Player Matchup

Danzaburou
Danzaburou
CalyTus
Danzaburou
Level 158
God Stats
35W - 18L
1,748 SR
Queue Stats
1,293W - 717L
1,689 Elo+
Party 1
Janus
Janus
KaktusChris
Janus
Level 156
God Stats
35W - 19L
1,711 SR
Queue Stats
717W - 319L
1,776 Elo+
Party 1
Jormungandr
Jormungandr
Mar3c
Jormungandr
Level 150
God Stats
22W - 15L
1,662 SR
Queue Stats
1,249W - 674L
1,689 Elo+
Party 1
Team Averages
Level 155
1,707 SR
1,718 Elo+

VS

Team Averages
Level 85
1,542 SR
1,545 Elo+
Sol
Sol
EpicTugaGamer
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,480 Elo+
Party 2
Hun Batz
Hun Batz
Pedzzo
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,582 Elo+
Party 2
Chaac
Chaac
RoaringTom
Chaac
Level 27
God Stats
108W - 105L
1,627 SR
Queue Stats
250W - 262L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CalyTus
Danzaburou
13
9 / 1 / 9
8,440
844
11,330
7,317
2,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 14
7,566
757
8,075
5,867
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Mar3c
Jormungandr
12
6 / 1 / 12
7,967
797
7,737
8,588
7,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,185
719
6,968
7,831
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Pedzzo
Hun Batz
8
0 / 7 / 1
5,740
574
3,494
8,617
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
10
1 / 7 / 2
6,768
677
4,217
14,669
7,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
3
3
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CalyTus
Danzaburou
9
1
9
13.5
L
2
5
1
0.5
W
4
1
14
11
W
Jormungandr
Mar3c
Jormungandr
6
1
12
12
L
Hun Batz
Pedzzo
Hun Batz
0
7
1
0.07
L
Chaac
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,142
Damage
14,679
21,772
Taken
31,117
12,439
Mitigated
12,844
6,239
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CalyTus
Danzaburou
11,330
4,150
0
2,354
7,317
2,775
175
2,785
4,532
0
32,484
L
6,968
2,520
0
1,167
7,831
2,281
0
2,840
4,991
18,334
0
W
8,075
651
0
1,710
5,867
1,780
214
2,261
3,606
26,156
0
W
Jormungandr
Mar3c
Jormungandr
7,737
2,657
111
2,064
8,588
7,884
0
2,550
6,038
18,736
0
L
Hun Batz
Pedzzo
Hun Batz
3,494
668
0
538
8,617
2,896
0
4,697
3,920
0
11,830
L
Chaac
4,217
765
0
3,027
14,669
7,667
0
8,275
6,394
0
16,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
19,693
132
Minions Killed
86
8
Camps Cleared
1
627,671
Distance Traveled
509,330
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,440
844
62
6
4
207,474
4
L
Sol
7,185
719
31
3
1
163,578
3
W
Janus
7,566
757
44
4
2
210,043
4
W
Jormungandr
7,967
797
26
3
2
210,154
1
L
Hun Batz
5,740
574
19
2
0
172,365
2
L
Chaac
6,768
677
36
4
0
173,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role