Player Matchup

Bellona
Bellona
Bryan111111
Bellona
Level 85
God Stats
10W - 10L
1,504 SR
Queue Stats
649W - 625L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
BustaWeight
Cthulhu
Level 119
God Stats
76W - 69L
1,507 SR
Queue Stats
325W - 344L
1,440 Elo+
Party 3
Hel
Hel
Midbro15
Hel
Level 80
God Stats
13W - 7L
1,868 SR
Queue Stats
530W - 518L
1,472 Elo+
Party 2
Sol
Sol
MidnightRevenant
Sol
Level 149
God Stats
6W - 7L
1,491 SR
Queue Stats
485W - 439L
1,475 Elo+
Solo
Thanatos
Thanatos
Seriouslylee
Thanatos
Level 105
God Stats
17W - 11L
1,561 SR
Queue Stats
287W - 298L
1,474 Elo+
Party 3
Team Averages
Level 108
1,586 SR
1,469 Elo+

VS

Team Averages
Level 117
1,574 SR
1,465 Elo+
Thanatos
Thanatos
DragonWafflezz
Thanatos
Level 69
God Stats
13W - 12L
1,537 SR
Queue Stats
306W - 267L
1,480 Elo+
Solo
Charybdis
Charybdis
Eternal Hawk786
Charybdis
Level 126
God Stats
108W - 87L
1,588 SR
Queue Stats
289W - 271L
1,525 Elo+
Solo
Sol
Sol
KillerYoshi13
Sol
Level 134
God Stats
7W - 7L
1,599 SR
Queue Stats
136W - 135L
1,441 Elo+
Party 1
Hel
Hel
Yan91
Hel
Level 143
God Stats
1W - 3L
1,506 SR
Queue Stats
135W - 124L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
sgt knubz69
Sylvanus
Level 114
God Stats
7W - 7L
1,643 SR
Queue Stats
206W - 214L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bryan111111
Bellona
16
3 / 2 / 3
9,093
568
5,377
10,136
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
BustaWeight
Cthulhu
12
2 / 3 / 9
7,625
477
8,784
15,229
9,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 6
8,016
501
7,023
11,161
4,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 3 / 6
8,184
512
11,944
11,622
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Seriouslylee
Thanatos
14
4 / 3 / 5
8,968
561
4,819
13,438
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
0 / 2 / 0
5,052
316
862
2,088
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Eternal Hawk786
Charybdis
16
6 / 1 / 4
9,518
595
12,891
11,776
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 5 / 3
7,877
492
12,877
11,995
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Yan91
Hel
13
4 / 5 / 5
7,945
497
7,932
10,909
3,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
sgt knubz69
Sylvanus
10
0 / 4 / 8
6,939
434
5,529
16,508
14,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
17
Kills
14
14
Deaths
17
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bryan111111
Bellona
3
2
3
2.25
W
Cthulhu
BustaWeight
Cthulhu
2
3
9
2.17
L
Thanatos
0
2
0
0
L
Charybdis
Eternal Hawk786
Charybdis
6
1
4
8
L
4
5
3
1.1
W
3
3
6
2
W
5
3
6
2.67
W
Thanatos
Seriouslylee
Thanatos
4
3
5
2.17
L
Hel
Yan91
Hel
4
5
5
1.3
L
Sylvanus
sgt knubz69
Sylvanus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,947
Damage
40,091
61,586
Taken
53,276
30,735
Mitigated
27,230
31,536
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bryan111111
Bellona
5,377
1,539
0
3,792
10,136
8,139
0
474
9,662
0
58,337
W
Cthulhu
BustaWeight
Cthulhu
8,784
469
1,007
3,670
15,229
9,202
11
8,199
7,030
33,635
0
L
Thanatos
862
111
0
841
2,088
664
0
418
1,626
0
5,753
L
Charybdis
Eternal Hawk786
Charybdis
12,891
4,861
0
5,016
11,776
4,232
1,910
3,340
8,404
0
59,461
L
12,877
6,185
474
3,542
11,995
3,853
636
7,965
3,748
45,780
0
W
7,023
955
2,647
5,770
11,161
4,483
410
6,251
4,910
46,010
0
W
11,944
4,364
0
4,525
11,622
3,433
1,250
7,077
4,545
50,259
0
W
Thanatos
Seriouslylee
Thanatos
4,819
1,390
0
10,125
13,438
5,478
370
4,482
8,956
0
52,509
L
Hel
Yan91
Hel
7,932
141
2,253
2,916
10,909
3,839
812
5,555
5,258
42,502
0
L
Sylvanus
sgt knubz69
Sylvanus
5,529
1,828
1,995
4,312
16,508
14,642
521
9,649
6,489
21,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
37,331
424
Minions Killed
322
0
Camps Cleared
0
1,457,700
Distance Traveled
1,088,434
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,093
568
116
7
0
307,163
3
W
Cthulhu
7,625
477
41
3
0
288,979
7
L
Thanatos
5,052
316
18
1
0
73,287
0
L
Charybdis
9,518
595
112
7
0
251,251
0
L
Sol
7,877
492
74
5
0
252,763
2
W
Hel
8,016
501
83
5
0
288,576
1
W
Sol
8,184
512
98
6
0
264,212
5
W
Thanatos
8,968
561
86
5
0
308,770
2
L
Hel
7,945
497
82
5
0
263,435
2
L
Sylvanus
6,939
434
36
2
0
247,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role