Player Matchup

Agni
Agni
Silver IV
 
Agni
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze II
DARKSOUOLD
Xing Tian
Bronze II
Level 69
God Stats
2W - 3L
1,260 SR
Queue Stats
27W - 61L
379 MMR
Solo
Nemesis
Nemesis
Bronze IV
GhettoB
Nemesis
Bronze IV
Level 67
God Stats
10W - 12L
1,477 SR
Queue Stats
185W - 230L
-205 MMR
Solo
Tyr
Tyr
Bronze II
SiniyVor
Tyr
Bronze II
Level 145
God Stats
6W - 7L
1,552 SR
Queue Stats
314W - 329L
375 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,458 SR
710 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,416 SR
809 MMR
Guan Yu
Guan Yu
Bronze II
 
Guan Yu
Bronze II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
 
Ao Kuang
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze II
Darber1991
Cernunnos
Bronze II
Level 61
God Stats
13W - 15L
1,438 SR
Queue Stats
91W - 129L
180 MMR
Solo
Geb
Geb
Silver IV
Faceler
Geb
Silver IV
Level 148
God Stats
37W - 35L
1,453 SR
Queue Stats
216W - 231L
662 MMR
Solo
Sol
Sol
Bronze II
KiN4eS
Sol
Bronze II
Level 76
God Stats
1W - 2L
1,189 SR
Queue Stats
227W - 244L
203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 3 / 2
8,505
567
8,716
8,061
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
 
Skadi
11
0 / 3 / 2
6,836
456
4,075
7,311
1,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
DARKSOUOLD
Xing Tian
10
3 / 2 / 1
7,049
470
5,420
11,620
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
GhettoB
Nemesis
10
2 / 4 / 0
7,024
468
4,124
8,344
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 0
7,705
514
3,679
10,755
7,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bans
GilgameshMorgan Le FayAthenaTsukuyomiSet

VS

Bans
IzanamiArachneBellonaYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 0 / 4
9,092
606
6,527
7,866
10,014
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
 
Ao Kuang
13
7 / 2 / 4
8,782
585
7,207
13,080
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Darber1991
Cernunnos
15
3 / 1 / 2
8,758
584
7,376
7,541
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
11
0 / 2 / 6
7,340
489
3,789
10,437
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
KiN4eS
Sol
15
4 / 2 / 3
9,301
620
5,609
6,332
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
16
16
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
2
1
L
Skadi
 
Skadi
0
3
2
0.33
W
Guan Yu
 
Guan Yu
2
0
4
4
W
Ao Kuang
 
Ao Kuang
7
2
4
4.5
L
Xing Tian
DARKSOUOLD
Xing Tian
3
2
1
1.75
W
Cernunnos
Darber1991
Cernunnos
3
1
2
4
W
Geb
0
2
6
1.5
L
Nemesis
GhettoB
Nemesis
2
4
0
0.5
W
Sol
KiN4eS
Sol
4
2
3
2.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,014
Damage
30,508
46,091
Taken
45,256
21,838
Mitigated
26,533
13,675
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,716
319
0
2,373
8,061
2,369
292
4,319
3,742
52,743
0
L
Skadi
 
Skadi
4,075
2,240
0
1,915
7,311
1,817
0
902
6,409
0
44,122
W
Guan Yu
 
Guan Yu
6,527
576
319
3,806
7,866
10,014
34
0
7,866
446
47,723
W
Ao Kuang
 
Ao Kuang
7,207
1,411
0
7,601
13,080
4,192
402
4,124
8,759
41,999
0
L
Xing Tian
DARKSOUOLD
Xing Tian
5,420
613
0
3,096
11,620
7,382
90
5,834
5,786
10,569
0
W
Cernunnos
Darber1991
Cernunnos
7,376
4,010
0
2,987
7,541
2,695
1,946
1,809
5,704
0
63,428
W
Geb
3,789
298
0
1,384
10,437
7,624
84
4,227
6,108
21,821
0
L
Nemesis
GhettoB
Nemesis
4,124
1,969
0
1,880
8,344
2,949
0
4,121
4,223
0
38,972
W
Sol
KiN4eS
Sol
5,609
2,427
0
1,555
6,332
2,008
2,400
3,484
2,550
54,236
0
L
3,679
687
0
4,411
10,755
7,321
0
1,508
9,247
0
43,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
43,273
392
Minions Killed
439
0
Camps Cleared
0
1,234,813
Distance Traveled
1,491,912
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,505
567
106
7
0
281,823
5
L
Skadi
6,836
456
83
6
0
235,395
3
W
Guan Yu
9,092
606
109
7
0
307,320
2
W
Ao Kuang
8,782
585
66
4
0
308,602
2
L
Xing Tian
7,049
470
12
1
0
288,225
4
W
Cernunnos
8,758
584
115
8
0
287,575
5
W
Geb
7,340
489
30
2
0
287,925
8
L
Nemesis
7,024
468
75
5
0
229,986
0
W
Sol
9,301
620
119
8
0
300,490
8
L
Tyr
7,705
514
116
8
0
199,384
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role