
6
2.67
W
Aphrodite
rafa_rabbit22
Aphrodite
1
4
8
1.25
L
Bacchus
xRallYu
Bacchus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
37,338
53,317
Taken
54,033
31,151
Mitigated
33,540
10,971
Healing
25,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,542
2,854
0
1,326
10,231
3,119
0
4,339
5,861
43,462
0
W
11,223
1,913
465
7,637
12,065
12,190
2,329
2,112
9,953
63,387
0
W
Erlang Shen
KakiiSevilla
Erlang Shen
9,262
5,683
0
3,195
12,608
5,912
265
3,549
9,059
0
46,665
L
Hercules
NA-Ghost01
Hercules
1,478
96
0
2,060
10,762
7,505
0
6,543
4,219
0
24,946
W
Neith
Spxnser--
Neith
5,506
2,332
0
2,205
6,745
1,952
2,083
1,435
5,310
0
51,727
L
Danzaburou
Vier7Forensik
Danzaburou
10,000
5,022
0
1,701
9,017
3,307
1,034
3,218
5,799
0
52,272
L
4,103
1,003
0
3,186
10,780
5,253
0
4,244
6,536
0
28,994
W
6,434
1,129
0
2,732
11,729
9,331
394
3,707
8,022
27,563
0
W
Aphrodite
rafa_rabbit22
Aphrodite
4,913
514
3,689
5,668
10,886
4,155
188
4,891
5,995
31,599
0
L
Bacchus
xRallYu
Bacchus
5,152
673
674
2,024
12,527
11,967
68
4,289
8,238
17,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
42,726
291
Minions Killed
411
0
Camps Cleared
0
1,398,663
Distance Traveled
1,417,535
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,130
475
66
4
0
262,692
4
W
Hades
9,767
651
136
9
0
253,815
0
W
Erlang Shen
8,557
570
62
4
0
332,586
1
L
Hercules
6,263
418
44
3
0
272,507
1
W
Neith
8,616
574
100
7
0
286,338
2
L
Danzaburou
7,599
507
96
6
0
271,252
4
L
Da Ji
6,714
448
61
4
0
303,965
5
W
Ymir
8,218
548
41
3
0
276,810
0
W
Aphrodite
7,568
505
72
5
0
267,986
1
L
Bacchus
7,360
491
24
2
0
288,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role