Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
HolyGetter
The Morrigan
Level 100
God Stats
4W - 2L
1,712 SR
Queue Stats
102W - 81L
1,575 Elo+
Party 1
Chaac
Chaac
dushanovac
Chaac
Level 26
God Stats
4W - 1L
1,501 SR
Queue Stats
16W - 10L
1,509 Elo+
Party 1
Team Averages
Level 91
1,571 SR
1,528 Elo+

VS

Team Averages
Level 81
1,436 SR
1,352 Elo+
Izanami
Izanami
Franchiezz
Izanami
Level 18
God Stats
7W - 11L
1,281 SR
Queue Stats
44W - 61L
1,362 Elo+
Party 2
King Arthur
King Arthur
Shocktober
King Arthur
Level 149
God Stats
0W - 2L
1,265 SR
Queue Stats
37W - 57L
1,358 Elo+
Party 2
Ra
Ra
peloxo18
Ra
Level 75
God Stats
0W - 1L
1,762 SR
Queue Stats
59W - 80L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
12 / 0 / 11
9,551
955
14,990
9,637
3,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
HolyGetter
The Morrigan
12
9 / 2 / 11
9,017
902
10,574
5,499
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
4 / 3 / 16
8,286
829
4,540
8,585
6,195
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Franchiezz
Izanami
9
0 / 7 / 2
6,062
606
5,953
10,769
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Shocktober
King Arthur
9
2 / 7 / 2
6,979
698
3,371
12,590
6,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 11 / 3
7,416
742
4,111
11,140
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
25
Kills
4
5
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
0
11
17.5
L
Izanami
Franchiezz
Izanami
0
7
2
0.14
W
The Morrigan
HolyGetter
The Morrigan
9
2
11
7.25
L
King Arthur
Shocktober
King Arthur
2
7
2
0.43
W
Chaac
4
3
16
4
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
13,435
23,721
Taken
34,499
11,572
Mitigated
16,506
6,129
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,990
7,918
0
3,129
9,637
3,566
1,455
1,664
7,973
0
44,533
L
Izanami
Franchiezz
Izanami
5,953
3,343
0
673
10,769
4,299
0
1,923
8,846
0
16,718
W
The Morrigan
HolyGetter
The Morrigan
10,574
1,767
0
1,198
5,499
1,811
806
1,107
4,286
24,963
3,386
L
King Arthur
Shocktober
King Arthur
3,371
845
0
718
12,590
6,502
321
3,748
8,842
0
10,724
W
Chaac
4,540
413
0
1,802
8,585
6,195
124
1,506
7,079
542
8,020
L
4,111
261
738
535
11,140
5,705
370
2,962
8,178
21,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
20,457
111
Minions Killed
73
5
Camps Cleared
1
535,492
Distance Traveled
453,625
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,551
955
66
7
4
185,679
0
L
Izanami
6,062
606
28
3
0
157,303
0
W
The Morrigan
9,017
902
32
3
1
188,173
2
L
King Arthur
6,979
698
13
1
0
149,141
1
W
Chaac
8,286
829
13
1
0
161,640
0
L
Ra
7,416
742
32
3
1
147,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role