Player Matchup

Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
Fracryzio
Anubis
Gold III
Level 155
God Stats
3W - 5L
1,439 SR
Queue Stats
309W - 318L
1,490 MMR
Solo
Danzaburou
Danzaburou
Gold I
HunterXGleesa
Danzaburou
Gold I
Level 128
God Stats
12W - 6L
1,890 SR
Queue Stats
106W - 102L
1,549 MMR
Solo
Bacchus
Bacchus
Silver III
Murray52008
Bacchus
Silver III
Level 72
God Stats
7W - 3L
1,667 SR
Queue Stats
9W - 8L
1,454 MMR
Party 2
Merlin
Merlin
Silver II
Woodsman 152
Merlin
Silver II
Level 79
God Stats
0W - 2L
1,656 SR
Queue Stats
9W - 8L
1,601 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,630 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,614 SR
1,525 MMR
Tyr
Tyr
Gold III
Andrés914
Tyr
Gold III
Level 124
God Stats
118W - 144L
1,524 SR
Queue Stats
556W - 555L
1,483 MMR
Solo
Loki
Loki
Bronze III
BALifeboat
Loki
Bronze III
Level 159
God Stats
3W - 0L
1,820 SR
Queue Stats
5W - 0L
1,541 MMR
Party 1
Vulcan
Vulcan
Silver I
DreadedToaster
Vulcan
Silver I
Level 159
God Stats
2W - 4L
1,606 SR
Queue Stats
21W - 25L
1,564 MMR
Party 1
Ganesha
Ganesha
Gold III
Kirosaana
Ganesha
Gold III
Level 155
God Stats
3W - 2L
1,441 SR
Queue Stats
148W - 152L
1,524 MMR
Solo
Chiron
Chiron
Gold II
RealMac11
Chiron
Gold II
Level 123
God Stats
17W - 8L
1,678 SR
Queue Stats
133W - 129L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 1 / 0
4,110
685
1,193
3,310
717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Fracryzio
Anubis
5
0 / 2 / 0
3,483
581
1,151
3,425
1,394
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
HunterXGleesa
Danzaburou
5
0 / 2 / 0
3,330
555
1,683
2,726
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Murray52008
Bacchus
5
0 / 1 / 1
3,562
594
1,202
3,727
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
0 / 3 / 1
3,817
636
240
2,952
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshMorgan Le FayTiamatThanatosIzanami

VS

Bans
ArtemisFenrirAthenaSerqetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,131
689
1,445
2,755
738
7
6 / 1 / 1
4,865
811
2,349
3,541
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 2
4,512
752
2,653
965
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Kirosaana
Ganesha
6
0 / 0 / 2
3,702
617
568
2,651
1,043
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
RealMac11
Chiron
6
2 / 0 / 1
3,845
641
2,462
1,536
354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
W
0
0
1
0.5
W
6
1
1
6.5
W
1
0
2
2
L
Anubis
Fracryzio
Anubis
0
2
0
0
L
Danzaburou
HunterXGleesa
Danzaburou
0
2
0
0
W
Ganesha
Kirosaana
Ganesha
0
0
2
1
L
Bacchus
Murray52008
Bacchus
0
1
1
0.5
W
Chiron
RealMac11
Chiron
2
0
1
2.5
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,469
Damage
9,477
16,140
Taken
11,448
5,045
Mitigated
3,257
4,485
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,193
506
0
760
3,310
717
0
483
2,801
0
14,226
W
1,445
143
0
1,874
2,755
738
0
839
1,916
0
20,185
W
2,349
1,044
0
1,723
3,541
835
0
466
3,067
0
16,083
W
2,653
1,218
0
279
965
287
0
383
536
23,190
0
L
Anubis
Fracryzio
Anubis
1,151
330
0
1,391
3,425
1,394
0
0
3,425
13,311
0
L
Danzaburou
HunterXGleesa
Danzaburou
1,683
744
0
744
2,726
528
0
230
2,496
0
14,306
W
Ganesha
Kirosaana
Ganesha
568
140
0
1,695
2,651
1,043
0
483
2,168
5,815
0
L
Bacchus
Murray52008
Bacchus
1,202
146
0
910
3,727
1,720
0
970
2,723
5,312
0
W
Chiron
RealMac11
Chiron
2,462
526
415
563
1,536
354
0
368
1,168
0
17,457
L
Merlin
240
0
0
680
2,952
686
0
1,381
1,474
17,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,302
Gold Earned
21,055
144
Minions Killed
201
0
Camps Cleared
0
505,200
Distance Traveled
581,878
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,110
685
34
6
0
121,765
0
W
Tyr
4,131
689
54
9
0
109,165
1
W
Loki
4,865
811
44
7
0
133,372
2
W
Vulcan
4,512
752
49
8
0
123,497
1
L
Anubis
3,483
581
32
5
0
67,928
1
L
Danzaburou
3,330
555
27
5
0
105,154
2
W
Ganesha
3,702
617
3
1
0
108,033
1
L
Bacchus
3,562
594
8
1
0
107,312
1
W
Chiron
3,845
641
51
9
0
107,811
2
L
Merlin
3,817
636
43
7
0
103,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role