Player Matchup

Xing Tian
Xing Tian
Lord Romerax
Xing Tian
Level 108
God Stats
8W - 8L
1,439 SR
Queue Stats
190W - 193L
1,525 Elo+
Party 1
Nike
Nike
djdiezelva
Nike
Level 88
God Stats
11W - 9L
1,592 SR
Queue Stats
136W - 149L
1,483 Elo+
Party 1
Freya
Freya
lamHumpHammer42
Freya
Level 109
God Stats
5W - 3L
1,535 SR
Queue Stats
20W - 27L
1,404 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,471 Elo+

VS

Team Averages
Level 107
1,527 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
DarkSidesLight
Tsukuyomi
Level 153
God Stats
18W - 17L
1,495 SR
Queue Stats
395W - 438L
1,465 Elo+
Solo
Tiamat
Tiamat
KRAZY iLLuSioN0
Tiamat
Level 85
God Stats
1W - 5L
1,360 SR
Queue Stats
95W - 92L
1,431 Elo+
Solo
Artio
Artio
MadPineapple487
Artio
Level 82
God Stats
6W - 2L
1,727 SR
Queue Stats
546W - 427L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lord Romerax
Xing Tian
16
5 / 0 / 9
11,358
710
13,207
15,256
12,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 3 / 7
11,443
715
10,674
11,328
8,926
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 6 / 9
11,522
720
16,848
18,758
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkSidesLight
Tsukuyomi
14
3 / 7 / 4
10,155
635
13,066
14,748
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 6
10,028
627
10,229
14,316
9,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 5 / 6
10,626
664
11,359
18,818
18,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
9
9
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DarkSidesLight
Tsukuyomi
3
7
4
0.71
L
3
5
6
1.2
W
Xing Tian
Lord Romerax
Xing Tian
5
0
9
9.5
L
3
5
6
1.2
W
6
3
7
3.17
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,729
Damage
34,654
45,342
Taken
47,882
28,151
Mitigated
33,869
12,332
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DarkSidesLight
Tsukuyomi
13,066
1,794
443
858
14,748
6,148
600
7,705
6,813
0
49,292
L
10,229
1,151
94
3,296
14,316
9,519
0
8,511
5,449
38,092
0
W
Xing Tian
Lord Romerax
Xing Tian
13,207
806
0
4,377
15,256
12,981
513
8,920
6,336
38,639
0
L
11,359
655
640
3,044
18,818
18,202
364
11,177
7,034
18,938
0
W
10,674
655
0
0
11,328
8,926
978
3,808
7,520
656
32,385
W
16,848
5,075
0
7,955
18,758
6,244
726
9,541
9,217
37,753
3,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
30,809
169
Minions Killed
167
9
Camps Cleared
5
920,208
Distance Traveled
820,834
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,155
635
90
6
4
260,766
0
L
Tiamat
10,028
627
51
3
1
272,320
4
W
Xing Tian
11,358
710
52
3
2
326,902
4
L
Artio
10,626
664
26
2
0
287,748
1
W
Nike
11,443
715
50
3
3
313,266
3
W
Freya
11,522
720
67
4
4
280,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role