Player Matchup

Bellona
Bellona
Balanque8861
Bellona
Level 123
God Stats
25W - 42L
1,483 SR
Queue Stats
339W - 370L
1,579 Elo+
Solo
Susano
Susano
Massanxte
Susano
Level 142
God Stats
2W - 0L
1,635 SR
Queue Stats
12W - 10L
1,718 Elo+
Solo
Sol
Sol
oh_Haze
Sol
Level 104
God Stats
43W - 50L
1,544 SR
Queue Stats
238W - 278L
1,559 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,618 Elo+

VS

Team Averages
Level 70
1,516 SR
1,566 Elo+
Vulcan
Vulcan
Seajxy
Vulcan
Level 44
God Stats
29W - 16L
1,569 SR
Queue Stats
352W - 315L
1,575 Elo+
Party 1
Da Ji
Da Ji
asasin1239
Da Ji
Level 106
God Stats
0W - 4L
1,372 SR
Queue Stats
119W - 105L
1,534 Elo+
Party 1
Mulan
Mulan
skullkiller93
Mulan
Level 60
God Stats
8W - 5L
1,607 SR
Queue Stats
47W - 39L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balanque8861
Bellona
14
7 / 1 / 11
10,756
827
7,422
12,192
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
Massanxte
Susano
13
8 / 3 / 13
10,313
793
12,542
11,425
5,328
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
15
9 / 0 / 15
10,723
825
12,059
8,233
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Seajxy
Vulcan
10
1 / 8 / 2
7,691
592
6,161
9,186
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
9
2 / 9 / 1
7,836
603
6,501
10,616
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 3
8,136
626
6,862
17,307
10,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
24
Kills
4
4
Deaths
24
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Balanque8861
Bellona
7
1
11
12.5
W
Susano
Massanxte
Susano
8
3
13
4.83
L
Vulcan
Seajxy
Vulcan
1
8
2
0.25
L
Da Ji
2
9
1
0.28
W
Sol
9
0
15
16.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
19,524
31,850
Taken
37,109
18,668
Mitigated
17,467
10,388
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Balanque8861
Bellona
7,422
1,062
0
3,248
12,192
10,779
552
3,223
8,969
7,438
24,151
W
Susano
Massanxte
Susano
12,542
1,820
0
2,062
11,425
5,328
532
1,753
9,672
0
27,534
L
Vulcan
Seajxy
Vulcan
6,161
847
0
221
9,186
3,099
0
2,804
6,180
27,919
0
L
Da Ji
6,501
873
0
0
10,616
4,248
0
4,137
6,127
0
11,021
W
Sol
12,059
3,018
0
5,078
8,233
2,561
1,969
2,023
6,210
39,828
0
L
6,862
828
142
3,832
17,307
10,120
0
6,203
10,824
0
23,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
23,663
140
Minions Killed
102
8
Camps Cleared
4
787,690
Distance Traveled
626,140
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,756
827
35
3
0
285,932
2
W
Susano
10,313
793
30
2
3
237,257
4
L
Vulcan
7,691
592
49
4
1
198,215
11
L
Da Ji
7,836
603
13
1
1
191,205
4
W
Sol
10,723
825
75
6
5
264,501
4
L
Mulan
8,136
626
40
3
2
236,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role