Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ob3s3WanCanoli
Zeus
Level 43
God Stats
1W - 1L
1,709 SR
Queue Stats
61W - 57L
1,324 Elo+
Solo
Chang'e
Chang'e
S11itzNgiggles
Chang'e
Level 115
God Stats
9W - 8L
1,559 SR
Queue Stats
857W - 861L
1,342 Elo+
Solo
Nu Wa
Nu Wa
SevNaSty_7
Nu Wa
Level 67
God Stats
6W - 6L
1,645 SR
Queue Stats
306W - 341L
1,363 Elo+
Solo
He Bo
He Bo
nubzi11a
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 270L
1,245 Elo+
Solo
Team Averages
Level 86
1,582 SR
1,355 Elo+

VS

Team Averages
Level 51
1,370 SR
1,215 Elo+
Mulan
Mulan
MX440
Mulan
Level 69
God Stats
1W - 4L
1,283 SR
Queue Stats
279W - 326L
1,357 Elo+
Solo
Chang'e
Chang'e
Rhayven
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 49L
988 Elo+
Party 1
Arachne
Arachne
XxSynzXX
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 39L
922 Elo+
Party 1
Loki
Loki
hi im cool1943
Loki
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 28L
1,425 Elo+
Solo
Jormungandr
Jormungandr
ttwister11
Jormungandr
Level 88
God Stats
1W - 6L
1,067 SR
Queue Stats
231W - 226L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 9 / 10
9,886
582
8,170
15,387
9,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 4
13,517
795
21,888
12,752
7,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 13
11,707
689
18,640
18,837
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
5 / 3 / 15
11,992
705
25,641
11,291
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
nubzi11a
He Bo
16
1 / 10 / 10
10,551
621
11,935
14,836
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MX440
Mulan
19
6 / 3 / 14
12,343
726
12,850
26,796
38,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Rhayven
Chang'e
19
3 / 5 / 16
11,640
685
5,296
16,513
5,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
XxSynzXX
Arachne
17
2 / 7 / 13
11,072
651
9,044
16,667
8,071
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 6 / 12
15,213
895
21,514
23,237
11,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ttwister11
Jormungandr
20
6 / 5 / 16
12,919
760
18,610
22,788
36,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
103
25
Kills
32
32
Deaths
26
52
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
10
0.67
W
Mulan
MX440
Mulan
6
3
14
4.33
L
14
5
4
3.2
W
Chang'e
Rhayven
Chang'e
3
5
16
2.2
L
4
5
13
2.1
L
Nu Wa
5
3
15
4.17
W
Arachne
XxSynzXX
Arachne
2
7
13
1.21
W
15
6
12
3.5
L
He Bo
nubzi11a
He Bo
1
10
10
0.6
W
Jormungandr
ttwister11
Jormungandr
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,274
Damage
67,314
73,103
Taken
106,001
34,625
Mitigated
99,410
24,806
Healing
42,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,170
223
167
1,230
15,387
9,055
0
4,639
10,748
17,894
0
W
Mulan
MX440
Mulan
12,850
1,224
2,285
10,657
26,796
38,279
280
20,421
6,168
0
30,343
L
21,888
4,184
1,575
1,501
12,752
7,492
308
3,877
8,875
42,671
0
W
Chang'e
Rhayven
Chang'e
5,296
781
7,537
4,790
16,513
5,404
1,901
16,191
122
21,464
0
L
18,640
2,231
8,656
10,215
18,837
7,276
735
8,297
10,540
36,462
0
L
Nu Wa
25,641
7,891
854
608
11,291
5,425
72
2,454
8,837
48,934
0
W
Arachne
XxSynzXX
Arachne
9,044
6,508
157
2,764
16,667
8,071
1,040
12,482
3,935
0
19,014
W
21,514
4,945
4,532
6,128
23,237
11,143
1,429
18,006
4,895
0
56,697
L
He Bo
nubzi11a
He Bo
11,935
1,447
0
0
14,836
5,377
0
4,639
10,197
23,557
0
W
Jormungandr
ttwister11
Jormungandr
18,610
3,184
1,310
2,708
22,788
36,513
468
17,755
4,607
68,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,653
Gold Earned
63,187
185
Minions Killed
216
0
Camps Cleared
0
1,430,626
Distance Traveled
1,552,908
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,886
582
16
1
0
299,254
0
W
Mulan
12,343
726
29
2
0
325,055
1
L
Zeus
13,517
795
55
3
0
267,648
0
W
Chang'e
11,640
685
46
3
0
295,661
0
L
Chang'e
11,707
689
53
3
0
300,539
2
L
Nu Wa
11,992
705
40
2
0
295,858
0
W
Arachne
11,072
651
25
1
0
298,545
0
W
Loki
15,213
895
44
3
0
345,034
0
L
He Bo
10,551
621
21
1
0
267,327
0
W
Jormungandr
12,919
760
72
4
0
288,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role