Player Matchup

Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HelpedGnu7
Artio
Level 89
God Stats
0W - 1L
1,460 SR
Queue Stats
62W - 63L
1,490 Elo+
Solo
Zeus
Zeus
ThiccJ0nson
Zeus
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 35L
1,581 Elo+
Solo
Vulcan
Vulcan
sahha
Vulcan
Level 158
God Stats
23W - 25L
1,551 SR
Queue Stats
833W - 860L
1,484 Elo+
Solo
Neith
Neith
x3XRamrodX3x545
Neith
Level 49
God Stats
48W - 47L
1,643 SR
Queue Stats
84W - 92L
1,472 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,505 Elo+

VS

Team Averages
Level 71
1,656 SR
1,468 Elo+
Mulan
Mulan
Ariblats
Mulan
Level 101
God Stats
7W - 3L
1,710 SR
Queue Stats
219W - 102L
1,679 Elo+
Party 2
Cthulhu
Cthulhu
CommanderKyron
Cthulhu
Level 29
God Stats
81W - 42L
1,726 SR
Queue Stats
241W - 113L
1,684 Elo+
Party 2
Discordia
Discordia
DarkCosmicLotus
Discordia
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,080 Elo+
Party 1
Athena
Athena
Molokodude
Athena
Level 73
God Stats
1W - 0L
1,650 SR
Queue Stats
4W - 5L
1,239 Elo+
Party 1
Medusa
Medusa
MstrssAkaidance
Medusa
Level 113
God Stats
10W - 6L
1,691 SR
Queue Stats
178W - 82L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
1 / 5 / 8
9,468
947
7,454
15,118
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
16
4 / 3 / 5
10,059
1,006
6,167
17,955
17,934
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 5 / 7
9,033
903
10,643
10,458
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
sahha
Vulcan
16
3 / 5 / 6
9,859
986
7,927
12,739
5,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 3
9,271
927
8,329
9,592
3,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

167

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ariblats
Mulan
17
2 / 1 / 12
10,181
1,018
12,671
9,682
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 1 / 13
10,513
1,051
11,418
8,217
7,600
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
DarkCosmicLotus
Discordia
17
6 / 2 / 7
10,721
1,072
9,947
6,812
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Molokodude
Athena
16
0 / 2 / 14
10,096
1,010
4,974
9,943
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 3 / 5
12,182
1,218
23,747
9,767
4,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
9
Kills
21
21
Deaths
9
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
8
1
W
Mulan
Ariblats
Mulan
2
1
12
8
W
4
1
13
10.5
W
Discordia
DarkCosmicLotus
Discordia
6
2
7
4.75
L
Artio
4
3
5
2.17
W
Athena
Molokodude
Athena
0
2
14
3.5
W
9
3
5
3.83
L
0
5
7
0.7
L
Vulcan
sahha
Vulcan
3
5
6
1.2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
62,757
65,862
Taken
44,421
35,527
Mitigated
36,086
8,370
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,454
1,835
0
1,336
15,118
5,818
0
7,486
7,307
0
16,076
W
Mulan
Ariblats
Mulan
12,671
1,010
0
1,646
9,682
11,590
0
4,024
5,328
0
24,863
W
11,418
994
1,003
0
8,217
7,600
0
4,762
3,233
28,501
0
W
Discordia
DarkCosmicLotus
Discordia
9,947
576
0
0
6,812
2,865
0
3,713
2,977
21,390
0
L
Artio
6,167
1,026
1,616
2,784
17,955
17,934
0
9,028
8,605
16,236
0
W
Athena
Molokodude
Athena
4,974
1,584
0
2,044
9,943
9,878
0
5,639
4,110
9,743
0
W
23,747
9,428
0
1,019
9,767
4,153
0
5,631
4,036
0
70,073
L
10,643
908
0
0
10,458
3,349
0
2,823
7,505
25,962
0
L
Vulcan
sahha
Vulcan
7,927
3,246
202
2,142
12,739
5,121
0
3,347
9,154
32,713
0
L
8,329
4,367
0
290
9,592
3,305
0
3,655
5,802
0
31,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
53,693
199
Minions Killed
224
5
Camps Cleared
11
958,539
Distance Traveled
1,042,188
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,468
947
18
2
2
208,569
1
W
Mulan
10,181
1,018
33
3
5
212,525
0
W
Cthulhu
10,513
1,051
33
3
0
224,032
1
W
Discordia
10,721
1,072
27
3
0
203,680
1
L
Artio
10,059
1,006
12
1
0
195,126
1
W
Athena
10,096
1,010
6
1
0
205,082
3
W
Medusa
12,182
1,218
125
13
6
196,869
0
L
Zeus
9,033
903
53
5
2
164,252
1
L
Vulcan
9,859
986
57
6
0
191,621
0
L
Neith
9,271
927
59
6
1
198,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role