Player Matchup

Danzaburou
Danzaburou
FrostWolfAkuma
Danzaburou
Level 124
God Stats
3W - 1L
1,777 SR
Queue Stats
130W - 88L
1,653 Elo+
Party 2
Athena
Athena
bigdude2789
Athena
Level 143
God Stats
1W - 1L
1,554 SR
Queue Stats
113W - 112L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
gloomylunar
Baron Samedi
Level 69
God Stats
2W - 1L
1,840 SR
Queue Stats
119W - 112L
1,469 Elo+
Party 2
Team Averages
Level 112
1,724 SR
1,555 Elo+

VS

Team Averages
Level 64
1,513 SR
1,346 Elo+
Xing Tian
Xing Tian
Cordell65
Xing Tian
Level 83
God Stats
4W - 3L
1,690 SR
Queue Stats
80W - 114L
1,331 Elo+
Party 1
Neith
Neith
GingerKillBUNYS
Neith
Level 41
God Stats
6W - 17L
1,379 SR
Queue Stats
16W - 26L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
oHabiit
Ah Puch
Level 68
God Stats
3W - 4L
1,469 SR
Queue Stats
72W - 93L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostWolfAkuma
Danzaburou
14
7 / 5 / 7
10,388
866
9,014
9,033
3,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
5 / 2 / 8
9,802
817
8,572
15,856
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
gloomylunar
Baron Samedi
12
2 / 5 / 11
8,619
718
6,382
9,707
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cordell65
Xing Tian
11
2 / 5 / 8
8,485
707
3,676
13,552
12,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 8
8,494
708
7,810
9,165
3,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
oHabiit
Ah Puch
12
7 / 5 / 2
9,244
770
13,077
10,708
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
14
Kills
11
12
Deaths
14
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Cordell65
Xing Tian
2
5
8
1.2
W
Danzaburou
FrostWolfAkuma
Danzaburou
7
5
7
2.1
L
2
4
8
1.5
W
Athena
5
2
8
4.5
W
Baron Samedi
gloomylunar
Baron Samedi
2
5
11
1.5
L
Ah Puch
oHabiit
Ah Puch
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
24,563
34,596
Taken
33,425
22,803
Mitigated
19,864
8,160
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Cordell65
Xing Tian
3,676
449
582
1,931
13,552
12,367
281
5,376
8,176
14,594
0
W
Danzaburou
FrostWolfAkuma
Danzaburou
9,014
4,110
0
2,217
9,033
3,594
2,139
3,950
5,083
0
34,482
L
7,810
3,879
1,116
1,983
9,165
3,568
330
3,907
5,258
0
28,533
W
Athena
8,572
1,632
0
2,671
15,856
13,903
132
5,217
10,639
23,456
0
W
Baron Samedi
gloomylunar
Baron Samedi
6,382
783
997
2,275
9,707
5,306
485
7,705
2,002
21,452
0
L
Ah Puch
oHabiit
Ah Puch
13,077
908
857
2,949
10,708
3,929
501
6,068
4,640
36,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
26,223
143
Minions Killed
118
6
Camps Cleared
4
597,350
Distance Traveled
614,536
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,485
707
16
1
0
216,325
3
W
Danzaburou
10,388
866
68
6
1
176,189
4
L
Neith
8,494
708
51
4
1
201,814
1
W
Athena
9,802
817
28
2
4
230,898
2
W
Baron Samedi
8,619
718
47
4
1
190,263
2
L
Ah Puch
9,244
770
51
4
3
196,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role