Player Matchup

Khepri
Khepri
DieScho
Khepri
Level 22
God Stats
1W - 0L
1,197 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Ra
Ra
KingArthurStond
Ra
Level 27
God Stats
7W - 3L
1,663 SR
Queue Stats
11W - 7L
1,550 Elo+
Solo
Amaterasu
Amaterasu
Mythic_Daggers
Amaterasu
Level 28
God Stats
34W - 10L
1,774 SR
Queue Stats
343W - 183L
1,585 Elo+
Solo
Ah Puch
Ah Puch
Orochimarux13
Ah Puch
Level 27
God Stats
13W - 10L
1,508 SR
Queue Stats
46W - 39L
1,462 Elo+
Party 1
Artemis
Artemis
minouche62
Artemis
Level 25
God Stats
19W - 13L
1,586 SR
Queue Stats
29W - 28L
1,476 Elo+
Solo
Team Averages
Level 26
1,546 SR
1,515 Elo+

VS

Team Averages
Level 22
1,486 SR
1,464 Elo+
Heimdallr
Heimdallr
DALMEX84
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 36L
1,434 Elo+
Solo
Chang'e
Chang'e
Dawn9384
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,611 Elo+
Solo
Artemis
Artemis
GodofWar4008
Artemis
Level 29
God Stats
60W - 67L
1,472 SR
Queue Stats
79W - 99L
1,406 Elo+
Solo
Arachne
Arachne
Kingz Trickz
Arachne
Level 15
God Stats
2W - 3L
1,385 SR
Queue Stats
14W - 24L
1,374 Elo+
Solo
Neith
Neith
piokatotero
Neith
Level 24
God Stats
2W - 2L
1,574 SR
Queue Stats
52W - 31L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DieScho
Khepri
20
2 / 3 / 25
14,998
937
15,004
25,260
44,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 7 / 15
15,194
950
22,336
23,040
14,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Mythic_Daggers
Amaterasu
20
13 / 2 / 14
17,051
1,066
38,096
45,348
44,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
20
4 / 5 / 16
14,985
937
25,167
14,584
5,862
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
minouche62
Artemis
20
8 / 2 / 16
16,109
1,007
25,446
16,083
7,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DALMEX84
Heimdallr
20
6 / 12 / 9
15,852
991
20,961
31,436
13,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Dawn9384
Chang'e
20
5 / 4 / 12
15,730
983
30,685
29,150
13,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
GodofWar4008
Artemis
20
2 / 6 / 8
14,097
881
22,530
17,717
7,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Kingz Trickz
Arachne
20
1 / 10 / 11
13,812
863
16,517
34,936
14,784
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
5 / 0 / 12
15,773
986
29,762
17,809
7,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
71
32
Kills
19
19
Deaths
32
86
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DALMEX84
Heimdallr
6
12
9
0.88
L
Chang'e
Dawn9384
Chang'e
5
4
12
2.75
W
Khepri
DieScho
Khepri
2
3
25
4.83
L
Artemis
GodofWar4008
Artemis
2
6
8
1
W
5
7
15
1.79
L
Arachne
Kingz Trickz
Arachne
1
10
11
0.65
W
Amaterasu
Mythic_Daggers
Amaterasu
13
2
14
10
W
Ah Puch
4
5
16
2.4
W
Artemis
minouche62
Artemis
8
2
16
8
L
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,049
Damage
120,455
124,315
Taken
131,048
117,849
Mitigated
56,546
14,059
Healing
38,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DALMEX84
Heimdallr
20,961
9,694
585
2,792
31,436
13,257
0
14,653
16,783
0
40,576
L
Chang'e
Dawn9384
Chang'e
30,685
1,076
7,165
13,738
29,150
13,478
0
15,255
13,895
75,799
0
W
Khepri
DieScho
Khepri
15,004
733
0
0
25,260
44,555
0
6,038
19,222
29,039
0
L
Artemis
GodofWar4008
Artemis
22,530
12,824
0
2,206
17,717
7,485
0
9,252
8,465
0
50,168
W
22,336
1,614
3,575
3,266
23,040
14,760
0
6,229
16,804
51,034
0
L
Arachne
Kingz Trickz
Arachne
16,517
10,012
0
5,732
34,936
14,784
0
16,585
18,351
0
29,345
W
Amaterasu
Mythic_Daggers
Amaterasu
38,096
16,118
0
2,415
45,348
44,895
0
10,888
34,460
5,297
54,063
W
Ah Puch
25,167
1,074
0
2,613
14,584
5,862
0
2,688
11,896
65,095
0
W
Artemis
minouche62
Artemis
25,446
7,055
0
2,190
16,083
7,777
0
4,842
11,241
0
73,528
L
29,762
9,106
0
6,349
17,809
7,542
0
10,334
7,475
0
70,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,337
Gold Earned
75,264
363
Minions Killed
366
9
Camps Cleared
6
1,658,900
Distance Traveled
1,499,627
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,852
991
50
3
1
292,114
0
L
Chang'e
15,730
983
116
7
0
353,152
1
W
Khepri
14,998
937
30
2
2
319,337
0
L
Artemis
14,097
881
64
4
1
234,464
0
W
Ra
15,194
950
89
6
0
368,589
4
L
Arachne
13,812
863
40
3
0
316,551
1
W
Amaterasu
17,051
1,066
37
2
5
405,839
2
W
Ah Puch
14,985
937
91
6
1
302,358
0
W
Artemis
16,109
1,007
116
7
1
262,777
1
L
Neith
15,773
986
96
6
4
303,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role