Player Matchup

Kuzenbo
Kuzenbo
Keres_Theos
Kuzenbo
Level 26
God Stats
6W - 3L
1,171 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 1
Nox
Nox
LePtitRaleur
Nox
Level 24
God Stats
1W - 2L
1,703 SR
Queue Stats
77W - 71L
1,448 Elo+
Party 2
Medusa
Medusa
Mastho91
Medusa
Level 5
God Stats
11W - 13L
1,500 SR
Queue Stats
16W - 23L
1,178 Elo+
Party 2
Fenrir
Fenrir
SoO SkyzZz
Fenrir
Level 6
God Stats
8W - 14L
1,293 SR
Queue Stats
60W - 45L
1,265 Elo+
Party 2
Yemoja
Yemoja
Spawen-rom
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Party 1
Team Averages
Level 13
1,434 SR
1,378 Elo+

VS

Team Averages
Level 17
1,526 SR
1,397 Elo+
Discordia
Discordia
AlarmedAttic885
Discordia
Level 18
God Stats
35W - 40L
1,455 SR
Queue Stats
113W - 126L
1,357 Elo+
Solo
Scylla
Scylla
Jeune Foy
Scylla
Level 18
God Stats
10W - 3L
1,673 SR
Queue Stats
24W - 22L
1,438 Elo+
Solo
Agni
Agni
Ugurylmz02
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,254 Elo+
Solo
Charybdis
Charybdis
communityno
Charybdis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo
Artio
Artio
mGeeKey
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Keres_Theos
Kuzenbo
20
2 / 3 / 24
15,279
955
17,065
30,004
49,092
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 4 / 18
16,863
1,054
28,966
20,631
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Mastho91
Medusa
20
7 / 9 / 19
16,282
1,018
38,080
30,026
10,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
SoO SkyzZz
Fenrir
20
14 / 13 / 9
16,454
1,028
24,738
28,910
17,690
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Spawen-rom
Yemoja
20
0 / 6 / 11
14,432
902
7,248
16,346
17,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlarmedAttic885
Discordia
20
3 / 3 / 18
15,230
952
15,562
13,471
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Jeune Foy
Scylla
20
11 / 9 / 18
17,678
1,105
30,778
30,070
22,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 14 / 16
13,814
863
16,803
26,489
9,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
communityno
Charybdis
20
17 / 6 / 10
18,452
1,153
40,335
27,103
12,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
mGeeKey
Artio
20
3 / 2 / 28
16,299
1,019
12,538
26,899
42,912
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
125
34
Kills
35
35
Deaths
34
81
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlarmedAttic885
Discordia
3
3
18
4
W
Scylla
Jeune Foy
Scylla
11
9
18
2.22
L
Kuzenbo
Keres_Theos
Kuzenbo
2
3
24
4.67
L
11
4
18
5
L
Medusa
Mastho91
Medusa
7
9
19
1.83
L
Fenrir
SoO SkyzZz
Fenrir
14
13
9
1.42
L
Yemoja
Spawen-rom
Yemoja
0
6
11
0.92
W
1
14
16
0.64
W
Charybdis
communityno
Charybdis
17
6
10
3.67
W
Artio
mGeeKey
Artio
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,097
Damage
116,016
125,917
Taken
124,032
102,244
Mitigated
92,034
8,642
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlarmedAttic885
Discordia
15,562
1,450
184
389
13,471
5,521
0
6,652
6,819
32,910
0
W
Scylla
Jeune Foy
Scylla
30,778
5,380
1,194
3,525
30,070
22,167
0
10,302
19,768
49,664
0
L
Kuzenbo
Keres_Theos
Kuzenbo
17,065
3,328
0
0
30,004
49,092
0
20,210
8,690
34,448
0
L
28,966
5,887
0
1,188
20,631
7,223
0
12,107
8,524
45,762
0
L
Medusa
Mastho91
Medusa
38,080
16,568
0
2,406
30,026
10,387
0
17,073
12,953
0
58,169
L
Fenrir
SoO SkyzZz
Fenrir
24,738
3,719
0
218
28,910
17,690
0
16,047
11,557
0
32,951
L
Yemoja
Spawen-rom
Yemoja
7,248
1,069
4,418
412
16,346
17,852
0
10,244
6,102
49,528
0
W
16,803
1,216
0
220
26,489
9,162
0
11,254
15,235
34,789
0
W
Charybdis
communityno
Charybdis
40,335
32,096
0
4,441
27,103
12,272
0
10,513
16,590
0
82,045
W
Artio
mGeeKey
Artio
12,538
2,135
3,908
6,162
26,899
42,912
0
14,558
12,341
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,310
Gold Earned
81,473
217
Minions Killed
249
4
Camps Cleared
6
1,538,875
Distance Traveled
1,408,960
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,230
952
35
2
1
306,834
3
W
Scylla
17,678
1,105
54
3
2
290,201
0
L
Kuzenbo
15,279
955
26
2
1
343,626
0
L
Nox
16,863
1,054
43
3
1
322,602
0
L
Medusa
16,282
1,018
47
3
0
291,133
0
L
Fenrir
16,454
1,028
8
1
2
320,239
2
L
Yemoja
14,432
902
93
6
0
261,275
1
W
Agni
13,814
863
41
3
2
232,857
0
W
Charybdis
18,452
1,153
94
6
0
260,817
0
W
Artio
16,299
1,019
25
2
1
318,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role