Player Matchup

Aphrodite
Aphrodite
Gold V
Khanflicted
Aphrodite
Gold V
Level 122
God Stats
36W - 46L
1,579 SR
Queue Stats
127W - 152L
1,263 MMR
Solo
Terra
Terra
Silver I
PERFECTKILLER76
Terra
Silver I
Level 128
God Stats
32W - 40L
1,521 SR
Queue Stats
288W - 342L
1,245 MMR
Solo
Medusa
Medusa
Silver I
ReplacedTuba557
Medusa
Silver I
Level 63
God Stats
4W - 2L
1,599 SR
Queue Stats
128W - 137L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,566 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,433 SR
1,222 MMR
Sun Wukong
Sun Wukong
Silver I
Brizzle2084
Sun Wukong
Silver I
Level 156
God Stats
6W - 12L
1,366 SR
Queue Stats
399W - 439L
1,293 MMR
Party 1
Cabrakan
Cabrakan
Silver I
DivineDeshain
Cabrakan
Silver I
Level 124
God Stats
0W - 1L
1,388 SR
Queue Stats
26W - 36L
1,150 MMR
Party 1
Nu Wa
Nu Wa
Silver II
SaturnoX_Xbr
Nu Wa
Silver II
Level 149
God Stats
4W - 7L
1,545 SR
Queue Stats
612W - 700L
1,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Khanflicted
Aphrodite
19
5 / 2 / 3
15,860
610
24,958
29,665
12,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 4 / 8
15,817
608
21,295
36,614
32,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 7 / 4
14,580
561
11,110
18,862
6,161
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
YmirMorgan Le FayAthenaCthulhuTiamat

VS

Bans
GilgameshDanzaburouChironArtemisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brizzle2084
Sun Wukong
14
3 / 1 / 5
14,102
542
12,393
15,993
16,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
DivineDeshain
Cabrakan
18
6 / 4 / 3
15,448
594
25,498
32,712
50,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 7 / 6
14,686
565
26,788
19,094
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
12
Kills
12
13
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brizzle2084
Sun Wukong
3
1
5
5.5
L
Cabrakan
DivineDeshain
Cabrakan
6
4
3
1.88
W
Aphrodite
Khanflicted
Aphrodite
5
2
3
3.25
W
4
4
8
2
W
3
7
4
0.71
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,363
Damage
64,679
85,141
Taken
67,799
51,301
Mitigated
73,703
43,457
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brizzle2084
Sun Wukong
12,393
1,861
0
3,622
15,993
16,939
0
8,559
7,434
0
41,881
L
Cabrakan
DivineDeshain
Cabrakan
25,498
3,551
300
5,702
32,712
50,323
0
25,067
7,645
55,820
0
W
Aphrodite
Khanflicted
Aphrodite
24,958
1,276
14,602
18,738
29,665
12,412
1,144
21,160
7,979
103,814
0
W
21,295
1,542
2,782
5,428
36,614
32,728
499
20,251
15,837
77,113
0
W
11,110
3,879
0
1,907
18,862
6,161
839
12,622
5,897
0
62,432
L
26,788
8,057
314
4,029
19,094
6,441
0
12,951
6,143
83,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,257
Gold Earned
44,236
349
Minions Killed
227
11
Camps Cleared
8
1,346,493
Distance Traveled
1,145,546
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,102
542
60
2
3
317,172
3
L
Cabrakan
15,448
594
54
2
2
428,696
0
W
Aphrodite
15,860
610
172
7
5
475,581
0
W
Terra
15,817
608
79
3
0
552,743
1
W
Medusa
14,580
561
98
4
6
318,169
2
L
Nu Wa
14,686
565
113
4
3
399,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role