Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AfroMonokuma
Odin
Level 146
God Stats
1W - 0L
1,632 SR
Queue Stats
11W - 22L
1,409 Elo+
Party 1
Mercury
Mercury
CardwellLegacy
Mercury
Level 160
God Stats
2W - 1L
1,626 SR
Queue Stats
66W - 37L
1,650 Elo+
Party 1
Tiamat
Tiamat
fup916
Tiamat
Level 145
God Stats
2W - 4L
1,316 SR
Queue Stats
281W - 231L
1,523 Elo+
Party 1
Hel
Hel
xVampiress
Hel
Level 160
God Stats
4W - 3L
1,531 SR
Queue Stats
191W - 151L
1,584 Elo+
Party 1
Team Averages
Level 153
1,521 SR
1,533 Elo+

VS

Team Averages
Level 119
1,603 SR
1,555 Elo+
Jing Wei
Jing Wei
AuXviTncFF9
Jing Wei
Level 67
God Stats
1W - 3L
1,839 SR
Queue Stats
215W - 205L
1,567 Elo+
Solo
Kukulkan
Kukulkan
DionT8010
Kukulkan
Level 120
God Stats
6W - 5L
1,549 SR
Queue Stats
463W - 466L
1,497 Elo+
Solo
Yemoja
Yemoja
JK77489
Yemoja
Level 107
God Stats
0W - 1L
1,455 SR
Queue Stats
91W - 81L
1,561 Elo+
Solo
Athena
Athena
RacecarCronos
Athena
Level 160
God Stats
2W - 2L
1,669 SR
Queue Stats
85W - 84L
1,582 Elo+
Solo
Anhur
Anhur
SuprFlyWhiteGuy
Anhur
Level 143
God Stats
2W - 6L
1,501 SR
Queue Stats
295W - 306L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 1 / 15
10,443
746
17,350
10,462
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 12
8,688
621
7,704
12,972
14,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 6 / 9
10,660
761
20,003
18,310
9,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
fup916
Tiamat
19
5 / 2 / 14
11,405
815
15,833
15,881
17,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 2 / 14
10,975
784
12,376
15,950
14,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AuXviTncFF9
Jing Wei
17
3 / 3 / 8
10,266
733
9,350
9,551
4,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DionT8010
Kukulkan
19
4 / 5 / 8
11,552
825
22,617
11,977
6,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
JK77489
Yemoja
15
3 / 3 / 9
10,197
728
5,296
16,309
19,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 12
9,102
650
7,662
28,795
23,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 5 / 6
9,539
681
8,037
13,675
5,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
22
Kills
15
15
Deaths
22
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
15
10.5
W
1
4
12
1.75
L
Jing Wei
AuXviTncFF9
Jing Wei
3
3
8
2.33
W
8
6
9
2.08
L
Kukulkan
DionT8010
Kukulkan
4
5
8
1.6
L
Yemoja
JK77489
Yemoja
3
3
9
2.5
L
1
6
12
1.17
L
4
5
6
1.4
W
Tiamat
fup916
Tiamat
5
2
14
6
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,266
Damage
52,962
73,575
Taken
80,307
61,336
Mitigated
60,013
44,571
Healing
30,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,350
5,420
1,004
1,737
10,462
5,360
2,181
6,549
3,913
34,318
0
W
7,704
640
103
1,062
12,972
14,815
274
4,853
8,119
0
9,955
L
Jing Wei
AuXviTncFF9
Jing Wei
9,350
4,683
2,185
1,630
9,551
4,512
1,190
5,227
4,324
0
29,003
W
20,003
8,523
661
3,010
18,310
9,752
1,690
6,992
11,318
0
31,528
L
Kukulkan
DionT8010
Kukulkan
22,617
1,436
1,560
682
11,977
6,469
692
7,052
4,925
61,473
0
L
Yemoja
JK77489
Yemoja
5,296
1,636
10,929
2,844
16,309
19,460
163
9,103
7,206
9,090
0
L
7,662
1,561
218
6,996
28,795
23,846
149
16,023
12,772
12,093
0
L
8,037
2,852
1,998
1,496
13,675
5,726
1,146
8,154
5,521
0
24,870
W
Tiamat
fup916
Tiamat
15,833
1,367
1,036
4,041
15,881
17,250
1,136
9,533
6,348
37,453
0
W
12,376
1,019
21,051
10,866
15,950
14,159
708
7,648
8,302
31,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
50,656
140
Minions Killed
177
0
Camps Cleared
0
1,360,811
Distance Traveled
1,176,402
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,443
746
31
2
0
272,327
0
W
Odin
8,688
621
2
0
0
223,268
0
L
Jing Wei
10,266
733
40
3
0
268,264
4
W
Mercury
10,660
761
22
2
0
307,988
2
L
Kukulkan
11,552
825
95
7
0
245,909
4
L
Yemoja
10,197
728
2
0
0
214,256
0
L
Athena
9,102
650
6
0
0
232,213
2
L
Anhur
9,539
681
34
2
0
215,760
2
W
Tiamat
11,405
815
41
3
0
275,333
0
W
Hel
10,975
784
44
3
0
281,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role