Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zenmaster17
Kumbhakarna
Level 42
God Stats
42W - 33L
1,604 SR
Queue Stats
449W - 280L
1,693 Elo+
Party 1
Nu Wa
Nu Wa
chris-534
Nu Wa
Level 64
God Stats
16W - 19L
1,545 SR
Queue Stats
16W - 19L
1,507 Elo+
Solo
Team Averages
Level 69
1,550 SR
1,567 Elo+

VS

Team Averages
Level 119
1,521 SR
1,489 Elo+
Sylvanus
Sylvanus
Hustletingz
Sylvanus
Level 119
God Stats
27W - 28L
1,513 SR
Queue Stats
569W - 581L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Zecolmeia224
Baron Samedi
Level 138
God Stats
22W - 16L
1,577 SR
Queue Stats
379W - 445L
1,488 Elo+
Solo
Charybdis
Charybdis
josephhyuga
Charybdis
Level 100
God Stats
22W - 29L
1,474 SR
Queue Stats
344W - 303L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
11 / 7 / 2
14,382
757
25,895
20,235
7,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Zenmaster17
Kumbhakarna
15
1 / 3 / 10
12,640
665
8,883
33,933
44,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
chris-534
Nu Wa
15
3 / 7 / 10
12,323
649
11,646
14,326
7,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hustletingz
Sylvanus
17
5 / 2 / 12
12,889
678
14,019
20,110
19,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Zecolmeia224
Baron Samedi
17
8 / 9 / 8
13,367
704
14,464
19,675
11,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
josephhyuga
Charybdis
15
4 / 4 / 12
12,075
636
26,788
15,903
6,820
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
15
Kills
17
17
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
7
2
1.71
L
Sylvanus
Hustletingz
Sylvanus
5
2
12
5.5
L
Baron Samedi
Zecolmeia224
Baron Samedi
8
9
8
1.33
W
Kumbhakarna
Zenmaster17
Kumbhakarna
1
3
10
2
W
Nu Wa
chris-534
Nu Wa
3
7
10
1.14
L
Charybdis
josephhyuga
Charybdis
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,424
Damage
55,271
68,494
Taken
55,688
60,424
Mitigated
38,001
12,397
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
25,895
11,914
0
2,747
20,235
7,830
224
10,342
9,893
0
75,806
L
Sylvanus
Hustletingz
Sylvanus
14,019
2,287
3,346
9,080
20,110
19,814
787
7,690
12,420
40,909
0
L
Baron Samedi
Zecolmeia224
Baron Samedi
14,464
196
3,290
5,217
19,675
11,367
300
5,698
13,977
57,001
0
W
Kumbhakarna
Zenmaster17
Kumbhakarna
8,883
337
1,067
5,366
33,933
44,893
0
13,215
20,718
25,589
0
W
Nu Wa
chris-534
Nu Wa
11,646
3,461
1,685
1,532
14,326
7,701
411
5,928
8,398
37,406
0
L
Charybdis
josephhyuga
Charybdis
26,788
11,877
0
1,645
15,903
6,820
1,766
7,859
8,044
0
67,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
38,331
170
Minions Killed
213
5
Camps Cleared
10
955,139
Distance Traveled
932,138
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,382
757
108
6
5
287,559
1
L
Sylvanus
12,889
678
43
2
1
336,769
4
L
Baron Samedi
13,367
704
81
4
6
280,272
3
W
Kumbhakarna
12,640
665
31
2
0
374,856
0
W
Nu Wa
12,323
649
31
2
0
292,724
0
L
Charybdis
12,075
636
89
5
3
315,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role