Player Matchup

Tsukuyomi
Tsukuyomi
AnitaBlunt5763
Tsukuyomi
Level 29
God Stats
1W - 1L
1,372 SR
Queue Stats
20W - 18L
1,542 Elo+
Solo
Freya
Freya
JohnWick358838
Freya
Level 25
God Stats
3W - 1L
1,277 SR
Queue Stats
213W - 230L
1,536 Elo+
Solo
Neith
Neith
MissFrostyNuggz0
Neith
Level 23
God Stats
3W - 0L
1,494 SR
Queue Stats
25W - 19L
1,597 Elo+
Solo
Ymir
Ymir
OkayAtBest
Ymir
Level 28
God Stats
2W - 2L
1,443 SR
Queue Stats
110W - 103L
1,559 Elo+
Solo
Ah Puch
Ah Puch
leandrito_1996
Ah Puch
Level 26
God Stats
2W - 1L
1,555 SR
Queue Stats
12W - 15L
1,558 Elo+
Solo
Team Averages
Level 26
1,428 SR
1,558 Elo+

VS

Team Averages
Level 15
1,659 SR
1,576 Elo+
Awilix
Awilix
AumanJoyy
Awilix
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
DONT CRY N00BS
Cthulhu
Level 17
God Stats
10W - 4L
1,981 SR
Queue Stats
27W - 19L
1,526 Elo+
Solo
Vulcan
Vulcan
JER_BEAR_227
Vulcan
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 66L
1,564 Elo+
Solo
Izanami
Izanami
TrainOfPain_
Izanami
Level 5
God Stats
2W - 3L
1,813 SR
Queue Stats
18W - 11L
1,716 Elo+
Party 1
Medusa
Medusa
kids504
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnitaBlunt5763
Tsukuyomi
18
3 / 2 / 13
11,375
569
11,610
17,046
6,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 2 / 4
13,366
668
14,850
13,854
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 2
12,684
634
10,379
17,542
7,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 4
10,430
522
4,750
12,938
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 7 / 2
8,290
415
4,870
10,274
3,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AumanJoyy
Awilix
15
6 / 4 / 1
10,071
504
8,244
12,990
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 2
9,491
475
10,261
17,357
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
14
1 / 8 / 4
8,693
435
6,147
12,384
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TrainOfPain_
Izanami
16
4 / 6 / 2
10,235
512
12,112
14,639
5,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
kids504
Medusa
7
0 / 8 / 2
6,362
318
1,108
7,275
2,134
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
28
Kills
14
15
Deaths
30
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnitaBlunt5763
Tsukuyomi
3
2
13
4.75
L
Awilix
AumanJoyy
Awilix
6
4
1
1.63
L
3
4
2
1
L
Vulcan
1
8
4
0.38
W
14
2
4
8
W
7
4
2
2
W
3
0
4
5
L
Izanami
TrainOfPain_
Izanami
4
6
2
0.83
L
Medusa
kids504
Medusa
0
8
2
0.13
W
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,459
Damage
37,872
71,654
Taken
64,645
39,184
Mitigated
35,749
27,426
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnitaBlunt5763
Tsukuyomi
11,610
4,940
0
9,045
17,046
6,716
0
4,060
12,986
0
80,889
L
Awilix
AumanJoyy
Awilix
8,244
2,747
0
3,316
12,990
4,313
0
5,225
7,765
0
41,630
L
10,261
591
0
1,165
17,357
19,311
260
7,563
9,628
46,257
0
L
Vulcan
6,147
3,249
0
609
12,384
4,971
327
6,097
6,287
38,600
0
W
14,850
6,078
0
5,576
13,854
6,086
4,108
4,821
9,033
92,059
0
W
10,379
4,480
0
8,953
17,542
7,857
4,814
1,494
16,048
0
103,031
W
4,750
1,831
0
1,333
12,938
15,304
159
3,664
9,274
46,004
0
L
Izanami
TrainOfPain_
Izanami
12,112
8,258
0
2,167
14,639
5,020
1,192
1,769
12,870
0
75,436
L
Medusa
kids504
Medusa
1,108
428
0
17
7,275
2,134
15
3,650
3,625
0
11,666
W
4,870
456
0
2,519
10,274
3,221
216
4,007
6,267
30,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
44,852
577
Minions Killed
396
0
Camps Cleared
0
1,696,167
Distance Traveled
1,504,488
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,375
569
133
7
0
415,536
1
L
Awilix
10,071
504
69
3
0
310,271
0
L
Cthulhu
9,491
475
82
4
0
352,358
4
L
Vulcan
8,693
435
82
4
0
263,074
0
W
Freya
13,366
668
160
8
0
345,509
1
W
Neith
12,684
634
186
9
0
326,713
3
W
Ymir
10,430
522
61
3
0
337,728
0
L
Izanami
10,235
512
150
8
0
329,784
0
L
Medusa
6,362
318
13
1
0
249,001
0
W
Ah Puch
8,290
415
37
2
0
270,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role