Player Matchup

Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AndyOAM
Nu Wa
Level 27
God Stats
2W - 0L
1,787 SR
Queue Stats
46W - 39L
1,511 Elo+
Party 2
Merlin
Merlin
IAre12
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lordcito
Sun Wukong
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 22L
1,594 Elo+
Solo
Izanami
Izanami
ViVidVenom
Izanami
Level 29
God Stats
18W - 22L
1,518 SR
Queue Stats
88W - 104L
1,502 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,521 Elo+

VS

Team Averages
Level 39
1,534 SR
1,506 Elo+
Hachiman
Hachiman
 
Hachiman
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BrothaaRyan
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 1
Anubis
Anubis
Maltz
Anubis
Level 127
God Stats
2W - 3L
1,866 SR
Queue Stats
205W - 218L
1,529 Elo+
Party 1
Sol
Sol
TAMStorm
Sol
Level 22
God Stats
0W - 1L
1,537 SR
Queue Stats
4W - 7L
1,487 Elo+
Party 3
Bakasura
Bakasura
garmjackyl
Bakasura
Level 28
God Stats
1W - 3L
1,266 SR
Queue Stats
3W - 6L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
2 / 12 / 24
11,159
1,014
9,887
18,568
6,025
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
AndyOAM
Nu Wa
20
14 / 3 / 27
14,047
1,277
25,211
10,990
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
IAre12
Merlin
20
20 / 1 / 25
16,594
1,509
49,314
12,189
4,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Lordcito
Sun Wukong
20
3 / 3 / 38
12,638
1,149
11,118
22,665
26,564
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ViVidVenom
Izanami
20
10 / 4 / 30
13,158
1,196
26,473
12,840
4,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 9 / 15
10,844
986
10,156
19,182
6,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 10 / 18
11,139
1,013
6,908
29,296
30,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Maltz
Anubis
19
13 / 14 / 9
14,135
1,285
29,461
33,674
16,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 7 / 14
11,960
1,087
14,415
21,725
6,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
garmjackyl
Bakasura
17
4 / 9 / 10
10,600
964
11,434
24,000
10,542
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
89
49
Kills
23
23
Deaths
49
144
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
12
24
1.17
L
Hachiman
 
Hachiman
2
9
15
1.06
W
Nu Wa
AndyOAM
Nu Wa
14
3
27
9.17
L
1
10
18
1
W
Merlin
IAre12
Merlin
20
1
25
32.5
W
Sun Wukong
Lordcito
Sun Wukong
3
3
38
7.33
L
Anubis
Maltz
Anubis
13
14
9
1.25
L
3
7
14
1.43
W
Izanami
ViVidVenom
Izanami
10
4
30
6.25
L
Bakasura
garmjackyl
Bakasura
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,003
Damage
72,374
77,252
Taken
127,877
44,504
Mitigated
70,664
10,213
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,887
5,005
0
465
18,568
6,025
0
11,997
6,009
0
22,789
L
Hachiman
 
Hachiman
10,156
7,530
0
0
19,182
6,884
0
8,875
10,307
0
28,473
W
Nu Wa
AndyOAM
Nu Wa
25,211
8,618
397
1,416
10,990
3,380
0
8,793
2,197
39,428
0
L
6,908
297
0
0
29,296
30,351
0
19,864
9,432
16,270
0
W
Merlin
IAre12
Merlin
49,314
2,502
989
4,145
12,189
4,196
0
9,684
2,505
86,145
0
W
Sun Wukong
Lordcito
Sun Wukong
11,118
1,794
0
1,596
22,665
26,564
0
12,229
9,681
2,215
28,142
L
Anubis
Maltz
Anubis
29,461
275
443
9,028
33,674
16,772
0
19,584
14,090
79,602
0
L
14,415
5,584
0
3,108
21,725
6,115
0
16,428
5,297
55,942
0
W
Izanami
ViVidVenom
Izanami
26,473
16,971
0
1,205
12,840
4,339
0
8,081
4,104
0
52,014
L
Bakasura
garmjackyl
Bakasura
11,434
8,514
0
1,218
24,000
10,542
0
10,854
13,146
0
20,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,596
Gold Earned
58,678
257
Minions Killed
264
8
Camps Cleared
3
1,054,597
Distance Traveled
1,010,492
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,159
1,014
29
3
2
188,986
0
L
Hachiman
10,844
986
33
3
2
177,102
0
W
Nu Wa
14,047
1,277
46
4
2
203,427
0
L
Ares
11,139
1,013
15
1
0
210,604
0
W
Merlin
16,594
1,509
91
8
2
204,747
0
W
Sun Wukong
12,638
1,149
33
3
1
251,508
2
L
Anubis
14,135
1,285
111
10
0
190,417
0
L
Sol
11,960
1,087
82
7
1
194,202
0
W
Izanami
13,158
1,196
58
5
1
205,929
0
L
Bakasura
10,600
964
23
2
0
238,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role