Player Matchup

Loki
Loki
Cosmic-Link_22
Loki
Level 75
God Stats
18W - 18L
1,573 SR
Queue Stats
66W - 64L
1,467 Elo+
Solo
Ares
Ares
Peace2000
Ares
Level 40
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 3L
1,512 Elo+
Party 2
Yemoja
Yemoja
Zxeron
Yemoja
Level 118
God Stats
2W - 2L
1,349 SR
Queue Stats
3W - 3L
1,403 Elo+
Solo
Merlin
Merlin
gas let it drip
Merlin
Level 123
God Stats
0W - 1L
1,454 SR
Queue Stats
24W - 37L
1,397 Elo+
Party 2
Ne Zha
Ne Zha
narutoandroid2
Ne Zha
Level 99
God Stats
5W - 10L
1,458 SR
Queue Stats
159W - 145L
1,473 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,450 Elo+

VS

Team Averages
Level 78
1,594 SR
1,531 Elo+
Neith
Neith
Darth Bunny4584
Neith
Level 49
God Stats
4W - 1L
1,565 SR
Queue Stats
32W - 30L
1,473 Elo+
Party 1
Ra
Ra
RedeyeWorld
Ra
Level 60
God Stats
94W - 80L
1,580 SR
Queue Stats
108W - 100L
1,475 Elo+
Solo
Chaac
Chaac
Zhavati
Chaac
Level 158
God Stats
1W - 0L
1,701 SR
Queue Stats
68W - 50L
1,603 Elo+
Party 1
Chang'e
Chang'e
lillunagirl
Chang'e
Level 58
God Stats
2W - 0L
1,343 SR
Queue Stats
11W - 11L
1,399 Elo+
Solo
Cthulhu
Cthulhu
oDYLANIDO
Cthulhu
Level 65
God Stats
2W - 1L
1,784 SR
Queue Stats
18W - 6L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
10,707
714
7,795
11,681
5,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
15
1 / 7 / 3
10,034
669
9,646
23,793
28,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Zxeron
Yemoja
15
2 / 8 / 3
9,330
622
4,746
19,932
25,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 5 / 3
11,232
749
23,810
11,743
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 2
10,412
694
6,892
17,702
8,558
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 6
11,473
765
13,024
11,746
4,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 13
10,869
725
3,352
8,009
7,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zhavati
Chaac
20
10 / 2 / 16
13,650
910
24,615
22,339
27,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
lillunagirl
Chang'e
18
2 / 1 / 20
12,008
801
9,524
18,749
11,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
oDYLANIDO
Cthulhu
20
8 / 2 / 15
13,241
883
20,454
20,593
10,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
10
Kills
30
30
Deaths
10
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
8
3
6
3.67
L
Ares
1
7
3
0.36
W
2
2
13
4.25
W
Chaac
Zhavati
Chaac
10
2
16
9
L
Yemoja
Zxeron
Yemoja
2
8
3
0.44
L
4
5
3
1.1
W
Chang'e
lillunagirl
Chang'e
2
1
20
12
L
2
6
2
0.5
W
Cthulhu
oDYLANIDO
Cthulhu
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,889
Damage
70,969
84,851
Taken
81,436
72,573
Mitigated
62,421
7,476
Healing
43,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,795
485
0
2,308
11,681
5,130
1,395
2,901
8,780
0
39,397
W
13,024
5,686
0
1,867
11,746
4,897
2,124
7,129
4,416
0
33,784
L
Ares
9,646
581
0
2,294
23,793
28,360
0
10,617
13,162
23,228
0
W
3,352
92
5,578
2,486
8,009
7,550
549
3,230
4,669
28,197
0
W
Chaac
Zhavati
Chaac
24,615
7,630
0
8,773
22,339
27,986
850
7,622
14,471
0
58,398
L
Yemoja
Zxeron
Yemoja
4,746
384
891
187
19,932
25,098
0
7,689
12,243
12,646
0
L
23,810
440
0
355
11,743
5,427
0
6,332
5,411
62,903
0
W
Chang'e
lillunagirl
Chang'e
9,524
1,020
9,851
7,954
18,749
11,906
1,495
9,857
8,534
27,830
0
L
6,892
3,320
0
1,441
17,702
8,558
0
6,086
11,608
0
31,007
W
Cthulhu
oDYLANIDO
Cthulhu
20,454
1,290
2,796
3,954
20,593
10,082
722
9,815
10,519
66,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,715
Gold Earned
61,241
258
Minions Killed
329
6
Camps Cleared
12
1,303,203
Distance Traveled
1,472,005
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,707
714
72
5
1
296,087
2
W
Neith
11,473
765
40
3
1
261,315
2
L
Ares
10,034
669
21
1
0
254,205
2
W
Ra
10,869
725
47
3
1
301,374
0
W
Chaac
13,650
910
95
6
8
297,135
3
L
Yemoja
9,330
622
10
1
0
230,450
0
L
Merlin
11,232
749
106
7
1
263,516
0
W
Chang'e
12,008
801
39
3
0
285,791
0
L
Ne Zha
10,412
694
49
3
4
258,945
0
W
Cthulhu
13,241
883
108
7
2
326,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role