Player Matchup

Ymir
Ymir
BustaWeight
Ymir
Level 119
God Stats
133W - 115L
1,526 SR
Queue Stats
325W - 344L
1,451 Elo+
Party 1
Neith
Neith
Seriouslylee
Neith
Level 105
God Stats
9W - 5L
1,729 SR
Queue Stats
287W - 298L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
UnknownDeity6666
Danzaburou
Level 112
God Stats
21W - 17L
1,558 SR
Queue Stats
364W - 416L
1,447 Elo+
Solo
Susano
Susano
mushy_selenium7
Susano
Level 102
God Stats
4W - 8L
1,275 SR
Queue Stats
456W - 401L
1,500 Elo+
Solo
Scylla
Scylla
nischalshah99
Scylla
Level 126
God Stats
5W - 6L
1,547 SR
Queue Stats
492W - 456L
1,478 Elo+
Solo
Team Averages
Level 113
1,527 SR
1,472 Elo+

VS

Team Averages
Level 106
1,481 SR
1,479 Elo+
Ymir
Ymir
B4M4Thrower
Ymir
Level 83
God Stats
1W - 1L
1,393 SR
Queue Stats
164W - 191L
1,440 Elo+
Party 3
Odin
Odin
LightzOutJay
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 119L
1,565 Elo+
Party 2
Ra
Ra
MAD MA3STRO
Ra
Level 105
God Stats
14W - 20L
1,512 SR
Queue Stats
147W - 152L
1,467 Elo+
Party 3
Mercury
Mercury
Toboss_4_life
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,450 Elo+
Party 2
Neith
Neith
YFNSwerv
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
681W - 742L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,409
441
2,053
7,142
2,474
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 2 / 0
5,101
510
5,227
5,774
1,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
UnknownDeity6666
Danzaburou
11
2 / 3 / 1
6,583
658
3,528
6,758
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 3
5,429
543
2,868
7,475
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,403
540
1,119
4,065
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,430
543
1,895
5,794
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 2
7,011
701
5,069
5,256
2,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 3
6,792
679
2,999
3,910
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
9
0 / 2 / 7
5,896
590
2,976
6,061
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
YFNSwerv
Neith
11
6 / 1 / 2
6,603
660
7,162
5,147
1,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
2
2
0.5
W
5
1
2
6
W
2
0
3
3.5
L
2
2
0
1
W
Mercury
0
2
7
1.75
L
Danzaburou
UnknownDeity6666
Danzaburou
2
3
1
0.83
W
Neith
YFNSwerv
Neith
6
1
2
7
L
1
5
3
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,795
Damage
20,101
31,214
Taken
26,168
9,245
Mitigated
10,196
9,155
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,895
428
0
566
5,794
3,212
0
1,363
4,391
10,541
0
L
2,053
150
320
2,399
7,142
2,474
0
1,053
6,049
12,115
0
W
5,069
2,018
0
2,288
5,256
2,713
346
0
5,256
0
34,802
W
2,999
291
355
2,462
3,910
1,244
1,215
427
3,409
37,896
0
L
5,227
2,800
0
1,802
5,774
1,343
0
1,076
4,614
0
27,981
W
Mercury
2,976
1,026
0
2,854
6,061
1,584
232
97
5,964
0
25,600
L
Danzaburou
UnknownDeity6666
Danzaburou
3,528
1,659
0
2,193
6,758
2,200
0
0
6,758
0
32,709
W
Neith
YFNSwerv
Neith
7,162
3,149
0
2,754
5,147
1,443
612
1,149
3,976
0
34,620
L
2,868
430
0
2,051
7,475
2,061
0
1,019
6,450
0
26,738
L
1,119
231
0
390
4,065
1,167
0
1,486
2,449
30,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
31,732
278
Minions Killed
290
0
Camps Cleared
0
898,735
Distance Traveled
1,010,920
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,430
543
10
1
0
171,530
4
L
Ymir
4,409
441
16
2
0
175,415
5
W
Odin
7,011
701
72
7
0
206,352
1
W
Ra
6,792
679
94
9
0
209,310
7
L
Neith
5,101
510
63
6
0
172,235
1
W
Mercury
5,896
590
53
5
0
234,624
2
L
Danzaburou
6,583
658
80
8
0
166,467
0
W
Neith
6,603
660
61
6
0
189,104
3
L
Susano
5,429
543
54
5
0
208,238
1
L
Scylla
5,403
540
65
7
0
176,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role