Player Matchup

Thanatos
Thanatos
Epik1967
Thanatos
Level 116
God Stats
3W - 3L
1,540 SR
Queue Stats
587W - 574L
1,409 Elo+
Solo
Apollo
Apollo
Ikriss24I
Apollo
Level 128
God Stats
1W - 3L
1,511 SR
Queue Stats
255W - 238L
1,416 Elo+
Solo
Khepri
Khepri
SkrubBrianNA
Khepri
Level 141
God Stats
8W - 15L
1,376 SR
Queue Stats
164W - 185L
1,417 Elo+
Party 1
Odin
Odin
ballingamer9678
Odin
Level 101
God Stats
0W - 6L
1,092 SR
Queue Stats
205W - 251L
1,423 Elo+
Party 1
Anubis
Anubis
kristian12005
Anubis
Level 68
God Stats
2W - 6L
1,457 SR
Queue Stats
291W - 326L
1,387 Elo+
Solo
Team Averages
Level 111
1,395 SR
1,410 Elo+

VS

Team Averages
Level 92
1,495 SR
1,419 Elo+
Chang'e
Chang'e
Bungieyy
Chang'e
Level 69
God Stats
17W - 7L
1,603 SR
Queue Stats
308W - 290L
1,406 Elo+
Solo
King Arthur
King Arthur
DMURR2
King Arthur
Level 69
God Stats
45W - 39L
1,524 SR
Queue Stats
333W - 392L
1,476 Elo+
Solo
Geb
Geb
QCBlaisQC
Geb
Level 96
God Stats
12W - 6L
1,477 SR
Queue Stats
111W - 117L
1,371 Elo+
Party 2
Anhur
Anhur
True Staticx
Anhur
Level 128
God Stats
7W - 8L
1,357 SR
Queue Stats
257W - 248L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
Your karma5955
Gilgamesh
Level 99
God Stats
13W - 13L
1,515 SR
Queue Stats
332W - 314L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Epik1967
Thanatos
16
2 / 8 / 1
10,041
437
8,903
19,906
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Ikriss24I
Apollo
17
1 / 9 / 0
10,899
474
10,659
21,918
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
0 / 2 / 3
9,127
397
7,761
15,579
16,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 5 / 4
9,990
434
14,748
21,205
24,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 7 / 0
11,135
484
12,371
19,321
10,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bungieyy
Chang'e
20
8 / 1 / 11
13,480
586
22,250
18,530
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
DMURR2
King Arthur
18
5 / 3 / 11
12,282
534
13,999
22,181
15,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 1 / 14
11,125
484
5,608
17,731
21,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 1 / 7
12,946
563
16,038
19,078
7,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Your karma5955
Gilgamesh
20
10 / 0 / 6
14,180
617
17,220
16,518
9,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
6
Kills
31
31
Deaths
6
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bungieyy
Chang'e
8
1
11
13.5
W
King Arthur
DMURR2
King Arthur
5
3
11
3.5
L
Thanatos
Epik1967
Thanatos
2
8
1
0.31
L
Apollo
Ikriss24I
Apollo
1
9
0
0.11
W
1
1
14
8
L
Khepri
0
2
3
0.75
W
7
1
7
10.5
W
Gilgamesh
Your karma5955
Gilgamesh
10
0
6
13
L
0
5
4
0.4
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,442
Damage
75,115
97,929
Taken
94,038
67,691
Mitigated
59,881
28,735
Healing
39,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bungieyy
Chang'e
22,250
2,165
5,673
9,808
18,530
6,803
970
9,245
9,285
92,388
0
W
King Arthur
DMURR2
King Arthur
13,999
2,672
0
8,151
22,181
15,440
238
7,256
14,925
0
66,166
L
Thanatos
Epik1967
Thanatos
8,903
1,715
0
10,533
19,906
9,282
0
4,264
15,642
0
79,907
L
Apollo
Ikriss24I
Apollo
10,659
6,403
0
8,074
21,918
7,022
826
4,236
17,682
0
75,472
W
5,608
701
656
3,480
17,731
21,076
468
3,553
14,178
22,695
0
L
Khepri
7,761
523
0
770
15,579
16,433
90
4,288
11,291
39,492
0
W
16,038
9,401
346
9,281
19,078
7,507
3,876
2,488
16,590
0
120,845
W
Gilgamesh
Your karma5955
Gilgamesh
17,220
6,782
0
1,852
16,518
9,055
509
3,777
12,741
0
116,604
L
14,748
1,485
0
3,098
21,205
24,111
93
5,614
15,591
5,667
60,646
L
12,371
665
0
6,260
19,321
10,843
594
9,456
9,865
70,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,192
Gold Earned
64,013
528
Minions Killed
601
0
Camps Cleared
0
1,939,392
Distance Traveled
2,132,872
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,480
586
143
6
0
454,245
1
W
King Arthur
12,282
534
117
5
0
409,654
8
L
Thanatos
10,041
437
116
5
0
436,922
0
L
Apollo
10,899
474
141
6
0
376,605
5
W
Geb
11,125
484
26
1
0
433,459
0
L
Khepri
9,127
397
48
2
0
426,083
8
W
Anhur
12,946
563
167
7
0
349,072
3
W
Gilgamesh
14,180
617
148
6
0
486,442
0
L
Odin
9,990
434
120
5
0
399,016
2
L
Anubis
11,135
484
103
4
0
300,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role