Player Matchup

Kukulkan
Kukulkan
GordoPoton
Kukulkan
Level 85
God Stats
2W - 6L
1,428 SR
Queue Stats
672W - 656L
1,546 Elo+
Solo
Loki
Loki
Marzz
Loki
Level 57
God Stats
5W - 6L
1,448 SR
Queue Stats
122W - 131L
1,473 Elo+
Party 1
Mulan
Mulan
MoProblems
Mulan
Level 156
God Stats
4W - 3L
1,655 SR
Queue Stats
39W - 53L
1,504 Elo+
Solo
Heimdallr
Heimdallr
TecTonicZ
Heimdallr
Level 124
God Stats
0W - 3L
1,359 SR
Queue Stats
183W - 206L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
ponyprincess200
Cthulhu
Level 53
God Stats
0W - 1L
1,480 SR
Queue Stats
136W - 159L
1,444 Elo+
Party 1
Team Averages
Level 95
1,474 SR
1,474 Elo+

VS

Team Averages
Level 101
1,559 SR
1,495 Elo+
Thoth
Thoth
 
Thoth
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Elenova
Cerberus
Level 124
God Stats
3W - 1L
1,563 SR
Queue Stats
403W - 385L
1,497 Elo+
Solo
Rama
Rama
Skarrish
Rama
Level 47
God Stats
5W - 1L
1,529 SR
Queue Stats
269W - 258L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Taloric
Gilgamesh
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
34W - 32L
1,487 Elo+
Solo
Hun Batz
Hun Batz
TheBadJungler
Hun Batz
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 50L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GordoPoton
Kukulkan
12
0 / 5 / 0
6,564
505
3,212
6,742
2,337
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Marzz
Loki
10
1 / 5 / 1
6,161
474
3,238
9,577
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
12
3 / 4 / 0
6,897
531
8,414
12,686
6,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
TecTonicZ
Heimdallr
10
0 / 3 / 1
5,541
426
2,807
8,039
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 0
5,538
426
4,246
8,177
5,952
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 0 / 4
8,101
623
5,883
5,173
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Elenova
Cerberus
11
5 / 0 / 6
6,914
532
5,928
10,014
6,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
12
4 / 1 / 4
7,536
580
6,038
6,430
2,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Taloric
Gilgamesh
12
1 / 2 / 4
6,964
536
7,220
9,584
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
TheBadJungler
Hun Batz
13
9 / 2 / 3
8,524
656
6,427
7,702
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
21
21
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
4
4
W
Cerberus
Elenova
Cerberus
5
0
6
8
L
Kukulkan
GordoPoton
Kukulkan
0
5
0
0
L
Loki
Marzz
Loki
1
5
1
0.3
L
Mulan
3
4
0
0.75
W
Rama
4
1
4
6
W
Gilgamesh
Taloric
Gilgamesh
1
2
4
1.5
L
Heimdallr
TecTonicZ
Heimdallr
0
3
1
0.17
W
Hun Batz
TheBadJungler
Hun Batz
9
2
3
5.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
31,496
45,221
Taken
38,903
18,845
Mitigated
21,692
10,575
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,883
385
0
368
5,173
2,148
476
2,082
3,091
52,304
1,736
W
Cerberus
Elenova
Cerberus
5,928
441
24
3,136
10,014
6,873
369
2,005
8,009
18,434
0
L
Kukulkan
GordoPoton
Kukulkan
3,212
306
0
720
6,742
2,337
0
3,195
3,547
46,037
0
L
Loki
Marzz
Loki
3,238
858
0
2,788
9,577
2,195
0
1,897
7,558
0
27,630
L
Mulan
8,414
1,859
0
3,358
12,686
6,268
0
3,906
8,080
0
36,222
W
Rama
6,038
4,450
0
1,984
6,430
2,107
2,698
2,366
4,064
0
47,434
W
Gilgamesh
Taloric
Gilgamesh
7,220
1,136
0
3,142
9,584
7,639
64
0
9,584
7,966
24,958
L
Heimdallr
TecTonicZ
Heimdallr
2,807
1,335
0
2,381
8,039
2,093
0
1,628
6,364
0
29,379
W
Hun Batz
TheBadJungler
Hun Batz
6,427
2,321
0
297
7,702
2,925
165
1,005
6,697
0
43,477
L
4,246
520
142
1,186
8,177
5,952
0
2,554
5,623
19,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
38,039
328
Minions Killed
389
0
Camps Cleared
0
1,171,093
Distance Traveled
1,319,796
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,101
623
119
9
0
278,298
4
W
Cerberus
6,914
532
41
3
0
277,223
5
L
Kukulkan
6,564
505
99
8
0
239,556
3
L
Loki
6,161
474
67
5
0
244,767
3
L
Mulan
6,897
531
73
6
0
221,414
4
W
Rama
7,536
580
95
7
0
242,276
4
W
Gilgamesh
6,964
536
56
4
0
249,690
2
L
Heimdallr
5,541
426
57
4
0
220,152
2
W
Hun Batz
8,524
656
78
6
0
272,309
6
L
Cthulhu
5,538
426
32
2
0
245,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role