Player Matchup

Neith
Neith
LilWilsonz312
Neith
Level 28
God Stats
3W - 0L
1,254 SR
Queue Stats
53W - 48L
1,606 Elo+
Solo
Horus
Horus
Low3ndGr00ve555
Horus
Level 24
God Stats
16W - 22L
1,523 SR
Queue Stats
98W - 104L
1,605 Elo+
Solo
Nemesis
Nemesis
TooFatforCat
Nemesis
Level 6
God Stats
2W - 0L
1,817 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 2
Odin
Odin
TwinkieAbuser
Odin
Level 5
God Stats
2W - 0L
1,773 SR
Queue Stats
8W - 2L
1,734 Elo+
Party 2
Tiamat
Tiamat
Valyouuu
Tiamat
Level 26
God Stats
3W - 1L
1,828 SR
Queue Stats
185W - 75L
1,794 Elo+
Solo
Team Averages
Level 18
1,639 SR
1,666 Elo+

VS

Team Averages
Level 18
1,525 SR
1,642 Elo+
Nemesis
Nemesis
BallBagBooty
Nemesis
Level 17
God Stats
15W - 17L
1,572 SR
Queue Stats
78W - 75L
1,649 Elo+
Solo
Artemis
Artemis
Deadcookie
Artemis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,674 Elo+
Party 1
Cerberus
Cerberus
HiddenSquidddd
Cerberus
Level 6
God Stats
2W - 1L
1,483 SR
Queue Stats
13W - 22L
1,797 Elo+
Party 1
Bellona
Bellona
ZagreusXXX
Bellona
Level 12
God Stats
9W - 11L
1,507 SR
Queue Stats
16W - 15L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
seanedleefqrfw
Baron Samedi
Level 29
God Stats
1W - 2L
1,561 SR
Queue Stats
43W - 50L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,881
592
4,262
5,783
1,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 9
7,604
507
4,030
6,833
7,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
TooFatforCat
Nemesis
14
4 / 0 / 2
8,211
547
4,334
9,153
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 6
9,442
629
7,982
4,272
4,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Valyouuu
Tiamat
16
6 / 2 / 0
9,270
618
10,288
8,696
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BallBagBooty
Nemesis
14
1 / 6 / 0
8,031
535
4,046
13,355
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Deadcookie
Artemis
10
1 / 2 / 0
6,465
431
3,095
6,078
1,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
9
0 / 3 / 0
5,428
362
490
5,011
2,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
ZagreusXXX
Bellona
12
2 / 4 / 1
7,508
501
4,902
11,483
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
seanedleefqrfw
Baron Samedi
12
0 / 4 / 2
6,992
466
6,035
13,084
5,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BallBagBooty
Nemesis
1
6
0
0.17
L
Artemis
Deadcookie
Artemis
1
2
0
0.5
L
Cerberus
0
3
0
0
W
3
1
1
3.5
W
1
0
9
5.5
W
Nemesis
TooFatforCat
Nemesis
4
0
2
5
W
5
1
6
8
W
Tiamat
Valyouuu
Tiamat
6
2
0
3
L
Bellona
ZagreusXXX
Bellona
2
4
1
0.63
L
Baron Samedi
seanedleefqrfw
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
18,568
34,737
Taken
49,011
21,927
Mitigated
21,379
16,229
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BallBagBooty
Nemesis
4,046
2,111
0
3,807
13,355
5,470
0
182
13,173
0
55,829
L
Artemis
Deadcookie
Artemis
3,095
701
0
908
6,078
1,323
0
99
5,979
0
34,567
L
Cerberus
490
132
0
328
5,011
2,049
0
796
4,199
5,332
0
W
4,262
1,854
0
2,370
5,783
1,781
340
386
5,397
0
58,500
W
4,030
1,122
597
3,701
6,833
7,689
76
691
6,142
0
29,264
W
Nemesis
TooFatforCat
Nemesis
4,334
2,145
0
5,283
9,153
2,931
0
539
8,614
0
47,343
W
7,982
1,631
0
615
4,272
4,204
0
239
4,033
3,908
49,295
W
Tiamat
Valyouuu
Tiamat
10,288
1,349
79
3,584
8,696
5,322
67
4,670
4,026
62,530
0
L
Bellona
ZagreusXXX
Bellona
4,902
1,861
0
1,440
11,483
6,739
0
2,886
8,483
0
51,163
L
Baron Samedi
seanedleefqrfw
Baron Samedi
6,035
537
255
5,321
13,084
5,798
0
6,509
6,083
47,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,408
Gold Earned
34,424
536
Minions Killed
385
0
Camps Cleared
0
1,507,003
Distance Traveled
1,295,831
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,031
535
116
8
0
231,026
0
L
Artemis
6,465
431
78
5
0
287,824
1
L
Cerberus
5,428
362
10
1
0
234,387
0
W
Neith
8,881
592
125
8
0
292,191
3
W
Horus
7,604
507
45
3
0
320,458
6
W
Nemesis
8,211
547
94
6
0
319,729
3
W
Odin
9,442
629
128
9
0
298,155
1
W
Tiamat
9,270
618
144
10
0
276,470
2
L
Bellona
7,508
501
94
6
0
305,057
0
L
Baron Samedi
6,992
466
87
6
0
237,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role