Player Matchup

Fafnir
Fafnir
ChunkyLover69
Fafnir
Level 125
God Stats
1W - 3L
1,382 SR
Queue Stats
234W - 206L
1,538 Elo+
Party 1
Anubis
Anubis
CoachMidas
Anubis
Level 47
God Stats
23W - 14L
1,671 SR
Queue Stats
55W - 68L
1,518 Elo+
Party 1
Ravana
Ravana
SolidShrimp
Ravana
Level 115
God Stats
9W - 4L
1,637 SR
Queue Stats
245W - 221L
1,492 Elo+
Party 1
Bellona
Bellona
itsJenguin
Bellona
Level 8
God Stats
0W - 1L
1,722 SR
Queue Stats
28W - 35L
1,541 Elo+
Party 1
Neith
Neith
rustlingjoe
Neith
Level 26
God Stats
10W - 19L
1,469 SR
Queue Stats
46W - 58L
1,475 Elo+
Party 1
Team Averages
Level 64
1,576 SR
1,513 Elo+

VS

Team Averages
Level 56
1,409 SR
1,543 Elo+
Vulcan
Vulcan
 
Vulcan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaddyMurf
Danzaburou
Level 29
God Stats
10W - 3L
1,860 SR
Queue Stats
147W - 65L
1,696 Elo+
Party 3
Fafnir
Fafnir
HariboTM
Fafnir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 3
Da Ji
Da Ji
LiXiaoLong
Da Ji
Level 61
God Stats
1W - 2L
1,076 SR
Queue Stats
85W - 76L
1,560 Elo+
Party 2
Zhong Kui
Zhong Kui
Volusper
Zhong Kui
Level 41
God Stats
1W - 3L
1,108 SR
Queue Stats
101W - 107L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,727
459
5,276
16,297
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
CoachMidas
Anubis
14
3 / 5 / 3
9,131
481
7,588
11,426
5,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
15
6 / 2 / 0
9,627
507
8,766
12,974
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
itsJenguin
Bellona
14
1 / 5 / 1
8,367
440
2,814
12,260
7,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 1
8,516
448
5,812
8,871
2,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 3 / 2
11,675
614
15,016
10,969
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DaddyMurf
Danzaburou
16
2 / 2 / 2
10,273
541
6,857
13,069
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
HariboTM
Fafnir
14
1 / 1 / 5
9,536
502
4,317
14,351
12,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
19
9 / 1 / 1
12,281
646
10,379
10,649
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Volusper
Zhong Kui
15
1 / 5 / 8
9,752
513
11,103
14,297
9,724
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
19
19
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
3
2
2.33
L
1
3
6
1.33
L
Anubis
CoachMidas
Anubis
3
5
3
0.9
W
Danzaburou
DaddyMurf
Danzaburou
2
2
2
1.5
W
Fafnir
HariboTM
Fafnir
1
1
5
3.5
W
Da Ji
9
1
1
9.5
L
Ravana
6
2
0
3
W
Zhong Kui
Volusper
Zhong Kui
1
5
8
1
L
Bellona
itsJenguin
Bellona
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
47,672
61,828
Taken
63,335
41,059
Mitigated
35,516
12,277
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,016
6,445
90
3,360
10,969
3,955
2,672
1,064
9,648
85,352
0
L
5,276
1,251
0
2,012
16,297
19,795
16
6,796
9,240
23,053
0
L
Anubis
CoachMidas
Anubis
7,588
787
0
3,904
11,426
5,507
45
6,996
4,340
42,773
0
W
Danzaburou
DaddyMurf
Danzaburou
6,857
2,228
0
7,085
13,069
4,388
160
2,719
10,350
0
92,224
W
Fafnir
HariboTM
Fafnir
4,317
565
0
2,752
14,351
12,334
150
2,254
12,050
18,746
0
W
Da Ji
10,379
2,773
0
3,391
10,649
5,115
264
1,008
9,592
0
93,055
L
Ravana
8,766
2,979
0
1,595
12,974
5,189
0
4,171
8,525
0
70,128
W
Zhong Kui
Volusper
Zhong Kui
11,103
1,431
97
4,126
14,297
9,724
897
6,285
7,964
56,018
0
L
Bellona
itsJenguin
Bellona
2,814
954
0
2,323
12,260
7,664
0
8,305
3,955
3,391
31,526
L
5,812
2,760
0
2,443
8,871
2,904
72
3,437
5,332
0
51,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
53,517
388
Minions Killed
510
0
Camps Cleared
0
1,717,385
Distance Traveled
1,770,369
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,675
614
133
7
0
337,020
7
L
Fafnir
8,727
459
22
1
0
348,221
8
L
Anubis
9,131
481
90
5
0
270,011
3
W
Danzaburou
10,273
541
112
6
0
342,272
5
W
Fafnir
9,536
502
32
2
0
353,634
4
W
Da Ji
12,281
646
139
7
0
406,180
5
L
Ravana
9,627
507
112
6
0
406,839
1
W
Zhong Kui
9,752
513
94
5
0
331,263
3
L
Bellona
8,367
440
73
4
0
356,360
0
L
Neith
8,516
448
91
5
0
335,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role