Player Matchup

Guan Yu
Guan Yu
ReccaMcJohnson
Guan Yu
Level 29
God Stats
4W - 7L
1,322 SR
Queue Stats
101W - 174L
1,272 Elo+
Solo
Ra
Ra
andoreloco_
Ra
Level 102
God Stats
2W - 2L
1,385 SR
Queue Stats
10W - 21L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lCeeNl
Ah Muzen Cab
Level 22
God Stats
38W - 46L
1,451 SR
Queue Stats
48W - 68L
1,331 Elo+
Solo
Team Averages
Level 51
1,386 SR
1,313 Elo+

VS

Team Averages
Level 39
1,482 SR
1,338 Elo+
Hera
Hera
Alestarwars78
Hera
Level 69
God Stats
14W - 23L
1,415 SR
Queue Stats
16W - 48L
1,249 Elo+
Solo
Agni
Agni
Gordyto03
Agni
Level 15
God Stats
14W - 12L
1,543 SR
Queue Stats
123W - 139L
1,346 Elo+
Solo
Izanami
Izanami
Wilsun25
Izanami
Level 34
God Stats
4W - 7L
1,489 SR
Queue Stats
158W - 250L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
10,688
629
3,357
20,458
14,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 3 / 4
11,515
677
9,495
10,964
4,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
lCeeNl
Ah Muzen Cab
16
4 / 2 / 4
11,908
700
16,944
14,301
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
9,937
585
5,455
10,286
3,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
15
3 / 3 / 5
10,698
629
14,375
12,387
6,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Wilsun25
Izanami
14
7 / 4 / 3
11,211
659
14,671
13,085
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
11
11
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Agni
3
3
5
1.83
W
2
6
5
0.75
L
Izanami
Wilsun25
Izanami
7
4
3
2.13
W
4
3
4
2
W
Ah Muzen Cab
lCeeNl
Ah Muzen Cab
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
34,501
45,723
Taken
35,758
24,782
Mitigated
14,688
20,780
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,455
2,154
0
801
10,286
3,745
614
3,071
7,215
24,206
0
L
Agni
14,375
1,614
0
3,728
12,387
6,108
743
3,171
9,216
52,192
0
W
3,357
571
1,928
4,322
20,458
14,541
68
5,392
15,066
0
11,295
L
Izanami
Wilsun25
Izanami
14,671
11,826
0
1,059
13,085
4,835
135
3,494
9,591
0
40,813
W
9,495
0
3,264
5,238
10,964
4,725
0
7,462
3,502
52,251
0
W
Ah Muzen Cab
lCeeNl
Ah Muzen Cab
16,944
5,086
0
6,028
14,301
5,516
2,687
8,113
6,188
0
80,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
31,846
220
Minions Killed
210
6
Camps Cleared
8
941,054
Distance Traveled
865,774
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,937
585
39
2
1
275,708
0
L
Agni
10,698
629
105
6
3
303,986
4
W
Guan Yu
10,688
629
18
1
1
280,910
3
L
Izanami
11,211
659
66
4
4
286,080
2
W
Ra
11,515
677
94
6
3
330,548
5
W
Ah Muzen Cab
11,908
700
108
6
2
329,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role