Player Matchup

Rama
Rama
Ibnalene2
Rama
Level 144
God Stats
2W - 5L
1,329 SR
Queue Stats
310W - 297L
1,522 Elo+
Solo
Arachne
Arachne
Luskentyre
Arachne
Level 131
God Stats
23W - 18L
1,620 SR
Queue Stats
474W - 450L
1,570 Elo+
Party 3
Bacchus
Bacchus
compkevin
Bacchus
Level 123
God Stats
4W - 6L
1,834 SR
Queue Stats
135W - 114L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
teletubbieGOD
Gilgamesh
Level 40
God Stats
0W - 2L
1,174 SR
Queue Stats
24W - 22L
1,519 Elo+
Party 2
Raijin
Raijin
twikemon
Raijin
Level 42
God Stats
5W - 5L
1,605 SR
Queue Stats
86W - 80L
1,550 Elo+
Party 3
Team Averages
Level 96
1,512 SR
1,563 Elo+

VS

Team Averages
Level 103
1,667 SR
1,633 Elo+
Morgan Le Fay
Morgan Le Fay
Hardeyy
Morgan Le Fay
Level 152
God Stats
5W - 4L
1,513 SR
Queue Stats
202W - 177L
1,552 Elo+
Solo
Danzaburou
Danzaburou
JediJasal
Danzaburou
Level 29
God Stats
8W - 2L
1,703 SR
Queue Stats
23W - 11L
1,618 Elo+
Party 1
Artio
Artio
PUTINPOWER
Artio
Level 125
God Stats
23W - 14L
1,687 SR
Queue Stats
150W - 113L
1,703 Elo+
Party 1
Bellona
Bellona
Piesofthesky
Bellona
Level 125
God Stats
35W - 19L
1,721 SR
Queue Stats
138W - 107L
1,643 Elo+
Party 1
Cerberus
Cerberus
ProjectNerco
Cerberus
Level 82
God Stats
13W - 7L
1,710 SR
Queue Stats
247W - 186L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 4 / 1
10,547
502
11,317
13,499
3,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Luskentyre
Arachne
14
4 / 9 / 3
10,209
486
10,012
23,282
6,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
compkevin
Bacchus
15
2 / 4 / 7
10,346
493
11,413
20,715
26,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
teletubbieGOD
Gilgamesh
14
1 / 12 / 2
9,071
432
8,237
22,724
11,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
twikemon
Raijin
15
1 / 11 / 4
9,937
473
7,070
15,978
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hardeyy
Morgan Le Fay
19
9 / 1 / 13
12,911
615
18,551
9,929
6,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JediJasal
Danzaburou
16
2 / 3 / 7
10,959
522
6,740
12,821
4,280
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
20
13 / 1 / 13
13,428
639
22,267
26,225
31,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Piesofthesky
Bellona
19
12 / 5 / 14
13,086
623
22,406
22,699
25,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ProjectNerco
Cerberus
16
4 / 1 / 16
11,033
525
9,602
21,066
29,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
10
Kills
40
40
Deaths
11
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hardeyy
Morgan Le Fay
9
1
13
15.5
L
Rama
2
4
1
0.63
W
Danzaburou
JediJasal
Danzaburou
2
3
7
1.83
L
Arachne
Luskentyre
Arachne
4
9
3
0.61
W
Artio
13
1
13
19.5
W
Bellona
Piesofthesky
Bellona
12
5
14
3.8
W
Cerberus
ProjectNerco
Cerberus
4
1
16
12
L
Bacchus
compkevin
Bacchus
2
4
7
1.38
L
Gilgamesh
teletubbieGOD
Gilgamesh
1
12
2
0.17
L
Raijin
twikemon
Raijin
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,049
Damage
79,566
96,198
Taken
92,740
54,821
Mitigated
98,225
11,885
Healing
42,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hardeyy
Morgan Le Fay
18,551
2,042
0
3,662
9,929
6,910
1,952
2,413
7,398
103,675
0
L
Rama
11,317
7,738
0
3,574
13,499
3,765
0
6,722
6,777
0
90,329
W
Danzaburou
JediJasal
Danzaburou
6,740
3,669
0
4,650
12,821
4,280
2,362
2,274
10,517
0
58,449
L
Arachne
Luskentyre
Arachne
10,012
5,915
0
4,417
23,282
6,969
396
10,980
12,302
0
50,366
W
Artio
22,267
2,182
4,329
17,596
26,225
31,984
1,258
5,747
20,243
92,720
0
W
Bellona
Piesofthesky
Bellona
22,406
8,866
0
6,508
22,699
25,676
1,428
4,795
17,516
0
111,156
W
Cerberus
ProjectNerco
Cerberus
9,602
489
0
6,014
21,066
29,375
892
4,238
16,594
32,629
0
L
Bacchus
compkevin
Bacchus
11,413
1,245
0
1,682
20,715
26,533
0
8,688
12,027
35,643
0
L
Gilgamesh
teletubbieGOD
Gilgamesh
8,237
1,877
0
930
22,724
11,974
0
16,379
6,345
0
42,855
L
Raijin
twikemon
Raijin
7,070
557
73
1,209
15,978
5,580
213
7,874
8,104
45,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
61,417
440
Minions Killed
642
0
Camps Cleared
0
1,882,309
Distance Traveled
2,150,797
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,911
615
173
8
0
410,882
7
L
Rama
10,547
502
163
8
0
352,652
5
W
Danzaburou
10,959
522
116
6
0
379,942
2
L
Arachne
10,209
486
68
3
0
431,942
4
W
Artio
13,428
639
148
7
0
448,321
1
W
Bellona
13,086
623
150
7
0
467,708
6
W
Cerberus
11,033
525
55
3
0
443,944
4
L
Bacchus
10,346
493
32
2
0
405,831
4
L
Gilgamesh
9,071
432
62
3
0
362,239
1
L
Raijin
9,937
473
115
5
0
329,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role