Player Matchup

Aphrodite
Aphrodite
Bunnykusu
Aphrodite
Level 16
God Stats
2W - 0L
1,642 SR
Queue Stats
2W - 0L
1,773 Elo+
Solo
Erlang Shen
Erlang Shen
Ripper99112
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Solo
Ullr
Ullr
Vanix5280
Ullr
Level 25
God Stats
18W - 8L
1,571 SR
Queue Stats
168W - 111L
1,544 Elo+
Solo
Olorun
Olorun
claudia_davo
Olorun
Level 29
God Stats
20W - 11L
1,700 SR
Queue Stats
61W - 39L
1,647 Elo+
Solo
Bastet
Bastet
piokatotero
Bastet
Level 24
God Stats
5W - 5L
1,280 SR
Queue Stats
168W - 147L
1,538 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,632 Elo+

VS

Team Averages
Level 26
1,646 SR
1,514 Elo+
Ymir
Ymir
Flamigeitor
Ymir
Level 7
God Stats
2W - 3L
1,547 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 1
Arachne
Arachne
danchu05
Arachne
Level 69
God Stats
8W - 3L
1,808 SR
Queue Stats
163W - 168L
1,553 Elo+
Party 1
Scylla
Scylla
marius180305
Scylla
Level 6
God Stats
2W - 2L
1,737 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
marlopal
Bellona
Level 17
God Stats
3W - 3L
1,573 SR
Queue Stats
10W - 8L
1,536 Elo+
Party 1
Izanami
Izanami
proluda12
Izanami
Level 29
God Stats
7W - 7L
1,562 SR
Queue Stats
18W - 21L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bunnykusu
Aphrodite
12
0 / 3 / 1
7,918
466
6,697
10,081
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ripper99112
Erlang Shen
11
0 / 2 / 3
7,299
429
1,016
9,841
3,258
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
17
9 / 2 / 4
10,476
616
11,874
11,479
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
17
3 / 2 / 10
10,620
625
11,514
7,813
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
18
14 / 1 / 2
11,003
647
10,896
10,017
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,574
387
2,324
9,421
7,645
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
danchu05
Arachne
14
3 / 6 / 1
8,665
510
7,343
15,830
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
13
3 / 7 / 3
8,163
480
3,230
11,331
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
marlopal
Bellona
13
2 / 4 / 1
8,212
483
7,648
14,411
12,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
proluda12
Izanami
12
1 / 8 / 2
7,605
447
4,925
10,237
2,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
26
Kills
9
10
Deaths
26
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bunnykusu
Aphrodite
0
3
1
0.17
L
0
1
1
0.5
W
Erlang Shen
Ripper99112
Erlang Shen
0
2
3
0.75
W
Ullr
9
2
4
5.5
W
Olorun
3
2
10
4
L
Arachne
danchu05
Arachne
3
6
1
0.58
L
Scylla
3
7
3
0.64
L
Bellona
marlopal
Bellona
2
4
1
0.63
W
Bastet
14
1
2
15
L
Izanami
proluda12
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
25,470
49,231
Taken
61,230
19,065
Mitigated
31,440
13,440
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bunnykusu
Aphrodite
6,697
1,521
0
3,905
10,081
3,696
521
0
10,081
33,670
0
L
2,324
577
0
500
9,421
7,645
0
862
8,559
24,683
0
W
Erlang Shen
Ripper99112
Erlang Shen
1,016
336
0
802
9,841
3,258
0
1,138
8,691
0
37,596
W
Ullr
11,874
4,629
0
348
11,479
4,013
0
2,416
9,015
0
75,535
W
Olorun
11,514
5,335
674
3,897
7,813
3,707
2,376
1,374
6,353
70,249
8,626
L
Arachne
danchu05
Arachne
7,343
4,031
0
6,195
15,830
6,619
0
4,470
11,360
0
57,757
L
Scylla
3,230
269
0
82
11,331
2,195
0
3,044
8,287
23,614
0
L
Bellona
marlopal
Bellona
7,648
3,062
0
2,551
14,411
12,370
774
6,452
7,959
0
45,130
W
Bastet
10,896
3,813
0
3,814
10,017
4,391
1,186
442
9,537
0
71,220
L
Izanami
proluda12
Izanami
4,925
3,259
485
925
10,237
2,611
281
2,249
7,988
0
49,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,316
Gold Earned
39,219
512
Minions Killed
365
0
Camps Cleared
0
1,620,260
Distance Traveled
1,575,237
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,918
466
62
4
0
258,965
2
L
Ymir
6,574
387
42
2
0
313,567
0
W
Erlang Shen
7,299
429
52
3
0
324,358
3
W
Ullr
10,476
616
134
8
0
323,094
4
W
Olorun
10,620
625
157
9
0
338,362
6
L
Arachne
8,665
510
93
5
0
350,502
2
L
Scylla
8,163
480
55
3
0
300,438
1
L
Bellona
8,212
483
86
5
0
305,847
0
W
Bastet
11,003
647
107
6
0
375,481
3
L
Izanami
7,605
447
89
5
0
304,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role