Player Matchup

Jormungandr
Jormungandr
AvatarofTheEye
Jormungandr
Level 20
God Stats
8W - 4L
1,579 SR
Queue Stats
75W - 66L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
Kohrhi
Amaterasu
Level 4
God Stats
1W - 2L
1,280 SR
Queue Stats
3W - 3L
1,317 Elo+
Party 3
Merlin
Merlin
Trentalus191
Merlin
Level 12
God Stats
1W - 3L
1,126 SR
Queue Stats
22W - 29L
1,336 Elo+
Solo
Neith
Neith
Yuuino
Neith
Level 137
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 3
Apollo
Apollo
Zakr99
Apollo
Level 24
God Stats
1W - 1L
1,319 SR
Queue Stats
81W - 71L
1,493 Elo+
Party 2
Team Averages
Level 39
1,325 SR
1,420 Elo+

VS

Team Averages
Level 14
1,448 SR
1,253 Elo+
Ullr
Ullr
Felix975
Ullr
Level 29
God Stats
2W - 3L
1,393 SR
Queue Stats
8W - 8L
1,357 Elo+
Solo
Odin
Odin
Skullynôx
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,202 Elo+
Party 1
Tyr
Tyr
Sokkuri
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,255 Elo+
Party 1
Izanami
Izanami
killatoxin91
Izanami
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 10L
1,255 Elo+
Party 1
Ares
Ares
skyvie
Ares
Level 8
God Stats
1W - 2L
1,542 SR
Queue Stats
16W - 14L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AvatarofTheEye
Jormungandr
20
5 / 0 / 26
12,864
1,072
17,086
17,167
24,520
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Kohrhi
Amaterasu
18
0 / 8 / 13
10,369
864
3,851
22,011
15,162
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
19
8 / 4 / 17
13,444
1,120
23,508
9,800
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Yuuino
Neith
20
20 / 2 / 17
16,304
1,359
51,857
19,056
9,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Zakr99
Apollo
20
9 / 3 / 21
13,336
1,111
26,155
11,903
5,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
6 / 12 / 5
12,006
1,001
17,891
27,747
13,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 8 / 11
10,302
859
8,256
21,557
27,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
18
4 / 9 / 9
11,160
930
11,809
28,070
24,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
killatoxin91
Izanami
18
4 / 9 / 5
12,039
1,003
24,163
24,892
10,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
skyvie
Ares
18
3 / 5 / 12
11,966
997
11,623
25,870
39,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
59
42
Kills
17
17
Deaths
43
94
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AvatarofTheEye
Jormungandr
5
0
26
18
L
Ullr
6
12
5
0.71
W
Amaterasu
Kohrhi
Amaterasu
0
8
13
0.81
L
0
8
11
0.69
L
Tyr
4
9
9
0.94
W
Merlin
8
4
17
4.13
W
Neith
Yuuino
Neith
20
2
17
14.25
W
Apollo
Zakr99
Apollo
9
3
21
6.5
L
Izanami
killatoxin91
Izanami
4
9
5
0.72
L
Ares
skyvie
Ares
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,457
Damage
73,742
79,937
Taken
128,136
59,180
Mitigated
114,905
11,718
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AvatarofTheEye
Jormungandr
17,086
4,217
0
0
17,167
24,520
0
1,340
15,827
32,246
0
L
Ullr
17,891
13,149
0
4,127
27,747
13,123
0
7,433
20,314
0
34,875
W
Amaterasu
Kohrhi
Amaterasu
3,851
2,698
0
313
22,011
15,162
0
4,266
17,745
0
6,187
L
8,256
2,746
0
215
21,557
27,383
0
8,367
13,190
1,258
11,421
L
Tyr
11,809
3,250
0
2,115
28,070
24,777
0
8,719
19,351
0
21,173
W
Merlin
23,508
992
0
239
9,800
4,473
0
1,018
8,782
44,760
0
W
Neith
Yuuino
Neith
51,857
38,902
0
9,191
19,056
9,203
0
3,755
15,301
0
79,819
W
Apollo
Zakr99
Apollo
26,155
14,542
0
1,975
11,903
5,822
0
2,214
9,689
0
47,110
L
Izanami
killatoxin91
Izanami
24,163
17,080
0
2,408
24,892
10,552
0
6,460
18,432
0
70,712
L
Ares
skyvie
Ares
11,623
905
0
0
25,870
39,070
0
9,615
16,255
20,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,317
Gold Earned
57,473
213
Minions Killed
189
9
Camps Cleared
6
1,099,541
Distance Traveled
1,113,893
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,864
1,072
29
2
0
259,811
0
L
Ullr
12,006
1,001
40
3
2
224,943
3
W
Amaterasu
10,369
864
2
0
0
186,095
0
L
Odin
10,302
859
10
1
1
216,093
1
L
Tyr
11,160
930
20
2
0
242,760
0
W
Merlin
13,444
1,120
68
6
3
227,642
2
W
Neith
16,304
1,359
68
6
3
215,660
0
W
Apollo
13,336
1,111
46
4
3
210,333
0
L
Izanami
12,039
1,003
112
9
3
193,716
0
L
Ares
11,966
997
7
1
0
236,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role