Player Matchup

Bacchus
Bacchus
CBK Davey
Bacchus
Level 119
God Stats
4W - 4L
1,659 SR
Queue Stats
108W - 100L
1,628 Elo+
Party 1
Hercules
Hercules
CBK Moee
Hercules
Level 156
God Stats
8W - 14L
1,562 SR
Queue Stats
253W - 204L
1,612 Elo+
Party 1
Medusa
Medusa
FLEA BAG 3000
Medusa
Level 16
God Stats
7W - 3L
1,721 SR
Queue Stats
15W - 7L
1,631 Elo+
Party 1
Merlin
Merlin
GospelofCell
Merlin
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
231W - 230L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ILxbo TE
Tsukuyomi
Level 64
God Stats
10W - 3L
1,736 SR
Queue Stats
202W - 160L
1,642 Elo+
Party 1
Team Averages
Level 96
1,636 SR
1,617 Elo+

VS

Team Averages
Level 109
1,550 SR
1,478 Elo+
Horus
Horus
Its_Ixbalanque
Horus
Level 94
God Stats
1W - 1L
1,748 SR
Queue Stats
228W - 223L
1,578 Elo+
Solo
Xbalanque
Xbalanque
KatyaMattel
Xbalanque
Level 127
God Stats
0W - 2L
1,243 SR
Queue Stats
92W - 105L
1,477 Elo+
Solo
Discordia
Discordia
Prfct23
Discordia
Level 69
God Stats
3W - 5L
1,628 SR
Queue Stats
422W - 477L
1,418 Elo+
Solo
Odin
Odin
WALTMAN12
Odin
Level 107
God Stats
12W - 11L
1,500 SR
Queue Stats
133W - 162L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
macomber37
Ao Kuang
Level 146
God Stats
35W - 25L
1,633 SR
Queue Stats
1,152W - 1,153L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CBK Davey
Bacchus
16
6 / 1 / 6
10,683
534
8,655
12,717
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
CBK Moee
Hercules
16
1 / 3 / 0
9,994
500
6,074
16,410
18,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

19
9 / 5 / 6
12,191
610
17,557
18,560
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
19
5 / 2 / 4
11,497
575
11,497
8,449
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ILxbo TE
Tsukuyomi
18
1 / 0 / 5
10,690
535
2,823
10,796
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,016
451
1,654
17,490
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
KatyaMattel
Xbalanque
17
2 / 7 / 2
10,416
521
10,413
16,352
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Prfct23
Discordia
13
0 / 2 / 2
8,685
434
5,116
6,978
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
19
0 / 1 / 4
10,711
536
6,525
13,420
9,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
macomber37
Ao Kuang
17
8 / 4 / 1
10,971
549
12,889
16,813
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
11
11
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CBK Davey
Bacchus
6
1
6
9
W
Hercules
CBK Moee
Hercules
1
3
0
0.33
W
9
5
6
2.4
W
Merlin
5
2
4
3.5
W
Tsukuyomi
ILxbo TE
Tsukuyomi
1
0
5
3.5
L
1
8
1
0.19
L
Xbalanque
KatyaMattel
Xbalanque
2
7
2
0.43
L
Discordia
Prfct23
Discordia
0
2
2
0.5
L
Odin
0
1
4
2
L
Ao Kuang
macomber37
Ao Kuang
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,606
Damage
36,597
66,932
Taken
71,053
49,205
Mitigated
37,711
20,261
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CBK Davey
Bacchus
8,655
984
435
2,904
12,717
15,610
363
4,718
7,711
36,858
0
W
Hercules
CBK Moee
Hercules
6,074
1,311
0
5,172
16,410
18,582
717
5,523
10,887
0
55,505
W
17,557
10,051
0
7,207
18,560
7,100
1,272
3,962
14,598
0
98,627
W
Merlin
11,497
1,218
0
3,326
8,449
3,269
2,309
3,891
4,108
87,417
0
W
Tsukuyomi
ILxbo TE
Tsukuyomi
2,823
308
0
1,217
10,796
4,644
0
1,470
9,258
0
91,312
L
1,654
740
405
2,432
17,490
13,429
37
5,121
12,243
4,876
26,945
L
Xbalanque
KatyaMattel
Xbalanque
10,413
4,366
0
2,582
16,352
4,828
95
3,543
12,791
0
85,260
L
Discordia
Prfct23
Discordia
5,116
188
73
2,067
6,978
2,410
0
4,506
2,218
45,058
0
L
Odin
6,525
843
0
2,585
13,420
9,757
405
1,376
11,171
14,878
59,757
L
Ao Kuang
macomber37
Ao Kuang
12,889
4,025
0
6,143
16,813
7,287
0
5,080
11,569
55,772
14,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
49,799
632
Minions Killed
563
0
Camps Cleared
0
1,886,904
Distance Traveled
1,727,731
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,683
534
53
3
0
398,424
2
W
Hercules
9,994
500
109
5
0
353,119
9
W
Medusa
12,191
610
145
7
0
318,596
1
W
Merlin
11,497
575
171
9
0
384,198
5
W
Tsukuyomi
10,690
535
154
8
0
432,567
0
L
Horus
9,016
451
50
3
0
355,854
2
L
Xbalanque
10,416
521
156
8
0
354,965
2
L
Discordia
8,685
434
95
5
0
250,592
2
L
Odin
10,711
536
148
7
0
377,128
1
L
Ao Kuang
10,971
549
114
6
0
389,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role