Player Matchup

Bellona
Bellona
Callioper
Bellona
Level 6
God Stats
9W - 4L
1,781 SR
Queue Stats
10W - 7L
1,413 Elo+
Party 1
Chang'e
Chang'e
JAyVa703
Chang'e
Level 29
God Stats
17W - 13L
1,612 SR
Queue Stats
70W - 71L
1,585 Elo+
Party 1
Thanatos
Thanatos
cahenrique46
Thanatos
Level 24
God Stats
9W - 11L
1,373 SR
Queue Stats
68W - 93L
1,367 Elo+
Solo
Hou Yi
Hou Yi
mbnavds
Hou Yi
Level 28
God Stats
1W - 6L
1,307 SR
Queue Stats
34W - 33L
1,468 Elo+
Party 1
Ymir
Ymir
powerfulord
Ymir
Level 68
God Stats
39W - 22L
1,622 SR
Queue Stats
494W - 496L
1,495 Elo+
Party 1
Team Averages
Level 31
1,539 SR
1,466 Elo+

VS

Team Averages
Level 14
1,513 SR
1,431 Elo+
Bakasura
Bakasura
ButBooSanBlo
Bakasura
Level 29
God Stats
11W - 14L
1,468 SR
Queue Stats
87W - 106L
1,296 Elo+
Solo
Neith
Neith
J1mple
Neith
Level 3
God Stats
5W - 3L
1,749 SR
Queue Stats
7W - 6L
1,723 Elo+
Party 2
Tyr
Tyr
Lexgar
Tyr
Level 17
God Stats
0W - 2L
1,741 SR
Queue Stats
14W - 7L
1,335 Elo+
Solo
Kukulkan
Kukulkan
Wesstiem020
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
cashdvs
Cthulhu
Level 17
God Stats
1W - 4L
1,107 SR
Queue Stats
17W - 23L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Callioper
Bellona
10
2 / 4 / 0
6,488
590
5,364
7,369
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
JAyVa703
Chang'e
11
6 / 0 / 3
6,719
611
4,875
5,897
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
cahenrique46
Thanatos
9
3 / 6 / 1
5,643
513
1,970
6,646
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hou Yi
mbnavds
Hou Yi
10
5 / 0 / 3
6,054
550
5,082
3,831
1,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
0 / 2 / 8
5,904
537
3,449
9,309
7,838
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ButBooSanBlo
Bakasura
10
2 / 3 / 1
6,071
552
2,873
8,772
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
J1mple
Neith
8
3 / 4 / 1
5,215
474
6,328
6,178
1,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tyr
Lexgar
Tyr
9
5 / 1 / 0
6,184
562
4,469
6,306
5,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Wesstiem020
Kukulkan
2
0 / 6 / 0
3,720
338
137
3,186
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cashdvs
Cthulhu
8
1 / 5 / 3
5,249
477
4,225
7,981
4,562
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
11
12
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ButBooSanBlo
Bakasura
2
3
1
0.83
W
Bellona
Callioper
Bellona
2
4
0
0.5
L
Neith
J1mple
Neith
3
4
1
0.88
W
Chang'e
JAyVa703
Chang'e
6
0
3
7.5
L
Tyr
Lexgar
Tyr
5
1
0
5
L
Kukulkan
Wesstiem020
Kukulkan
0
6
0
0
W
Thanatos
cahenrique46
Thanatos
3
6
1
0.58
L
Cthulhu
cashdvs
Cthulhu
1
5
3
0.5
W
Hou Yi
mbnavds
Hou Yi
5
0
3
6.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
18,032
33,052
Taken
32,423
19,343
Mitigated
15,367
12,934
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ButBooSanBlo
Bakasura
2,873
2,298
0
2,060
8,772
3,103
0
1,752
7,020
0
31,373
W
Bellona
Callioper
Bellona
5,364
2,750
0
1,241
7,369
5,033
820
0
7,309
0
28,681
L
Neith
J1mple
Neith
6,328
3,858
0
1,031
6,178
1,711
137
3,282
2,896
0
24,202
W
Chang'e
JAyVa703
Chang'e
4,875
1,086
832
3,470
5,897
2,729
2,781
198
5,659
34,070
0
L
Tyr
Lexgar
Tyr
4,469
1,148
0
2,006
6,306
5,334
92
0
6,306
0
20,830
L
Kukulkan
Wesstiem020
Kukulkan
137
64
0
210
3,186
657
13
743
2,443
3,033
0
W
Thanatos
cahenrique46
Thanatos
1,970
475
0
2,963
6,646
2,619
200
441
6,205
0
19,726
L
Cthulhu
cashdvs
Cthulhu
4,225
731
0
580
7,981
4,562
54
2,547
5,434
16,178
0
W
Hou Yi
mbnavds
Hou Yi
5,082
2,710
0
1,119
3,831
1,124
353
1,263
2,568
0
26,016
W
3,449
714
0
3,309
9,309
7,838
248
2,460
6,849
19,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
26,439
251
Minions Killed
188
0
Camps Cleared
0
983,022
Distance Traveled
945,492
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,071
552
80
7
0
232,095
0
W
Bellona
6,488
590
72
7
0
221,194
0
L
Neith
5,215
474
41
4
0
183,741
1
W
Chang'e
6,719
611
70
6
0
189,390
0
L
Tyr
6,184
562
43
4
0
206,823
0
L
Kukulkan
3,720
338
3
0
0
100,553
1
W
Thanatos
5,643
513
36
3
0
207,718
1
L
Cthulhu
5,249
477
21
2
0
222,280
2
W
Hou Yi
6,054
550
56
5
0
186,715
1
W
Ymir
5,904
537
17
2
0
178,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role