Player Matchup

Erlang Shen
Erlang Shen
MAD_IMGOOFIN
Erlang Shen
Level 48
God Stats
3W - 2L
1,881 SR
Queue Stats
242W - 221L
1,604 Elo+
Solo
Kukulkan
Kukulkan
Nef Dog
Kukulkan
Level 28
God Stats
8W - 11L
1,558 SR
Queue Stats
55W - 73L
1,416 Elo+
Party 1
Chronos
Chronos
Silly0Senpai245
Chronos
Level 25
God Stats
4W - 2L
1,695 SR
Queue Stats
33W - 28L
1,608 Elo+
Party 1
Chaac
Chaac
geovany_mourao
Chaac
Level 40
God Stats
8W - 8L
1,513 SR
Queue Stats
17W - 19L
1,489 Elo+
Solo
Hercules
Hercules
iCriticiiZe
Hercules
Level 121
God Stats
0W - 3L
1,454 SR
Queue Stats
255W - 278L
1,548 Elo+
Party 1
Team Averages
Level 52
1,620 SR
1,533 Elo+

VS

Team Averages
Level 88
1,572 SR
1,612 Elo+
Ares
Ares
 
Ares
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DaFEDSisWATCHIN
Scylla
Level 152
God Stats
1W - 0L
1,566 SR
Queue Stats
333W - 301L
1,550 Elo+
Party 2
Fenrir
Fenrir
HirsuteKnob
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 10L
1,789 Elo+
Party 2
Apollo
Apollo
MasterDisaterB0
Apollo
Level 85
God Stats
16W - 8L
1,603 SR
Queue Stats
85W - 71L
1,596 Elo+
Party 2
Arachne
Arachne
Sandmann2324
Arachne
Level 160
God Stats
13W - 9L
1,689 SR
Queue Stats
897W - 789L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MAD_IMGOOFIN
Erlang Shen
16
0 / 3 / 0
9,204
484
5,248
10,960
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Nef Dog
Kukulkan
13
0 / 4 / 3
8,511
448
3,173
6,522
2,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 5 / 2
11,620
612
18,515
15,679
6,931
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 7
8,229
433
9,134
13,060
5,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
iCriticiiZe
Hercules
15
2 / 4 / 2
9,692
510
4,202
13,698
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 0 / 6
10,258
540
9,917
15,242
17,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 7
9,849
518
6,895
8,120
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
10 / 4 / 4
11,030
581
8,653
15,126
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 5 / 5
10,687
562
5,123
13,785
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Sandmann2324
Arachne
16
6 / 5 / 5
10,303
542
11,086
16,728
11,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
17
Kills
22
22
Deaths
17
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
6
5
W
0
3
7
1.17
W
Fenrir
10
4
4
3
L
Erlang Shen
MAD_IMGOOFIN
Erlang Shen
0
3
0
0
W
4
5
5
1.3
L
Kukulkan
Nef Dog
Kukulkan
0
4
3
0.38
W
Arachne
Sandmann2324
Arachne
6
5
5
1.7
L
13
5
2
2.8
L
2
6
7
0.92
L
Hercules
iCriticiiZe
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
41,674
59,919
Taken
69,001
29,234
Mitigated
42,772
16,678
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,917
354
0
3,174
15,242
17,849
648
1,257
13,740
58,774
0
W
6,895
502
0
2,683
8,120
2,745
1,902
3,013
5,053
58,690
0
W
Fenrir
8,653
2,711
0
5,540
15,126
6,558
1,560
2,683
12,413
0
64,810
L
Erlang Shen
MAD_IMGOOFIN
Erlang Shen
5,248
1,831
0
2,981
10,960
9,018
0
5,949
5,011
0
55,645
W
5,123
3,234
0
4,435
13,785
4,535
3,561
6,337
7,440
0
40,922
L
Kukulkan
Nef Dog
Kukulkan
3,173
202
196
316
6,522
2,329
0
1,791
4,731
36,335
0
W
Arachne
Sandmann2324
Arachne
11,086
6,443
0
6,605
16,728
11,085
8
6,128
10,556
0
57,956
L
18,515
6,995
0
3,747
15,679
6,931
2,376
2,583
13,070
70,697
9,620
L
9,134
988
314
3,791
13,060
5,443
0
2,452
10,608
0
35,988
L
Hercules
iCriticiiZe
Hercules
4,202
1,573
0
5,333
13,698
5,513
0
4,194
9,504
0
63,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
52,127
491
Minions Killed
458
0
Camps Cleared
0
1,663,296
Distance Traveled
1,690,594
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,258
540
98
5
0
324,305
4
W
Scylla
9,849
518
109
6
0
319,602
6
W
Fenrir
11,030
581
87
5
0
361,259
1
L
Erlang Shen
9,204
484
101
5
0
363,180
2
W
Apollo
10,687
562
81
4
0
346,843
2
L
Kukulkan
8,511
448
91
5
0
326,630
0
W
Arachne
10,303
542
83
4
0
338,585
4
L
Chronos
11,620
612
135
7
0
300,293
8
L
Chaac
8,229
433
49
3
0
289,240
2
L
Hercules
9,692
510
115
6
0
383,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role