Player Matchup

Scylla
Scylla
CruciaISaint
Scylla
Level 105
God Stats
1W - 1L
1,239 SR
Queue Stats
97W - 71L
1,413 Elo+
Party 1
Osiris
Osiris
Mrdeathbringer4
Osiris
Level 156
God Stats
6W - 6L
1,242 SR
Queue Stats
217W - 218L
1,620 Elo+
Party 1
Thoth
Thoth
Nellonious
Thoth
Level 74
God Stats
1W - 1L
1,233 SR
Queue Stats
79W - 84L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiccHouse
Baron Samedi
Level 157
God Stats
4W - 3L
1,471 SR
Queue Stats
220W - 202L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
thehighlife788
Cthulhu
Level 146
God Stats
13W - 11L
1,433 SR
Queue Stats
536W - 532L
1,403 Elo+
Solo
Team Averages
Level 128
1,324 SR
1,512 Elo+

VS

Team Averages
Level 88
1,440 SR
1,528 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Imcracked247172
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 37L
1,462 Elo+
Solo
Thanatos
Thanatos
LordOakIron
Thanatos
Level 25
God Stats
1W - 2L
1,662 SR
Queue Stats
26W - 32L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nakano_Ichika_
Tsukuyomi
Level 125
God Stats
0W - 1L
1,308 SR
Queue Stats
9W - 6L
1,685 Elo+
Solo
Guan Yu
Guan Yu
joascapo
Guan Yu
Level 106
God Stats
1W - 3L
1,228 SR
Queue Stats
140W - 106L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 3 / 11
9,468
728
12,049
9,800
3,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 15
10,444
803
11,366
15,784
18,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
15
3 / 3 / 7
9,346
719
6,985
8,795
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ThiccHouse
Baron Samedi
19
13 / 3 / 7
11,584
891
20,777
15,755
8,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 2 / 14
9,946
765
9,843
11,720
15,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 4
8,464
651
4,656
15,708
17,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 6
8,596
661
10,607
12,706
10,909
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
LordOakIron
Thanatos
16
2 / 6 / 7
9,019
694
9,857
12,187
12,509
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
Nakano_Ichika_
Tsukuyomi
15
2 / 8 / 4
8,310
639
13,539
16,524
11,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
joascapo
Guan Yu
18
6 / 3 / 3
9,945
765
9,050
16,881
21,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
23
Kills
13
13
Deaths
23
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
4
0.75
W
Scylla
1
3
11
2.17
L
2
2
6
2.5
L
Thanatos
LordOakIron
Thanatos
2
6
7
0.92
W
4
2
15
5.75
L
Tsukuyomi
Nakano_Ichika_
Tsukuyomi
2
8
4
0.5
W
Thoth
3
3
7
2.17
W
Baron Samedi
ThiccHouse
Baron Samedi
13
3
7
5.5
L
Guan Yu
joascapo
Guan Yu
6
3
3
2.5
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,020
Damage
47,709
61,854
Taken
74,006
49,716
Mitigated
73,919
21,390
Healing
31,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,656
282
1,981
1,892
15,708
17,461
448
10,508
5,055
14,463
0
W
Scylla
12,049
714
779
1,151
9,800
3,644
1,462
665
9,135
24,906
0
L
10,607
3,068
1,433
2,907
12,706
10,909
231
9,250
3,218
0
15,283
L
Thanatos
LordOakIron
Thanatos
9,857
2,276
1,148
4,306
12,187
12,509
326
7,420
4,501
0
15,890
W
11,366
4,267
1,829
3,231
15,784
18,323
416
1,708
14,076
0
15,702
L
Tsukuyomi
Nakano_Ichika_
Tsukuyomi
13,539
1,989
2,023
1,314
16,524
11,151
106
10,462
5,839
0
27,498
W
Thoth
6,985
927
0
0
8,795
3,061
302
200
8,595
19,383
0
W
Baron Samedi
ThiccHouse
Baron Samedi
20,777
1,536
5,889
6,510
15,755
8,947
1,162
711
15,044
36,747
0
L
Guan Yu
joascapo
Guan Yu
9,050
1,127
7,641
6,567
16,881
21,889
288
10,860
5,595
0
18,459
W
9,843
687
1,335
666
11,720
15,741
525
1,372
10,348
19,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
44,334
116
Minions Killed
85
0
Camps Cleared
0
1,253,004
Distance Traveled
1,251,449
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,464
651
18
1
0
229,379
0
W
Scylla
9,468
728
37
3
0
269,228
1
L
Nemesis
8,596
661
12
1
0
289,137
0
L
Thanatos
9,019
694
8
1
0
237,029
2
W
Osiris
10,444
803
9
1
0
252,115
0
L
Tsukuyomi
8,310
639
27
2
0
226,826
2
W
Thoth
9,346
719
28
2
0
211,642
0
W
Baron Samedi
11,584
891
28
2
0
246,375
0
L
Guan Yu
9,945
765
20
2
0
269,078
0
W
Cthulhu
9,946
765
14
1
0
273,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role