Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Luaxxtreme13
Ne Zha
Level 69
God Stats
13W - 12L
1,502 SR
Queue Stats
234W - 247L
1,433 Elo+
Solo
Rama
Rama
MRSaamsts
Rama
Level 114
God Stats
17W - 15L
1,479 SR
Queue Stats
317W - 313L
1,428 Elo+
Solo
Hel
Hel
NEIVADOCEU
Hel
Level 68
God Stats
20W - 23L
1,588 SR
Queue Stats
551W - 590L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
drook76
Sun Wukong
Level 109
God Stats
5W - 3L
1,575 SR
Queue Stats
400W - 429L
1,429 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,440 Elo+

VS

Team Averages
Level 96
1,494 SR
1,417 Elo+
Artio
Artio
MauroER99
Artio
Level 102
God Stats
2W - 5L
1,347 SR
Queue Stats
400W - 399L
1,443 Elo+
Party 1
Arachne
Arachne
MegaViciado7
Arachne
Level 78
God Stats
29W - 19L
1,518 SR
Queue Stats
395W - 429L
1,407 Elo+
Solo
Tiamat
Tiamat
ShadowMoon2319
Tiamat
Level 87
God Stats
4W - 3L
1,553 SR
Queue Stats
115W - 124L
1,420 Elo+
Solo
Danzaburou
Danzaburou
TeoMaker_786
Danzaburou
Level 105
God Stats
1W - 2L
1,680 SR
Queue Stats
228W - 228L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Ustanak95
Nu Wa
Level 106
God Stats
4W - 6L
1,370 SR
Queue Stats
268W - 265L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
7 / 2 / 5
9,700
511
13,342
11,930
10,809
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
16
5 / 3 / 4
9,914
522
9,877
14,384
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
18
3 / 2 / 3
10,763
566
10,311
13,694
4,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 5
9,044
476
8,493
17,548
7,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
drook76
Sun Wukong
16
8 / 3 / 5
10,588
557
12,613
16,622
12,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MauroER99
Artio
14
7 / 5 / 4
9,835
518
14,240
23,420
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
MegaViciado7
Arachne
15
2 / 6 / 5
9,252
487
8,273
16,085
7,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 2
8,039
423
10,142
12,212
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TeoMaker_786
Danzaburou
16
2 / 2 / 3
10,362
545
9,898
13,678
4,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Ustanak95
Nu Wa
15
2 / 4 / 4
9,083
478
8,945
10,947
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
25
Kills
15
15
Deaths
25
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
2
5
4.75
W
Ne Zha
5
3
4
2.33
W
Rama
3
2
3
2.25
L
Artio
MauroER99
Artio
7
5
4
1.8
L
Arachne
MegaViciado7
Arachne
2
6
5
0.75
W
2
5
5
0.9
L
2
8
2
0.38
L
Danzaburou
TeoMaker_786
Danzaburou
2
2
3
1.75
L
Nu Wa
Ustanak95
Nu Wa
2
4
4
1
W
Sun Wukong
drook76
Sun Wukong
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,636
Damage
51,498
74,178
Taken
76,342
40,666
Mitigated
45,313
33,531
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,342
3,137
0
2,911
11,930
10,809
459
4,739
6,963
45,854
3,109
W
Ne Zha
9,877
2,400
0
5,200
14,384
5,267
168
5,197
8,881
0
68,706
W
Rama
10,311
7,104
0
5,223
13,694
4,817
3,430
3,228
10,328
0
85,258
L
Artio
MauroER99
Artio
14,240
1,371
1,610
7,977
23,420
22,261
12
8,115
15,279
42,310
0
L
Arachne
MegaViciado7
Arachne
8,273
4,995
0
3,979
16,085
7,880
0
3,488
12,585
0
65,844
W
8,493
742
4,938
10,613
17,548
7,143
216
10,862
6,132
49,488
0
L
10,142
965
0
2,508
12,212
6,973
416
2,433
9,767
36,087
0
L
Danzaburou
TeoMaker_786
Danzaburou
9,898
3,317
0
7,196
13,678
4,811
250
1,606
12,060
90
72,533
L
Nu Wa
Ustanak95
Nu Wa
8,945
1,008
0
500
10,947
3,388
75
4,793
6,120
52,647
0
W
Sun Wukong
drook76
Sun Wukong
12,613
1,581
0
4,646
16,622
12,630
830
7,909
7,967
0
54,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
46,571
535
Minions Killed
479
0
Camps Cleared
0
1,754,641
Distance Traveled
1,699,362
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,700
511
54
3
0
352,459
6
W
Ne Zha
9,914
522
112
6
0
365,027
0
W
Rama
10,763
566
149
8
0
317,679
2
L
Artio
9,835
518
49
3
0
370,600
2
L
Arachne
9,252
487
120
6
0
383,121
4
W
Hel
9,044
476
111
6
0
349,213
0
L
Tiamat
8,039
423
63
3
0
271,237
1
L
Danzaburou
10,362
545
141
7
0
334,653
4
L
Nu Wa
9,083
478
106
6
0
339,751
5
W
Sun Wukong
10,588
557
109
6
0
370,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role