Player Matchup

Baron Samedi
Baron Samedi
CorprateClapper
Baron Samedi
Level 122
God Stats
13W - 6L
1,614 SR
Queue Stats
131W - 87L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HiScubaSteve
Tsukuyomi
Level 149
God Stats
0W - 1L
1,446 SR
Queue Stats
3W - 3L
1,772 Elo+
Party 1
Kuzenbo
Kuzenbo
Queen Akeno5596
Kuzenbo
Level 54
God Stats
2W - 1L
1,626 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 1
Apollo
Apollo
THEQUAKKEN
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 1
Team Averages
Level 113
1,547 SR
1,730 Elo+

VS

Team Averages
Level 139
1,624 SR
1,500 Elo+
Geb
Geb
Dank PizzaRolls
Geb
Level 147
God Stats
32W - 22L
1,684 SR
Queue Stats
223W - 245L
1,586 Elo+
Solo
Skadi
Skadi
Onyx Lilith
Skadi
Level 151
God Stats
3W - 11L
1,421 SR
Queue Stats
170W - 172L
1,489 Elo+
Party 2
Persephone
Persephone
Synergy SA
Persephone
Level 159
God Stats
3W - 3L
1,848 SR
Queue Stats
203W - 179L
1,534 Elo+
Party 2
Fenrir
Fenrir
Wakatondo
Fenrir
Level 97
God Stats
5W - 7L
1,543 SR
Queue Stats
10W - 14L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CorprateClapper
Baron Samedi
16
1 / 4 / 1
9,931
709
6,538
9,040
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
HiScubaSteve
Tsukuyomi
16
3 / 5 / 1
10,294
735
8,994
9,729
4,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 0 / 2
10,130
724
6,573
14,786
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
THEQUAKKEN
Apollo
15
2 / 8 / 2
9,543
682
3,653
13,989
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,835
774
8,112
11,566
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 0 / 2
11,679
834
8,872
8,269
3,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Synergy SA
Persephone
18
8 / 0 / 4
12,323
880
14,324
7,994
3,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Wakatondo
Fenrir
17
5 / 4 / 6
11,226
802
9,574
11,906
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CorprateClapper
Baron Samedi
1
4
1
0.38
W
2
2
8
3
L
Tsukuyomi
HiScubaSteve
Tsukuyomi
3
5
1
0.7
W
2
0
2
3
L
0
0
2
1
W
Persephone
Synergy SA
Persephone
8
0
4
10
L
Apollo
THEQUAKKEN
Apollo
2
8
2
0.38
W
Fenrir
Wakatondo
Fenrir
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
40,882
47,544
Taken
39,735
33,957
Mitigated
28,625
6,720
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CorprateClapper
Baron Samedi
6,538
272
250
1,602
9,040
4,220
288
3,462
5,396
44,262
0
W
8,112
1,080
0
2,701
11,566
13,744
312
3,731
7,835
23,823
0
L
Tsukuyomi
HiScubaSteve
Tsukuyomi
8,994
1,359
0
1,085
9,729
4,625
253
4,958
4,723
0
44,765
W
8,872
3,918
0
3,271
8,269
3,367
4,804
4,253
4,016
0
69,188
L
6,573
1,872
0
2,576
14,786
19,396
170
6,733
7,340
30,370
0
W
Persephone
Synergy SA
Persephone
14,324
797
175
3,689
7,994
3,434
460
2,794
5,200
45,674
0
L
Apollo
THEQUAKKEN
Apollo
3,653
1,536
0
1,207
13,989
5,716
578
6,555
7,148
0
20,497
W
Fenrir
Wakatondo
Fenrir
9,574
2,410
0
2,194
11,906
8,080
245
2,867
9,039
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
46,063
256
Minions Killed
273
12
Camps Cleared
11
1,002,424
Distance Traveled
1,162,624
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,931
709
89
6
3
239,111
1
W
Geb
10,835
774
30
2
1
286,776
1
L
Tsukuyomi
10,294
735
64
5
4
265,344
0
W
Skadi
11,679
834
129
9
5
281,370
1
L
Kuzenbo
10,130
724
53
4
3
305,919
3
W
Persephone
12,323
880
83
6
1
294,879
1
L
Apollo
9,543
682
50
4
2
192,050
1
W
Fenrir
11,226
802
31
2
4
299,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role