Player Matchup

Hachiman
Hachiman
AFNF_Carpet
Hachiman
Level 7
God Stats
6W - 5L
1,818 SR
Queue Stats
17W - 18L
1,336 Elo+
Party 2
Fenrir
Fenrir
Hysotik
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,430 Elo+
Party 2
Cernunnos
Cernunnos
Jack-The-Stingy
Cernunnos
Level 27
God Stats
0W - 2L
1,509 SR
Queue Stats
2W - 10L
1,203 Elo+
Solo
Team Averages
Level 32
1,609 SR
1,323 Elo+

VS

Team Averages
Level 14
1,342 SR
976 Elo+
Achilles
Achilles
Aye Its Frenchy
Achilles
Level 7
God Stats
5W - 7L
1,266 SR
Queue Stats
29W - 34L
1,024 Elo+
Party 1
Loki
Loki
Big38baby_4kt
Loki
Level 23
God Stats
2W - 7L
1,260 SR
Queue Stats
30W - 53L
960 Elo+
Party 1
Ah Puch
Ah Puch
ChanDawg69
Ah Puch
Level 12
God Stats
22W - 19L
1,500 SR
Queue Stats
31W - 55L
943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AFNF_Carpet
Hachiman
19
4 / 16 / 11
17,394
644
11,600
33,707
17,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Hysotik
Fenrir
20
16 / 14 / 7
20,509
760
31,902
39,131
13,852
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Jack-The-Stingy
Cernunnos
20
7 / 11 / 10
18,273
677
24,233
32,280
11,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
16 / 7 / 18
21,839
809
19,471
33,504
48,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 11 / 15
18,599
689
16,281
29,522
14,600
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
ChanDawg69
Ah Puch
20
15 / 9 / 16
21,387
792
41,932
26,540
24,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
27
Kills
40
41
Deaths
27
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AFNF_Carpet
Hachiman
4
16
11
0.59
W
Achilles
16
7
18
3.57
W
9
11
15
1.5
W
Ah Puch
ChanDawg69
Ah Puch
15
9
16
2.56
L
Fenrir
Hysotik
Fenrir
16
14
7
1.39
L
Cernunnos
Jack-The-Stingy
Cernunnos
7
11
10
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,735
Damage
77,684
105,118
Taken
89,566
42,898
Mitigated
87,198
15,335
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AFNF_Carpet
Hachiman
11,600
5,808
0
3,463
33,707
17,441
369
14,013
19,694
0
44,907
W
Achilles
19,471
6,969
0
3,500
33,504
48,301
1,420
674
32,525
0
59,739
W
16,281
3,260
0
761
29,522
14,600
1,025
166
28,780
0
66,954
W
Ah Puch
ChanDawg69
Ah Puch
41,932
5,953
0
7,073
26,540
24,297
786
0
26,540
87,435
0
L
Fenrir
Hysotik
Fenrir
31,902
16,606
0
7,120
39,131
13,852
0
18,699
20,432
0
97,285
L
Cernunnos
Jack-The-Stingy
Cernunnos
24,233
12,459
199
4,553
32,280
11,605
3,608
10,557
21,723
0
78,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,176
Gold Earned
61,825
251
Minions Killed
235
9
Camps Cleared
3
1,110,300
Distance Traveled
1,262,587
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
17,394
644
75
3
0
361,763
9
W
Achilles
21,839
809
48
2
0
454,665
0
W
Loki
18,599
689
82
3
3
392,337
0
W
Ah Puch
21,387
792
105
4
0
415,585
0
L
Fenrir
20,509
760
71
3
9
381,587
3
L
Cernunnos
18,273
677
105
4
0
366,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role