Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Hawkeye3693
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 134L
1,582 Elo+
Solo
Bellona
Bellona
KeiZon-7
Bellona
Level 160
God Stats
18W - 11L
1,652 SR
Queue Stats
92W - 55L
1,638 Elo+
Party 2
Bakasura
Bakasura
Nathalzoka
Bakasura
Level 158
God Stats
3W - 5L
1,433 SR
Queue Stats
331W - 348L
1,432 Elo+
Party 2
Ares
Ares
chatonfly
Ares
Level 116
God Stats
3W - 4L
1,468 SR
Queue Stats
151W - 135L
1,496 Elo+
Party 2
Team Averages
Level 143
1,511 SR
1,530 Elo+

VS

Team Averages
Level 133
1,648 SR
1,566 Elo+
Hel
Hel
Adaptson
Hel
Level 148
God Stats
0W - 1L
1,840 SR
Queue Stats
42W - 36L
1,615 Elo+
Party 1
Hercules
Hercules
LPQS Reyess
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,493 Elo+
Solo
Cerberus
Cerberus
O19R
Cerberus
Level 125
God Stats
1W - 1L
1,646 SR
Queue Stats
157W - 143L
1,594 Elo+
Party 1
Apollo
Apollo
l_Neyd_l
Apollo
Level 143
God Stats
3W - 5L
1,563 SR
Queue Stats
519W - 510L
1,581 Elo+
Party 3
Vamana
Vamana
l_NinCyka_l
Vamana
Level 126
God Stats
4W - 4L
1,689 SR
Queue Stats
386W - 352L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
4 / 1 / 0
5,152
736
1,295
2,056
560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Hawkeye3693
Izanami
7
0 / 1 / 4
4,372
625
2,546
4,709
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
KeiZon-7
Bellona
9
0 / 0 / 0
4,932
705
1,255
3,161
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Nathalzoka
Bakasura
7
0 / 0 / 2
4,349
621
974
4,579
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
6
1 / 2 / 3
4,103
586
1,856
3,929
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,565
652
970
2,941
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
LPQS Reyess
Hercules
4
0 / 1 / 3
3,497
500
1,727
3,449
1,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
O19R
Cerberus
8
0 / 0 / 0
4,173
596
1,490
3,610
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
l_Neyd_l
Apollo
7
2 / 1 / 1
4,318
617
2,711
3,270
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
7
2 / 1 / 0
4,376
625
1,379
3,006
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
4
4
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
0
4
L
0
2
1
0.25
W
Izanami
Hawkeye3693
Izanami
0
1
4
2
W
Bellona
KeiZon-7
Bellona
0
0
0
0
L
Hercules
LPQS Reyess
Hercules
0
1
3
1.5
W
Bakasura
Nathalzoka
Bakasura
0
0
2
1
L
Cerberus
O19R
Cerberus
0
0
0
0
W
Ares
1
2
3
1.25
L
Apollo
l_Neyd_l
Apollo
2
1
1
2.5
L
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,926
Damage
8,277
18,434
Taken
16,276
5,797
Mitigated
6,429
6,895
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,295
121
0
657
2,056
560
0
525
1,531
27,484
0
L
970
0
80
853
2,941
1,088
0
829
2,032
27,946
0
W
Izanami
Hawkeye3693
Izanami
2,546
1,941
0
2,392
4,709
1,170
0
0
4,709
0
23,781
W
Bellona
KeiZon-7
Bellona
1,255
255
0
1,775
3,161
1,284
0
1,067
1,671
0
26,305
L
Hercules
LPQS Reyess
Hercules
1,727
784
90
1,493
3,449
1,043
0
1,084
2,365
0
4,100
W
Bakasura
Nathalzoka
Bakasura
974
874
0
1,166
4,579
1,287
356
243
4,336
0
18,791
L
Cerberus
O19R
Cerberus
1,490
0
0
2,154
3,610
2,462
0
0
3,610
18,909
0
W
Ares
1,856
137
0
905
3,929
1,496
0
202
3,727
6,534
0
L
Apollo
l_Neyd_l
Apollo
2,711
2,003
0
750
3,270
648
0
450
2,800
0
20,389
L
Vamana
1,379
493
0
507
3,006
1,188
0
788
2,218
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,908
Gold Earned
20,929
238
Minions Killed
207
0
Camps Cleared
0
749,138
Distance Traveled
634,270
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,152
736
53
8
0
151,757
3
L
Hel
4,565
652
66
9
0
134,775
2
W
Izanami
4,372
625
54
8
0
129,412
1
W
Bellona
4,932
705
69
10
0
157,774
1
L
Hercules
3,497
500
6
1
0
84,845
2
W
Bakasura
4,349
621
57
8
0
161,237
0
L
Cerberus
4,173
596
61
9
0
143,257
1
W
Ares
4,103
586
5
1
0
148,958
3
L
Apollo
4,318
617
42
6
0
124,694
1
L
Vamana
4,376
625
32
5
0
146,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role