Player Matchup

Rama
Rama
Deatzz
Rama
Level 157
God Stats
12W - 16L
1,543 SR
Queue Stats
244W - 232L
1,554 Elo+
Solo
Izanami
Izanami
MARP1
Izanami
Level 129
God Stats
24W - 19L
1,666 SR
Queue Stats
290W - 267L
1,611 Elo+
Solo
Nox
Nox
RupSure
Nox
Level 154
God Stats
4W - 2L
1,810 SR
Queue Stats
240W - 204L
1,607 Elo+
Solo
Ravana
Ravana
TheBadJungler
Ravana
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,585 Elo+
Party 1
Sobek
Sobek
Zazara
Sobek
Level 126
God Stats
4W - 4L
1,837 SR
Queue Stats
102W - 79L
1,685 Elo+
Party 1
Team Averages
Level 139
1,671 SR
1,608 Elo+

VS

Team Averages
Level 111
1,739 SR
1,607 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ShadowXbeast666
Jing Wei
Level 127
God Stats
3W - 1L
1,789 SR
Queue Stats
59W - 50L
1,631 Elo+
Party 2
Terra
Terra
Zaynlex
Terra
Level 89
God Stats
8W - 5L
1,781 SR
Queue Stats
564W - 518L
1,606 Elo+
Solo
Awilix
Awilix
masterofdisguse
Awilix
Level 104
God Stats
2W - 0L
1,761 SR
Queue Stats
229W - 196L
1,645 Elo+
Solo
Vulcan
Vulcan
ponchoman807
Vulcan
Level 117
God Stats
8W - 7L
1,862 SR
Queue Stats
416W - 397L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Deatzz
Rama
11
4 / 3 / 1
7,047
705
5,744
8,109
2,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
MARP1
Izanami
13
0 / 0 / 0
7,110
711
2,767
6,410
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
8
0 / 2 / 0
5,323
532
1,237
3,186
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 1
5,456
546
2,541
5,128
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Zazara
Sobek
8
1 / 1 / 4
5,680
568
4,295
8,304
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 0
5,411
541
3,922
5,561
3,586
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
11
2 / 1 / 4
6,230
623
5,458
5,752
1,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Zaynlex
Terra
9
1 / 1 / 7
5,886
589
2,227
5,930
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 1 / 1
6,093
609
4,295
7,077
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
4 / 2 / 2
6,368
637
3,940
3,311
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
9
9
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
L
Rama
Deatzz
Rama
4
3
1
1.5
L
Izanami
MARP1
Izanami
0
0
0
0
L
Nox
0
2
0
0
W
Jing Wei
2
1
4
4
L
0
3
1
0.17
W
Terra
Zaynlex
Terra
1
1
7
4.5
L
Sobek
Zazara
Sobek
1
1
4
3
W
2
1
1
2.5
W
Vulcan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
19,842
31,137
Taken
27,631
11,077
Mitigated
10,817
9,308
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,922
677
0
3,919
5,561
3,586
0
0
5,561
32,739
0
L
Rama
Deatzz
Rama
5,744
3,852
0
2,613
8,109
2,149
0
1,588
6,521
0
42,015
L
Izanami
MARP1
Izanami
2,767
2,179
0
3,877
6,410
2,154
3,106
3,751
2,659
0
52,905
L
Nox
1,237
432
0
672
3,186
916
70
1,536
1,573
22,488
0
W
Jing Wei
5,458
3,347
0
2,264
5,752
1,552
0
1,399
4,353
0
36,719
L
2,541
859
0
340
5,128
1,581
0
1,145
3,930
0
28,746
W
Terra
Zaynlex
Terra
2,227
592
354
1,968
5,930
2,567
49
1,175
4,667
9,389
0
L
Sobek
Zazara
Sobek
4,295
272
0
1,806
8,304
4,277
0
1,893
6,365
10,747
0
W
4,295
1,517
0
693
7,077
1,976
128
1,141
5,849
0
38,381
W
Vulcan
3,940
1,112
0
231
3,311
1,136
171
1,642
1,669
37,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
29,988
336
Minions Killed
319
0
Camps Cleared
0
894,838
Distance Traveled
1,042,912
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,411
541
70
7
0
175,397
6
L
Rama
7,047
705
86
9
0
174,777
6
L
Izanami
7,110
711
124
12
0
187,013
5
L
Nox
5,323
532
58
6
0
100,046
2
W
Jing Wei
6,230
623
67
7
0
187,491
7
L
Ravana
5,456
546
58
6
0
210,195
2
W
Terra
5,886
589
16
2
0
225,763
4
L
Sobek
5,680
568
10
1
0
222,807
1
W
Awilix
6,093
609
83
8
0
238,173
2
W
Vulcan
6,368
637
83
8
0
216,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role