Player Matchup

Sobek
Sobek
DeusExBellum
Sobek
Level 129
God Stats
3W - 4L
1,128 SR
Queue Stats
455W - 481L
1,466 Elo+
Party 2
Medusa
Medusa
SilverShamrock
Medusa
Level 157
God Stats
7W - 2L
1,742 SR
Queue Stats
298W - 281L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
SpiredFlame
Cthulhu
Level 148
God Stats
11W - 7L
1,786 SR
Queue Stats
785W - 829L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Wugahump
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 132L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
hazalekintaş
Zhong Kui
Level 53
God Stats
3W - 5L
1,504 SR
Queue Stats
452W - 483L
1,465 Elo+
Party 2
Team Averages
Level 117
1,532 SR
1,477 Elo+

VS

Team Averages
Level 118
1,450 SR
1,448 Elo+
Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ishtat
Achilles
Level 144
God Stats
10W - 4L
1,622 SR
Queue Stats
187W - 191L
1,458 Elo+
Solo
Ravana
Ravana
Kasalina1
Ravana
Level 81
God Stats
0W - 4L
1,293 SR
Queue Stats
725W - 737L
1,394 Elo+
Solo
Rama
Rama
Zermatt
Rama
Level 107
God Stats
2W - 5L
1,341 SR
Queue Stats
90W - 102L
1,445 Elo+
Solo
Hades
Hades
cag_skywalker
Hades
Level 118
God Stats
1W - 2L
1,492 SR
Queue Stats
99W - 114L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 22
10,531
810
6,615
18,958
26,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
16 / 2 / 10
11,721
902
24,692
8,962
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SpiredFlame
Cthulhu
17
5 / 4 / 13
10,394
800
12,493
12,176
12,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Wugahump
Cabrakan
16
2 / 4 / 18
9,511
732
3,659
14,878
20,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
hazalekintaş
Zhong Kui
16
3 / 3 / 18
9,774
752
10,670
11,482
9,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 4 / 8
10,068
774
11,104
8,794
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ishtat
Achilles
17
5 / 5 / 9
9,834
756
9,492
18,314
28,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Kasalina1
Ravana
13
1 / 6 / 9
8,526
656
5,662
12,561
6,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Zermatt
Rama
16
5 / 4 / 7
9,899
761
15,107
10,411
5,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 8 / 11
8,428
648
7,445
12,516
12,807
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
58
27
Kills
14
15
Deaths
27
81
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
4
8
1.75
W
1
2
22
6
L
Achilles
Ishtat
Achilles
5
5
9
1.9
L
Ravana
Kasalina1
Ravana
1
6
9
0.92
W
16
2
10
10.5
W
Cthulhu
SpiredFlame
Cthulhu
5
4
13
2.88
W
Cabrakan
Wugahump
Cabrakan
2
4
18
2.75
L
Rama
Zermatt
Rama
5
4
7
2.13
L
0
8
11
0.69
W
Zhong Kui
hazalekintaş
Zhong Kui
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,129
Damage
48,810
66,456
Taken
62,596
74,674
Mitigated
57,014
26,188
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,104
932
1,780
1,418
8,794
3,853
502
4,318
4,476
37,705
0
W
6,615
1,005
2,117
6,319
18,958
26,691
513
4,674
14,069
15,735
0
L
Achilles
Ishtat
Achilles
9,492
1,067
939
2,538
18,314
28,638
51
11,469
6,845
0
19,392
L
Ravana
Kasalina1
Ravana
5,662
995
1,166
2,404
12,561
6,480
440
5,755
6,806
0
9,774
W
24,692
9,582
1,514
2,273
8,962
5,616
4,065
1,663
7,113
0
49,064
W
Cthulhu
SpiredFlame
Cthulhu
12,493
253
4,253
995
12,176
12,024
542
4,053
7,802
30,443
0
W
Cabrakan
Wugahump
Cabrakan
3,659
718
1,073
1,844
14,878
20,706
321
4,234
10,380
9,540
0
L
Rama
Zermatt
Rama
15,107
10,831
984
1,914
10,411
5,236
713
4,918
5,493
0
21,555
L
7,445
173
960
1,561
12,516
12,807
0
6,977
5,539
10,942
0
W
Zhong Kui
hazalekintaş
Zhong Kui
10,670
2,827
1,519
4,281
11,482
9,637
1,168
3,925
7,246
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
46,755
136
Minions Killed
116
0
Camps Cleared
0
1,184,676
Distance Traveled
1,094,437
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,068
774
49
4
0
235,481
1
W
Sobek
10,531
810
10
1
0
248,985
0
L
Achilles
9,834
756
29
2
0
233,294
0
L
Ravana
8,526
656
7
1
0
224,627
1
W
Medusa
11,721
902
50
4
0
248,418
0
W
Cthulhu
10,394
800
30
2
0
237,818
2
W
Cabrakan
9,511
732
13
1
0
230,707
0
L
Rama
9,899
761
22
2
0
212,263
1
L
Hades
8,428
648
9
1
0
188,772
0
W
Zhong Kui
9,774
752
33
3
0
218,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role