Player Matchup

Morgan Le Fay
Morgan Le Fay
Ebrale
Morgan Le Fay
Level 23
God Stats
2W - 0L
1,301 SR
Queue Stats
11W - 8L
1,615 Elo+
Solo
Sylvanus
Sylvanus
Eljeidi
Sylvanus
Level 5
God Stats
4W - 1L
1,753 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 1
Bacchus
Bacchus
FellyBoy812
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,511 Elo+
Solo
Serqet
Serqet
artexpress
Serqet
Level 128
God Stats
24W - 24L
1,545 SR
Queue Stats
229W - 210L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
hartnoel12
Danzaburou
Level 22
God Stats
2W - 0L
1,274 SR
Queue Stats
91W - 105L
1,502 Elo+
Solo
Team Averages
Level 40
1,475 SR
1,536 Elo+

VS

Team Averages
Level 15
1,577 SR
1,571 Elo+
Bellona
Bellona
BurningBush007
Bellona
Level 13
God Stats
3W - 5L
1,549 SR
Queue Stats
14W - 15L
1,480 Elo+
Solo
Scylla
Scylla
Jebus95
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,457 Elo+
Solo
Fenrir
Fenrir
KeepYouClapped
Fenrir
Level 5
God Stats
12W - 11L
1,608 SR
Queue Stats
20W - 27L
1,485 Elo+
Solo
Fafnir
Fafnir
KingJayko
Fafnir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,871 Elo+
Solo
Artemis
Artemis
MidorAFKTung
Artemis
Level 28
God Stats
6W - 4L
1,725 SR
Queue Stats
124W - 114L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ebrale
Morgan Le Fay
16
9 / 2 / 4
9,870
548
12,029
9,828
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Eljeidi
Sylvanus
17
8 / 2 / 5
11,218
623
15,189
15,682
9,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
FellyBoy812
Bacchus
11
1 / 2 / 7
7,784
432
3,643
13,628
8,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
artexpress
Serqet
17
13 / 1 / 4
11,043
614
6,273
11,632
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
hartnoel12
Danzaburou
16
4 / 2 / 6
10,188
566
7,075
10,148
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,844
491
8,271
14,649
9,400
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Jebus95
Scylla
14
1 / 4 / 1
8,550
475
5,304
8,844
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 11 / 0
6,738
374
4,913
14,202
4,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
KingJayko
Fafnir
11
2 / 7 / 2
8,507
473
3,403
12,742
10,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
MidorAFKTung
Artemis
16
4 / 6 / 2
9,666
537
11,152
10,434
3,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
35
Kills
8
9
Deaths
35
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Morgan Le Fay
Ebrale
Morgan Le Fay
9
2
4
5.5
W
Sylvanus
Eljeidi
Sylvanus
8
2
5
5.25
W
Bacchus
FellyBoy812
Bacchus
1
2
7
2.25
L
Scylla
Jebus95
Scylla
1
4
1
0.38
L
0
11
0
0
L
Fafnir
KingJayko
Fafnir
2
7
2
0.43
L
Artemis
MidorAFKTung
Artemis
4
6
2
0.83
W
Serqet
artexpress
Serqet
13
1
4
15
W
Danzaburou
hartnoel12
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,209
Damage
33,043
60,918
Taken
60,871
32,955
Mitigated
32,173
22,530
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,271
4,394
0
2,276
14,649
9,400
0
9,043
5,362
0
47,051
W
Morgan Le Fay
Ebrale
Morgan Le Fay
12,029
1,154
0
4,276
9,828
3,696
1,555
1,280
8,548
59,807
0
W
Sylvanus
Eljeidi
Sylvanus
15,189
5,420
58
8,582
15,682
9,843
2,024
236
15,446
61,387
9,961
W
Bacchus
FellyBoy812
Bacchus
3,643
675
0
3,445
13,628
8,988
174
1,080
12,548
23,644
0
L
Scylla
Jebus95
Scylla
5,304
436
0
1,218
8,844
2,972
6
1,610
7,103
45,274
0
L
4,913
777
0
2,781
14,202
4,983
0
5,161
9,041
0
37,317
L
Fafnir
KingJayko
Fafnir
3,403
799
0
1,369
12,742
10,994
0
6,137
6,605
13,731
0
L
Artemis
MidorAFKTung
Artemis
11,152
4,868
0
2,628
10,434
3,824
476
7,129
3,294
0
59,577
W
Serqet
artexpress
Serqet
6,273
912
0
5,172
11,632
4,908
186
2,113
9,519
0
71,786
W
Danzaburou
hartnoel12
Danzaburou
7,075
2,464
0
997
10,148
5,520
2,235
3,998
6,150
0
62,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
42,305
522
Minions Killed
393
0
Camps Cleared
0
1,645,742
Distance Traveled
1,485,771
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,844
491
110
6
0
320,181
3
W
Morgan Le Fay
9,870
548
95
5
0
336,176
1
W
Sylvanus
11,218
623
149
8
0
286,790
3
W
Bacchus
7,784
432
35
2
0
304,407
7
L
Scylla
8,550
475
96
5
0
298,214
3
L
Fenrir
6,738
374
57
3
0
302,402
1
L
Fafnir
8,507
473
22
1
0
291,559
2
L
Artemis
9,666
537
108
6
0
273,415
4
W
Serqet
11,043
614
141
8
0
391,239
9
W
Danzaburou
10,188
566
102
6
0
327,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role