Player Matchup

Yemoja
Yemoja
Baelzaden
Yemoja
Level 107
God Stats
2W - 2L
1,380 SR
Queue Stats
127W - 119L
1,524 Elo+
Solo
Hel
Hel
Maghyar
Hel
Level 105
God Stats
1W - 0L
1,773 SR
Queue Stats
11W - 11L
1,406 Elo+
Solo
Rama
Rama
Redeptor
Rama
Level 32
God Stats
1W - 0L
1,707 SR
Queue Stats
8W - 11L
1,340 Elo+
Solo
Tiamat
Tiamat
asdfgh12
Tiamat
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Neith
Neith
astex273
Neith
Level 48
God Stats
1W - 0L
1,370 SR
Queue Stats
20W - 14L
1,514 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,395 Elo+

VS

Team Averages
Level 85
1,477 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Prussofil
Charybdis
Level 140
God Stats
3W - 1L
1,312 SR
Queue Stats
69W - 82L
1,393 Elo+
Solo
Zeus
Zeus
ValtronSpb
Zeus
Level 85
God Stats
438W - 398L
1,575 SR
Queue Stats
698W - 712L
1,542 Elo+
Solo
Susano
Susano
Vorzblast
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 92L
1,585 Elo+
Solo
Amaterasu
Amaterasu
gaynos
Amaterasu
Level 48
God Stats
25W - 23L
1,497 SR
Queue Stats
129W - 145L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baelzaden
Yemoja
20
3 / 3 / 20
15,083
1,077
10,764
19,949
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
20
5 / 4 / 21
14,169
1,012
19,613
20,624
13,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
7 / 3 / 16
14,734
1,052
19,754
18,039
5,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
asdfgh12
Tiamat
17
0 / 1 / 1
10,302
736
604
2,750
920
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
astex273
Neith
20
17 / 0 / 6
16,122
1,152
29,771
15,956
5,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
5 / 9 / 5
13,645
975
22,306
20,789
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Prussofil
Charybdis
17
3 / 5 / 5
11,876
848
5,590
11,196
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 7 / 7
12,810
915
29,079
19,665
7,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Vorzblast
Susano
18
1 / 9 / 6
11,919
851
11,338
27,084
11,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
gaynos
Amaterasu
17
0 / 2 / 7
10,891
778
2,959
6,091
2,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
41
32
Kills
11
11
Deaths
32
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
9
5
0.83
W
Yemoja
Baelzaden
Yemoja
3
3
20
4.33
W
Hel
5
4
21
3.88
L
Charybdis
Prussofil
Charybdis
3
5
5
1.1
W
Rama
7
3
16
5
L
2
7
7
0.79
L
Susano
Vorzblast
Susano
1
9
6
0.44
W
Tiamat
asdfgh12
Tiamat
0
1
1
0.5
W
Neith
astex273
Neith
17
0
6
20
L
Amaterasu
gaynos
Amaterasu
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,506
Damage
71,272
77,318
Taken
84,825
41,679
Mitigated
32,861
40,656
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
22,306
4,475
0
260
20,789
7,800
0
9,561
11,228
58,953
0
W
Yemoja
Baelzaden
Yemoja
10,764
2,094
9,623
4,144
19,949
16,098
0
15,621
4,328
32,852
0
W
Hel
19,613
1,357
8,501
8,675
20,624
13,007
0
9,257
9,449
45,897
0
L
Charybdis
Prussofil
Charybdis
5,590
2,608
0
0
11,196
4,197
0
4,153
7,043
0
15,761
W
Rama
19,754
14,278
0
4,892
18,039
5,893
0
12,330
5,709
0
62,803
L
29,079
1,550
0
1,054
19,665
7,251
0
6,207
13,458
63,736
0
L
Susano
Vorzblast
Susano
11,338
2,313
0
0
27,084
11,159
0
8,910
18,174
0
33,042
W
Tiamat
asdfgh12
Tiamat
604
90
0
82
2,750
920
0
2,056
694
2,033
0
W
Neith
astex273
Neith
29,771
18,576
0
4,739
15,956
5,761
0
12,121
3,835
0
83,489
L
Amaterasu
gaynos
Amaterasu
2,959
1,129
0
2,008
6,091
2,454
0
2,150
3,941
0
8,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,410
Gold Earned
61,141
326
Minions Killed
248
11
Camps Cleared
7
1,093,592
Distance Traveled
870,774
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,645
975
93
7
2
209,980
0
W
Yemoja
15,083
1,077
25
2
0
264,425
0
W
Hel
14,169
1,012
71
5
4
301,296
0
L
Charybdis
11,876
848
26
2
0
96,524
0
W
Rama
14,734
1,052
89
6
1
236,323
0
L
Zeus
12,810
915
79
6
2
209,757
3
L
Susano
11,919
851
41
3
0
246,582
0
W
Tiamat
10,302
736
3
0
2
35,549
0
W
Neith
16,122
1,152
138
10
4
255,999
1
L
Amaterasu
10,891
778
9
1
3
107,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role