Player Matchup

Tiamat
Tiamat
ScHWéééN
Tiamat
Level 26
God Stats
2W - 2L
1,650 SR
Queue Stats
58W - 34L
1,622 Elo+
Party 1
Nemesis
Nemesis
ToxicAnton
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,534 Elo+
Solo
Chaac
Chaac
Àntráx
Chaac
Level 47
God Stats
1W - 2L
1,540 SR
Queue Stats
120W - 88L
1,593 Elo+
Party 1
Team Averages
Level 26
1,563 SR
1,583 Elo+

VS

Team Averages
Level 63
1,713 SR
1,682 Elo+
Anubis
Anubis
 
Anubis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FondueVsRaclette
Hou Yi
Level 29
God Stats
6W - 2L
1,752 SR
Queue Stats
26W - 4L
1,818 Elo+
Party 2
Ymir
Ymir
zbregovProtein
Ymir
Level 28
God Stats
4W - 0L
1,888 SR
Queue Stats
95W - 36L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 0
5,726
573
6,730
8,508
3,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ToxicAnton
Nemesis
8
0 / 7 / 0
5,540
554
4,260
9,286
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Àntráx
Chaac
8
0 / 4 / 0
6,018
602
3,708
12,369
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 9
7,899
790
8,680
6,136
2,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
9 / 0 / 6
8,527
853
14,135
6,946
4,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 0 / 14
7,910
791
4,742
11,456
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
9
9.5
W
9
0
6
12
L
Tiamat
0
4
0
0
L
Nemesis
ToxicAnton
Nemesis
0
7
0
0
W
1
0
14
8
L
Chaac
Àntráx
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,698
Damage
27,557
30,163
Taken
24,538
13,670
Mitigated
16,402
6,268
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,680
424
0
4,087
6,136
2,999
657
1,720
4,194
30,696
0
W
14,135
6,910
0
2,998
6,946
4,011
1,950
886
5,938
0
38,828
L
Tiamat
6,730
1,444
0
965
8,508
3,400
0
5,188
3,320
16,912
0
L
Nemesis
ToxicAnton
Nemesis
4,260
1,167
0
578
9,286
2,171
0
2,737
6,549
0
10,898
W
4,742
489
0
5,183
11,456
9,392
247
4,131
7,013
14,800
0
L
Chaac
Àntráx
Chaac
3,708
657
466
4,259
12,369
8,099
0
5,542
6,827
0
13,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,284
Gold Earned
24,336
75
Minions Killed
124
2
Camps Cleared
7
499,839
Distance Traveled
503,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,899
790
41
4
2
167,209
3
W
Hou Yi
8,527
853
67
7
4
184,413
2
L
Tiamat
5,726
573
37
4
1
153,577
4
L
Nemesis
5,540
554
14
1
1
169,595
1
W
Ymir
7,910
791
16
2
1
151,502
3
L
Chaac
6,018
602
24
2
0
176,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role