Player Matchup

Erlang Shen
Erlang Shen
Gold V
DangerBallon46
Erlang Shen
Gold V
Level 106
God Stats
1W - 3L
1,657 SR
Queue Stats
171W - 168L
1,328 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Heatjr
Kukulkan
Silver IV
Level 133
God Stats
24W - 18L
1,611 SR
Queue Stats
98W - 111L
1,406 MMR
Party 1
Serqet
Serqet
Gold III
Voltrex242
Serqet
Gold III
Level 126
God Stats
6W - 7L
1,637 SR
Queue Stats
296W - 317L
1,353 MMR
Solo
Cupid
Cupid
Silver V
fheer
Cupid
Silver V
Level 145
God Stats
2W - 2L
1,497 SR
Queue Stats
20W - 28L
1,233 MMR
Solo
Terra
Terra
Bronze III
icycoldvillain
Terra
Bronze III
Level 89
God Stats
7W - 10L
1,772 SR
Queue Stats
55W - 70L
1,452 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,635 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,508 SR
1,354 MMR
Aphrodite
Aphrodite
Gold V
Angell68
Aphrodite
Gold V
Level 106
God Stats
79W - 68L
1,476 SR
Queue Stats
272W - 277L
1,375 MMR
Solo
Nemesis
Nemesis
Gold IV
JoseManuel2318
Nemesis
Gold IV
Level 118
God Stats
40W - 22L
1,646 SR
Queue Stats
450W - 482L
1,229 MMR
Solo
Cerberus
Cerberus
Silver IV
PxnchoCachondo
Cerberus
Silver IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,318 MMR
Solo
Danzaburou
Danzaburou
Gold II
SteelBuns76
Danzaburou
Gold II
Level 72
God Stats
2W - 3L
1,335 SR
Queue Stats
64W - 91L
1,406 MMR
Solo
Vulcan
Vulcan
Gold III
raw-X-sauce
Vulcan
Gold III
Level 158
God Stats
14W - 8L
1,581 SR
Queue Stats
437W - 450L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DangerBallon46
Erlang Shen
20
3 / 6 / 2
13,023
482
12,489
23,441
23,308
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Kukulkan
Heatjr
Kukulkan
20
2 / 3 / 8
13,752
509
19,613
14,565
6,843
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Voltrex242
Serqet
19
8 / 5 / 5
13,330
494
17,589
18,242
11,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
fheer
Cupid
16
3 / 9 / 4
11,420
423
11,580
20,562
6,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 10
10,816
401
8,560
22,341
22,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArtioOdinArtemisTiamatMorgan Le Fay

VS

Bans
HelOsirisGilgameshSetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angell68
Aphrodite
18
0 / 5 / 14
13,045
483
9,679
24,252
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 3 / 4
13,777
510
12,286
21,947
10,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
20
8 / 2 / 8
14,874
551
18,850
31,690
43,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
SteelBuns76
Danzaburou
20
8 / 4 / 6
14,880
551
20,655
19,399
7,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
20
4 / 3 / 11
13,785
511
14,690
13,545
6,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
17
Kills
25
25
Deaths
17
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Angell68
Aphrodite
0
5
14
1.4
L
Erlang Shen
DangerBallon46
Erlang Shen
3
6
2
0.67
L
Kukulkan
Heatjr
Kukulkan
2
3
8
2
W
5
3
4
2.33
W
Cerberus
8
2
8
6
W
Danzaburou
SteelBuns76
Danzaburou
8
4
6
2.75
L
Serqet
Voltrex242
Serqet
8
5
5
2.1
L
Cupid
fheer
Cupid
3
9
4
0.56
L
1
2
10
3
W
Vulcan
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,831
Damage
76,160
99,151
Taken
110,833
70,672
Mitigated
86,791
18,445
Healing
45,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Angell68
Aphrodite
9,679
417
7,629
12,203
24,252
19,178
379
6,692
16,894
52,885
0
L
Erlang Shen
DangerBallon46
Erlang Shen
12,489
6,149
0
6,174
23,441
23,308
946
10,146
13,295
0
83,257
L
Kukulkan
Heatjr
Kukulkan
19,613
2,520
0
782
14,565
6,843
2,830
5,827
8,738
118,292
0
W
12,286
6,819
0
3,172
21,947
10,595
629
3,285
18,194
0
123,986
W
Cerberus
18,850
1,379
0
12,126
31,690
43,213
521
8,123
22,551
89,545
0
W
Danzaburou
SteelBuns76
Danzaburou
20,655
10,742
0
7,301
19,399
7,317
4,860
5,582
13,197
0
110,830
L
Serqet
Voltrex242
Serqet
17,589
3,204
0
196
18,242
11,454
0
6,436
11,806
0
95,288
L
Cupid
fheer
Cupid
11,580
4,530
495
4,375
20,562
6,148
411
10,233
10,329
0
70,864
L
8,560
1,003
2,258
4,165
22,341
22,919
408
10,577
11,764
32,421
0
W
Vulcan
14,690
5,660
0
3,186
13,545
6,488
1,503
5,155
8,062
115,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,341
Gold Earned
70,361
657
Minions Killed
687
0
Camps Cleared
0
2,655,210
Distance Traveled
2,581,184
27
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,045
483
74
3
0
496,310
11
L
Erlang Shen
13,023
482
149
6
0
538,568
1
L
Kukulkan
13,752
509
227
8
0
491,102
3
W
Nemesis
13,777
510
154
6
0
597,559
11
W
Cerberus
14,874
551
184
7
0
529,015
9
W
Danzaburou
14,880
551
127
5
0
484,616
1
L
Serqet
13,330
494
137
5
0
568,181
7
L
Cupid
11,420
423
107
4
0
475,454
9
L
Terra
10,816
401
37
1
0
581,905
7
W
Vulcan
13,785
511
148
5
0
473,684
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role