Player Matchup

Ne Zha
Ne Zha
Gold IV
Couta desu
Ne Zha
Gold IV
Level 143
God Stats
2W - 3L
1,477 SR
Queue Stats
123W - 131L
1,451 MMR
Solo
Aphrodite
Aphrodite
Gold V
Khanflicted
Aphrodite
Gold V
Level 122
God Stats
36W - 46L
1,587 SR
Queue Stats
127W - 152L
1,316 MMR
Solo
Ymir
Ymir
Silver I
ReplacedTuba557
Ymir
Silver I
Level 63
God Stats
12W - 8L
1,573 SR
Queue Stats
128W - 137L
1,295 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,545 SR
1,354 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,717 SR
1,382 MMR
Athena
Athena
Gold II
Dexithy
Athena
Gold II
Level 117
God Stats
6W - 3L
1,628 SR
Queue Stats
313W - 321L
1,431 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
O BoSToN DoOD G
Zhong Kui
Silver II
Level 145
God Stats
1W - 0L
1,643 SR
Queue Stats
28W - 36L
1,275 MMR
Solo
Medusa
Medusa
Gold I
Sh4ggyNL_
Medusa
Gold I
Level 104
God Stats
14W - 5L
1,878 SR
Queue Stats
239W - 250L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Couta desu
Ne Zha
14
7 / 7 / 0
10,471
748
11,219
13,175
5,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Khanflicted
Aphrodite
11
0 / 5 / 5
8,699
621
9,092
11,525
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 4
9,321
666
5,005
11,127
10,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneMorgan Le FayHelBacchusCabrakan

VS

Bans
Baron SamediAh PuchAresNoxChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dexithy
Athena
13
2 / 3 / 11
10,543
753
5,046
14,357
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
O BoSToN DoOD G
Zhong Kui
14
4 / 2 / 8
10,107
722
10,114
11,433
6,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Sh4ggyNL_
Medusa
15
8 / 3 / 6
11,238
803
13,580
10,025
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
14
14
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Couta desu
Ne Zha
7
7
0
1
W
Athena
Dexithy
Athena
2
3
11
2.5
L
Aphrodite
Khanflicted
Aphrodite
0
5
5
0.5
W
Zhong Kui
O BoSToN DoOD G
Zhong Kui
4
2
8
4
L
1
2
4
1.5
W
Medusa
Sh4ggyNL_
Medusa
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
28,740
35,827
Taken
35,815
20,632
Mitigated
25,356
11,220
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Couta desu
Ne Zha
11,219
3,511
0
2,248
13,175
5,394
1,228
5,161
8,014
0
32,325
W
Athena
Dexithy
Athena
5,046
1,577
0
1,749
14,357
14,903
49
5,968
8,389
13,499
0
L
Aphrodite
Khanflicted
Aphrodite
9,092
518
2,816
4,127
11,525
4,868
215
6,277
5,248
30,051
0
W
Zhong Kui
O BoSToN DoOD G
Zhong Kui
10,114
799
297
3,127
11,433
6,545
822
5,517
5,916
28,518
0
L
5,005
688
0
2,029
11,127
10,370
216
4,077
7,050
18,109
0
W
Medusa
Sh4ggyNL_
Medusa
13,580
5,859
0
1,225
10,025
3,908
1,580
3,022
7,003
0
65,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
31,888
134
Minions Killed
159
5
Camps Cleared
6
652,485
Distance Traveled
715,360
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,471
748
57
4
0
230,684
3
W
Athena
10,543
753
18
1
0
247,416
1
L
Aphrodite
8,699
621
53
4
3
226,567
2
W
Zhong Kui
10,107
722
41
3
1
239,498
12
L
Ymir
9,321
666
24
2
2
195,234
2
W
Medusa
11,238
803
100
7
5
228,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role