Player Matchup

Hel
Hel
DaYellaJ
Hel
Level 15
God Stats
19W - 12L
1,777 SR
Queue Stats
111W - 91L
1,498 Elo+
Solo
Chaac
Chaac
Flasherr
Chaac
Level 29
God Stats
14W - 10L
1,642 SR
Queue Stats
243W - 178L
1,569 Elo+
Solo
Artemis
Artemis
MrsPhilodox
Artemis
Level 2
God Stats
16W - 8L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1
Anubis
Anubis
ZeusIsDaddy
Anubis
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
owarinoippo
Kuzenbo
Level 25
God Stats
15W - 6L
1,540 SR
Queue Stats
108W - 94L
1,549 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,523 Elo+

VS

Team Averages
Level 27
1,509 SR
1,479 Elo+
Zhong Kui
Zhong Kui
EvilDoom464
Zhong Kui
Level 29
God Stats
16W - 16L
1,595 SR
Queue Stats
90W - 101L
1,503 Elo+
Solo
Athena
Athena
JakeFromIT
Athena
Level 27
God Stats
1W - 3L
1,526 SR
Queue Stats
66W - 99L
1,436 Elo+
Solo
Nemesis
Nemesis
Tatewary
Nemesis
Level 27
God Stats
1W - 4L
1,499 SR
Queue Stats
97W - 107L
1,485 Elo+
Solo
Thor
Thor
Treme
Thor
Level 31
God Stats
0W - 2L
1,379 SR
Queue Stats
208W - 159L
1,614 Elo+
Solo
Danzaburou
Danzaburou
WeirdTOTS
Danzaburou
Level 20
God Stats
3W - 3L
1,545 SR
Queue Stats
4W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 18
12,222
1,222
17,228
9,433
6,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Flasherr
Chaac
18
6 / 2 / 25
11,561
1,156
26,444
22,075
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
MrsPhilodox
Artemis
16
1 / 4 / 11
9,207
921
5,173
6,691
2,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
20
17 / 1 / 19
13,941
1,394
36,287
16,721
9,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
owarinoippo
Kuzenbo
19
3 / 0 / 28
11,856
1,186
12,391
14,612
23,760
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EvilDoom464
Zhong Kui
15
1 / 4 / 4
9,811
981
12,227
9,496
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
JakeFromIT
Athena
15
0 / 9 / 5
9,187
919
9,521
26,401
31,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Tatewary
Nemesis
16
2 / 10 / 4
9,840
984
15,334
26,683
11,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
Treme
Thor
15
1 / 7 / 2
9,166
917
14,253
24,326
8,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
WeirdTOTS
Danzaburou
15
3 / 9 / 0
9,535
954
10,621
16,026
5,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
22
39
Kills
7
7
Deaths
39
101
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
0
18
21
L
Zhong Kui
EvilDoom464
Zhong Kui
1
4
4
0.75
W
Chaac
Flasherr
Chaac
6
2
25
9.25
L
Athena
JakeFromIT
Athena
0
9
5
0.28
W
Artemis
MrsPhilodox
Artemis
1
4
11
1.63
L
Nemesis
Tatewary
Nemesis
2
10
4
0.4
L
Thor
Treme
Thor
1
7
2
0.29
L
Danzaburou
WeirdTOTS
Danzaburou
3
9
0
0.33
W
Anubis
17
1
19
26.5
W
Kuzenbo
owarinoippo
Kuzenbo
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,523
Damage
61,956
69,532
Taken
102,932
59,653
Mitigated
63,245
40,515
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,228
3,879
12,249
6,929
9,433
6,057
0
3,738
5,695
23,495
0
L
Zhong Kui
EvilDoom464
Zhong Kui
12,227
1,297
265
1,117
9,496
6,020
0
6,287
3,094
28,437
0
W
Chaac
Flasherr
Chaac
26,444
5,823
0
4,993
22,075
17,375
0
6,213
15,416
8,319
30,685
L
Athena
JakeFromIT
Athena
9,521
2,795
0
1,630
26,401
31,102
0
18,466
7,279
19,699
0
W
Artemis
MrsPhilodox
Artemis
5,173
2,021
0
442
6,691
2,803
0
853
5,838
0
9,207
L
Nemesis
Tatewary
Nemesis
15,334
6,116
0
3,497
26,683
11,889
0
18,998
7,186
61
25,266
L
Thor
Treme
Thor
14,253
3,320
0
959
24,326
8,250
0
16,402
7,380
0
31,276
L
Danzaburou
WeirdTOTS
Danzaburou
10,621
6,995
0
1,491
16,026
5,984
0
10,069
5,800
0
28,085
W
Anubis
36,287
2,757
0
11,853
16,721
9,658
0
5,783
10,938
70,753
0
W
Kuzenbo
owarinoippo
Kuzenbo
12,391
4,147
2,078
1,971
14,612
23,760
0
5,222
9,390
28,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,787
Gold Earned
47,539
191
Minions Killed
156
3
Camps Cleared
3
913,702
Distance Traveled
858,585
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,222
1,222
20
2
0
218,599
0
L
Zhong Kui
9,811
981
53
5
0
182,232
0
W
Chaac
11,561
1,156
45
5
2
207,000
0
L
Athena
9,187
919
17
2
0
190,331
1
W
Artemis
9,207
921
12
1
0
100,500
0
L
Nemesis
9,840
984
17
2
1
186,647
0
L
Thor
9,166
917
26
3
2
208,179
1
L
Danzaburou
9,535
954
43
4
0
91,196
4
W
Anubis
13,941
1,394
88
9
1
153,358
0
W
Kuzenbo
11,856
1,186
26
3
0
234,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role