Player Matchup

Thanatos
Thanatos
Gold IV
Forsaken_Senpai
Thanatos
Gold IV
Level 107
God Stats
18W - 19L
1,608 SR
Queue Stats
29W - 30L
1,509 MMR
Solo
Terra
Terra
Gold IV
IIKingJokerII
Terra
Gold IV
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 143L
1,446 MMR
Solo
Janus
Janus
Gold IV
LEONBP
Janus
Gold IV
Level 123
God Stats
9W - 14L
1,532 SR
Queue Stats
217W - 219L
1,428 MMR
Solo
Cabrakan
Cabrakan
Gold V
YOU_EAT_KID-_-
Cabrakan
Gold V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 53L
1,591 MMR
Solo
Cernunnos
Cernunnos
Gold II
YoLilHerb
Cernunnos
Gold II
Level 157
God Stats
5W - 1L
1,535 SR
Queue Stats
524W - 543L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,535 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,548 SR
1,505 MMR
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
DavDarko_99
Cthulhu
Gold IV
Level 91
God Stats
15W - 5L
1,665 SR
Queue Stats
52W - 56L
1,497 MMR
Party 1
Scylla
Scylla
Gold IV
Dontello45
Scylla
Gold IV
Level 146
God Stats
1W - 3L
1,462 SR
Queue Stats
54W - 59L
1,497 MMR
Party 1
Bellona
Bellona
Gold IV
SunsetMax
Bellona
Gold IV
Level 107
God Stats
3W - 2L
1,543 SR
Queue Stats
159W - 164L
1,465 MMR
Solo
Danzaburou
Danzaburou
Gold III
WORST Alvaro
Danzaburou
Gold III
Level 108
God Stats
20W - 21L
1,570 SR
Queue Stats
88W - 94L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
11 / 2 / 10
12,364
618
17,677
21,257
14,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 13
10,712
536
6,509
17,959
24,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
LEONBP
Janus
18
9 / 3 / 11
12,092
605
15,224
8,646
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
18
5 / 0 / 9
11,936
597
14,805
17,901
25,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
YoLilHerb
Cernunnos
18
2 / 1 / 5
11,613
581
3,680
13,989
5,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatPersephoneHelArtioIzanami

VS

Bans
OdinArtemisTsukuyomiSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 9 / 3
9,128
456
11,138
17,596
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DavDarko_99
Cthulhu
14
4 / 5 / 1
9,461
473
6,692
18,456
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Dontello45
Scylla
15
0 / 5 / 4
9,176
459
9,027
13,811
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SunsetMax
Bellona
16
0 / 6 / 1
9,821
491
9,145
18,436
14,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
WORST Alvaro
Danzaburou
15
2 / 5 / 1
10,169
508
6,154
10,968
3,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
30
Kills
9
9
Deaths
30
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
9
3
0.5
L
Cthulhu
DavDarko_99
Cthulhu
4
5
1
0.9
L
Scylla
Dontello45
Scylla
0
5
4
0.4
W
Thanatos
11
2
10
8
W
3
3
13
3.17
W
Janus
LEONBP
Janus
9
3
11
4.83
L
Bellona
SunsetMax
Bellona
0
6
1
0.08
L
Danzaburou
WORST Alvaro
Danzaburou
2
5
1
0.5
W
Cabrakan
5
0
9
9.5
W
Cernunnos
YoLilHerb
Cernunnos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,895
Damage
42,156
79,752
Taken
79,267
73,491
Mitigated
50,170
46,379
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,138
6,435
0
4,492
17,596
7,836
0
7,284
10,182
0
52,946
L
Cthulhu
DavDarko_99
Cthulhu
6,692
200
0
1,542
18,456
19,327
162
9,151
9,104
32,775
0
L
Scylla
Dontello45
Scylla
9,027
471
0
2,321
13,811
4,725
700
5,545
8,102
56,990
0
W
Thanatos
17,677
8,276
0
20,698
21,257
14,536
2,797
6,366
14,685
0
87,185
W
6,509
1,497
3,052
5,223
17,959
24,729
562
5,668
12,157
24,153
0
W
Janus
LEONBP
Janus
15,224
813
337
2,162
8,646
3,099
2,369
2,811
5,740
86,316
0
L
Bellona
SunsetMax
Bellona
9,145
4,281
0
5,019
18,436
14,836
344
9,750
8,570
0
69,870
L
Danzaburou
WORST Alvaro
Danzaburou
6,154
1,819
0
3,688
10,968
3,446
1,032
4,198
6,714
0
64,142
W
Cabrakan
14,805
1,658
0
6,138
17,901
25,614
303
1,377
16,492
74,486
0
W
Cernunnos
YoLilHerb
Cernunnos
3,680
1,392
0
8,769
13,989
5,513
3,156
3,144
10,800
0
105,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,717
Gold Earned
47,755
629
Minions Killed
509
0
Camps Cleared
0
1,904,556
Distance Traveled
1,731,629
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,128
456
80
4
0
334,424
2
L
Cthulhu
9,461
473
45
2
0
369,333
2
L
Scylla
9,176
459
108
5
0
352,008
2
W
Thanatos
12,364
618
119
6
0
381,775
5
W
Terra
10,712
536
30
2
0
404,317
11
W
Janus
12,092
605
152
8
0
391,595
6
L
Bellona
9,821
491
151
8
0
344,108
6
L
Danzaburou
10,169
508
125
6
0
331,756
1
W
Cabrakan
11,936
597
149
7
0
362,839
2
W
Cernunnos
11,613
581
179
9
0
364,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role