Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DragonballXen0
Anubis
Level 8
God Stats
1W - 2L
1,275 SR
Queue Stats
11W - 10L
1,374 Elo+
Solo
Mercury
Mercury
MisteryJoekel
Mercury
Level 18
God Stats
4W - 2L
1,408 SR
Queue Stats
10W - 9L
1,425 Elo+
Solo
Artio
Artio
blakestein
Artio
Level 7
God Stats
2W - 2L
1,459 SR
Queue Stats
6W - 12L
1,505 Elo+
Solo
Rama
Rama
핳핲햂햊햑햑
Rama
Level 7
God Stats
3W - 1L
1,800 SR
Queue Stats
8W - 7L
1,551 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,471 Elo+

VS

Team Averages
Level 23
1,680 SR
1,508 Elo+
Achilles
Achilles
El_Antifeminista
Achilles
Level 29
God Stats
17W - 14L
1,621 SR
Queue Stats
565W - 586L
1,455 Elo+
Solo
Hachiman
Hachiman
Glanulado
Hachiman
Level 27
God Stats
4W - 1L
1,709 SR
Queue Stats
163W - 116L
1,604 Elo+
Solo
Olorun
Olorun
MasterSanTy
Olorun
Level 27
God Stats
6W - 7L
2,072 SR
Queue Stats
47W - 56L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
daybycrazy
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,427 Elo+
Solo
Thoth
Thoth
xsaracenox
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 42L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
9 / 1 / 1
7,738
645
9,040
10,164
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 0 / 4
7,950
663
6,422
8,228
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
10
2 / 2 / 2
6,439
537
2,322
7,968
2,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
9
0 / 3 / 0
5,344
445
864
8,664
4,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
6,750
563
3,557
7,629
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,735
478
4,996
10,605
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Glanulado
Hachiman
12
3 / 1 / 2
7,006
584
8,296
6,156
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
11
5 / 3 / 3
7,434
620
8,111
9,229
3,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
daybycrazy
Tsukuyomi
7
0 / 5 / 2
5,322
444
2,752
8,041
2,072
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
10
0 / 3 / 1
5,949
496
4,584
5,783
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
17
Kills
8
8
Deaths
17
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
1
9.5
W
5
0
4
7
L
0
5
1
0.1
L
Hachiman
Glanulado
Hachiman
3
1
2
4
L
Olorun
5
3
3
2.17
W
Mercury
2
2
2
1.5
W
Artio
0
3
0
0
L
Tsukuyomi
daybycrazy
Tsukuyomi
0
5
2
0.2
L
Thoth
0
3
1
0.17
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
28,739
42,653
Taken
39,814
20,094
Mitigated
15,276
19,954
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,040
1,762
329
6,955
10,164
6,526
0
2,349
6,974
33,745
0
W
6,422
139
0
5,527
8,228
4,251
352
4,066
4,119
51,991
0
L
4,996
923
0
2,933
10,605
6,946
108
5,699
4,110
0
22,662
L
Hachiman
Glanulado
Hachiman
8,296
5,163
0
2,568
6,156
1,635
922
855
5,301
0
44,935
L
Olorun
8,111
3,768
226
3,498
9,229
3,225
1,322
4,416
4,720
33,696
0
W
Mercury
2,322
1,389
0
3,446
7,968
2,122
507
2,332
5,636
0
30,003
W
Artio
864
71
80
641
8,664
4,879
0
2,755
5,909
6,055
0
L
Tsukuyomi
daybycrazy
Tsukuyomi
2,752
866
0
630
8,041
2,072
19
2,237
5,676
0
26,207
L
Thoth
4,584
459
0
1,142
5,783
1,398
0
2,010
3,681
33,528
0
W
3,557
3,294
0
2,976
7,629
2,316
0
1,193
6,436
0
46,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
31,446
353
Minions Killed
282
0
Camps Cleared
0
1,176,380
Distance Traveled
1,108,480
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,738
645
82
7
0
232,684
5
W
Anubis
7,950
663
98
8
0
218,425
4
L
Achilles
5,735
478
39
3
0
236,496
0
L
Hachiman
7,006
584
77
6
0
221,504
4
L
Olorun
7,434
620
57
5
0
182,604
2
W
Mercury
6,439
537
61
5
0
242,168
0
W
Artio
5,344
445
5
0
0
250,582
1
L
Tsukuyomi
5,322
444
50
4
0
238,217
1
L
Thoth
5,949
496
59
5
0
229,659
2
W
Rama
6,750
563
107
9
0
232,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role