Player Matchup

Zeus
Zeus
Angrypotat0
Zeus
Level 24
God Stats
11W - 8L
1,563 SR
Queue Stats
116W - 125L
1,440 Elo+
Party 1
Vulcan
Vulcan
Grisyrth
Vulcan
Level 28
God Stats
2W - 6L
1,448 SR
Queue Stats
57W - 46L
1,565 Elo+
Party 2
Odin
Odin
ItsEmii
Odin
Level 29
God Stats
2W - 2L
1,772 SR
Queue Stats
26W - 21L
1,565 Elo+
Solo
Awilix
Awilix
Noxtoraa
Awilix
Level 27
God Stats
1W - 4L
1,272 SR
Queue Stats
57W - 46L
1,565 Elo+
Party 2
Izanami
Izanami
Stickyballz
Izanami
Level 29
God Stats
1W - 0L
1,478 SR
Queue Stats
10W - 12L
1,467 Elo+
Party 1
Team Averages
Level 27
1,507 SR
1,520 Elo+

VS

Team Averages
Level 18
1,440 SR
1,492 Elo+
Apollo
Apollo
Aca202
Apollo
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,627 Elo+
Solo
Neith
Neith
Ivancbravo
Neith
Level 5
God Stats
4W - 7L
1,305 SR
Queue Stats
63W - 59L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
Kairoel
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 69L
1,502 Elo+
Solo
Cthulhu
Cthulhu
PPapig
Cthulhu
Level 26
God Stats
5W - 10L
1,384 SR
Queue Stats
85W - 64L
1,467 Elo+
Solo
Chang'e
Chang'e
ZypecherOwO
Chang'e
Level 13
God Stats
0W - 3L
1,513 SR
Queue Stats
18W - 15L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 26
13,588
1,132
30,502
16,001
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Grisyrth
Vulcan
20
7 / 7 / 22
13,370
1,114
22,391
13,504
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
ItsEmii
Odin
20
12 / 0 / 26
15,697
1,308
19,430
19,967
22,055
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Noxtoraa
Awilix
19
2 / 7 / 18
11,267
939
13,711
18,837
8,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Stickyballz
Izanami
20
16 / 3 / 18
15,563
1,297
38,750
20,053
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aca202
Apollo
19
8 / 8 / 14
13,212
1,101
15,665
23,826
7,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
18
3 / 7 / 9
11,578
965
11,590
14,391
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Kairoel
Gilgamesh
20
8 / 11 / 17
13,489
1,124
24,711
35,802
20,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
PPapig
Cthulhu
19
1 / 7 / 12
11,368
947
10,064
28,505
26,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
ZypecherOwO
Chang'e
18
8 / 12 / 9
13,007
1,084
21,457
29,699
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
89
44
Kills
28
28
Deaths
45
110
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aca202
Apollo
8
8
14
1.88
W
7
11
26
1.82
W
Vulcan
Grisyrth
Vulcan
7
7
22
2.57
W
Odin
ItsEmii
Odin
12
0
26
25
L
Neith
3
7
9
1.07
L
Gilgamesh
Kairoel
Gilgamesh
8
11
17
1.5
W
Awilix
Noxtoraa
Awilix
2
7
18
1.57
L
Cthulhu
PPapig
Cthulhu
1
7
12
1
W
Izanami
Stickyballz
Izanami
16
3
18
8.33
L
Chang'e
ZypecherOwO
Chang'e
8
12
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,784
Damage
83,487
88,362
Taken
132,223
50,907
Mitigated
68,533
15,793
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aca202
Apollo
15,665
7,679
0
899
23,826
7,495
0
8,978
14,469
0
37,083
W
30,502
3,987
0
1,457
16,001
7,036
0
4,784
11,217
59,764
0
W
Vulcan
Grisyrth
Vulcan
22,391
5,383
0
430
13,504
5,629
0
5,869
7,635
41,081
0
W
Odin
ItsEmii
Odin
19,430
3,557
640
1,006
19,967
22,055
0
7,236
12,731
356
34,797
L
Neith
11,590
3,656
0
995
14,391
4,836
0
5,370
8,815
0
33,051
L
Gilgamesh
Kairoel
Gilgamesh
24,711
6,564
0
240
35,802
20,842
0
14,405
20,840
1,142
41,064
W
Awilix
Noxtoraa
Awilix
13,711
6,789
624
3,229
18,837
8,482
0
6,238
12,599
0
21,836
L
Cthulhu
PPapig
Cthulhu
10,064
202
365
15
28,505
26,783
0
10,904
17,179
34,874
0
W
Izanami
Stickyballz
Izanami
38,750
26,955
0
8,407
20,053
7,705
0
8,440
11,613
0
67,182
L
Chang'e
ZypecherOwO
Chang'e
21,457
976
3,426
6,708
29,699
8,577
0
11,495
17,671
55,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,485
Gold Earned
62,654
232
Minions Killed
267
4
Camps Cleared
4
1,148,236
Distance Traveled
1,140,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,212
1,101
44
4
0
235,447
0
W
Zeus
13,588
1,132
56
5
0
189,587
0
W
Vulcan
13,370
1,114
60
5
1
240,286
0
W
Odin
15,697
1,308
34
3
0
301,193
0
L
Neith
11,578
965
45
4
2
188,513
0
L
Gilgamesh
13,489
1,124
39
3
1
250,680
0
W
Awilix
11,267
939
13
1
1
202,545
0
L
Cthulhu
11,368
947
47
4
0
237,252
0
W
Izanami
15,563
1,297
69
6
2
214,625
0
L
Chang'e
13,007
1,084
92
8
1
228,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role