Player Matchup

Artemis
Artemis
ChangeTheLight
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,195 Elo+
Party 1
Neith
Neith
Linkidudiee
Neith
Level 2
God Stats
6W - 7L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Hel
Hel
Njist
Hel
Level 35
God Stats
12W - 8L
1,531 SR
Queue Stats
128W - 132L
1,473 Elo+
Party 3
Chaac
Chaac
corbecc
Chaac
Level 21
God Stats
2W - 3L
1,465 SR
Queue Stats
100W - 111L
1,381 Elo+
Solo
Fenrir
Fenrir
onuradem
Fenrir
Level 66
God Stats
1W - 0L
1,742 SR
Queue Stats
16W - 25L
1,342 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,378 Elo+

VS

Team Averages
Level 22
1,409 SR
1,369 Elo+
Mulan
Mulan
HijodelDragon
Mulan
Level 7
God Stats
7W - 10L
1,304 SR
Queue Stats
10W - 17L
1,327 Elo+
Party 4
Ra
Ra
Jace7891
Ra
Level 7
God Stats
6W - 9L
1,426 SR
Queue Stats
13W - 33L
1,082 Elo+
Party 2
Cernunnos
Cernunnos
Mammosha
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 275L
1,457 Elo+
Solo
Agni
Agni
Mrperfect91
Agni
Level 65
God Stats
4W - 12L
1,314 SR
Queue Stats
22W - 30L
1,478 Elo+
Party 4
Kukulkan
Kukulkan
NaoyaZenin
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
13,052
1,004
18,194
15,099
7,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 17
13,844
1,065
17,329
10,502
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Njist
Hel
20
10 / 1 / 28
15,010
1,155
22,325
22,739
16,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
corbecc
Chaac
20
5 / 4 / 29
13,387
1,030
14,845
28,281
41,257
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
onuradem
Fenrir
20
15 / 6 / 17
14,842
1,142
27,397
24,132
19,133
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 13
12,440
957
14,762
25,977
37,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 10 / 6
11,018
848
5,509
15,235
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Mammosha
Cernunnos
20
9 / 14 / 9
14,906
1,147
32,724
29,681
12,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 9
12,698
977
25,647
18,646
7,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
NaoyaZenin
Kukulkan
19
4 / 9 / 8
12,582
968
16,820
15,543
6,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
64
46
Kills
19
19
Deaths
46
108
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
6
17
2.58
L
1
9
13
0.83
L
1
10
6
0.4
W
9
2
17
8.75
L
Cernunnos
Mammosha
Cernunnos
9
14
9
0.96
L
4
4
9
2.13
L
Kukulkan
NaoyaZenin
Kukulkan
4
9
8
0.89
W
Hel
Njist
Hel
10
1
28
24
W
Chaac
corbecc
Chaac
5
4
29
4.88
W
Fenrir
onuradem
Fenrir
15
6
17
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,090
Damage
95,462
100,753
Taken
105,082
90,648
Mitigated
69,398
41,129
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,194
9,831
0
1,710
15,099
7,746
0
7,326
7,773
0
53,408
L
14,762
3,248
0
481
25,977
37,001
0
6,833
19,144
0
26,535
L
5,509
702
2,024
0
15,235
6,166
0
3,503
11,732
15,906
0
W
17,329
10,967
0
3,764
10,502
5,652
0
4,190
6,312
0
33,362
L
Cernunnos
Mammosha
Cernunnos
32,724
16,487
0
1,160
29,681
12,248
0
6,854
22,827
239
45,312
L
25,647
1,681
0
2,906
18,646
7,225
0
2,771
15,875
58,010
0
L
Kukulkan
NaoyaZenin
Kukulkan
16,820
2,979
0
634
15,543
6,758
0
2,364
13,179
49,904
0
W
Hel
Njist
Hel
22,325
2,758
13,143
12,653
22,739
16,860
0
12,544
10,195
41,268
0
W
Chaac
corbecc
Chaac
14,845
3,081
0
5,746
28,281
41,257
0
13,066
15,215
0
25,637
W
Fenrir
onuradem
Fenrir
27,397
4,574
934
3,179
24,132
19,133
0
11,089
13,043
0
38,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,135
Gold Earned
63,644
204
Minions Killed
219
6
Camps Cleared
4
1,160,732
Distance Traveled
1,102,939
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,052
1,004
78
6
2
165,634
0
L
Mulan
12,440
957
33
3
0
234,483
1
L
Ra
11,018
848
17
1
0
204,464
0
W
Neith
13,844
1,065
30
2
2
214,185
0
L
Cernunnos
14,906
1,147
28
2
3
219,552
0
L
Agni
12,698
977
79
6
0
239,709
0
L
Kukulkan
12,582
968
62
5
1
204,731
4
W
Hel
15,010
1,155
51
4
2
276,016
1
W
Chaac
13,387
1,030
25
2
0
270,676
1
W
Fenrir
14,842
1,142
20
2
0
234,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role