Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IILORHII
Anhur
Level 123
God Stats
17W - 18L
1,682 SR
Queue Stats
201W - 189L
1,651 Elo+
Solo
Guan Yu
Guan Yu
Tackeo12
Guan Yu
Level 36
God Stats
1W - 0L
1,737 SR
Queue Stats
18W - 8L
1,721 Elo+
Solo
Team Averages
Level 95
1,640 SR
1,624 Elo+

VS

Team Averages
Level 104
1,585 SR
1,605 Elo+
Ymir
Ymir
LouSanis
Ymir
Level 68
God Stats
128W - 98L
1,637 SR
Queue Stats
166W - 140L
1,574 Elo+
Party 1
Ah Puch
Ah Puch
PrincipeAzul312
Ah Puch
Level 100
God Stats
21W - 15L
1,473 SR
Queue Stats
125W - 113L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
WillyTheKid
Hou Yi
Level 143
God Stats
65W - 49L
1,644 SR
Queue Stats
122W - 108L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 5
8,583
780
9,396
7,128
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
IILORHII
Anhur
13
7 / 1 / 7
9,482
862
12,910
8,056
2,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Tackeo12
Guan Yu
12
4 / 3 / 8
8,782
798
6,112
11,809
8,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 4 / 5
7,225
657
2,823
13,688
12,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 2
7,546
686
9,801
7,232
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
3 / 7 / 2
7,707
701
8,976
11,398
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
6
6
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
5
3.25
W
Anhur
IILORHII
Anhur
7
1
7
10.5
L
Ymir
1
4
5
0.88
L
2
4
2
0.75
W
Guan Yu
Tackeo12
Guan Yu
4
3
8
2.67
L
Hou Yi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
21,600
26,993
Taken
32,318
14,160
Mitigated
17,037
9,159
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,396
189
0
1,529
7,128
3,043
372
2,044
4,932
30,204
0
W
Anhur
IILORHII
Anhur
12,910
7,309
0
2,294
8,056
2,341
1,925
5,039
2,685
0
35,311
L
Ymir
2,823
552
0
1,730
13,688
12,846
0
6,161
7,527
7,289
0
L
9,801
731
0
1,203
7,232
1,979
0
2,165
5,067
32,280
0
W
Guan Yu
Tackeo12
Guan Yu
6,112
1,136
1,301
4,035
11,809
8,776
22
5,052
6,487
4,685
14,186
L
Hou Yi
8,976
4,017
0
1,583
11,398
2,212
0
3,074
8,324
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
22,478
158
Minions Killed
120
4
Camps Cleared
5
636,659
Distance Traveled
540,330
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,583
780
41
4
1
215,547
6
W
Anhur
9,482
862
82
7
2
208,421
3
L
Ymir
7,225
657
11
1
2
180,601
2
L
Ah Puch
7,546
686
69
6
1
190,764
3
W
Guan Yu
8,782
798
35
3
1
212,691
5
L
Hou Yi
7,707
701
40
4
2
168,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role