Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CatGirlsOwO
Chaac
Level 65
God Stats
3W - 0L
1,790 SR
Queue Stats
84W - 68L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
TCLotsofnumbers
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,671 Elo+
Party 1
Sol
Sol
Xyborg
Sol
Level 144
God Stats
1W - 0L
1,748 SR
Queue Stats
13W - 14L
1,614 Elo+
Party 1
Fenrir
Fenrir
ZingyCobra
Fenrir
Level 29
God Stats
3W - 5L
1,588 SR
Queue Stats
38W - 32L
1,681 Elo+
Party 1
Team Averages
Level 71
1,625 SR
1,614 Elo+

VS

Team Averages
Level 56
1,511 SR
1,510 Elo+
Fenrir
Fenrir
CampaLavragiu
Fenrir
Level 56
God Stats
1W - 1L
1,528 SR
Queue Stats
81W - 76L
1,581 Elo+
Solo
Merlin
Merlin
GiantEnemyDab
Merlin
Level 63
God Stats
5W - 11L
1,472 SR
Queue Stats
364W - 326L
1,552 Elo+
Party 2
Chernobog
Chernobog
Semblance
Chernobog
Level 89
God Stats
14W - 15L
1,550 SR
Queue Stats
249W - 215L
1,504 Elo+
Party 2
Olorun
Olorun
Telluricc
Olorun
Level 5
God Stats
6W - 10L
1,407 SR
Queue Stats
6W - 10L
1,361 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sydn3igh
Kumbhakarna
Level 68
God Stats
48W - 25L
1,599 SR
Queue Stats
254W - 242L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 2 / 29
14,120
1,086
22,616
19,905
27,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 1 / 25
12,922
994
11,986
23,210
22,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
TCLotsofnumbers
Aphrodite
20
0 / 3 / 24
11,792
907
5,932
10,487
7,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Xyborg
Sol
20
26 / 4 / 16
17,352
1,335
59,921
20,495
9,079
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
ZingyCobra
Fenrir
20
9 / 5 / 20
13,573
1,044
17,184
24,180
17,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 13 / 8
12,454
958
18,786
30,392
19,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 7 / 7
13,213
1,016
26,044
18,412
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Semblance
Chernobog
20
6 / 8 / 7
14,336
1,103
27,925
27,329
8,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Telluricc
Olorun
18
0 / 10 / 5
11,215
863
5,553
19,125
6,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
sydn3igh
Kumbhakarna
19
1 / 8 / 11
12,028
925
7,458
28,677
33,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
53
46
Kills
15
15
Deaths
46
114
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
29
10.75
L
4
13
8
0.62
W
4
1
25
16.5
L
4
7
7
1.07
L
Chernobog
Semblance
Chernobog
6
8
7
1.19
W
Aphrodite
TCLotsofnumbers
Aphrodite
0
3
24
4
L
Olorun
Telluricc
Olorun
0
10
5
0.25
W
Sol
Xyborg
Sol
26
4
16
8.5
W
Fenrir
ZingyCobra
Fenrir
9
5
20
3.8
L
Kumbhakarna
sydn3igh
Kumbhakarna
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,639
Damage
85,766
98,277
Taken
123,935
83,578
Mitigated
74,003
35,969
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
22,616
1,624
0
2,655
19,905
27,113
0
6,551
12,122
46,027
0
L
18,786
6,536
0
1,656
30,392
19,767
0
21,752
8,228
0
30,943
W
11,986
1,571
907
9,703
23,210
22,972
0
9,695
13,515
0
36,136
L
26,044
1,096
0
0
18,412
6,069
0
10,997
7,220
71,366
0
L
Chernobog
Semblance
Chernobog
27,925
16,809
0
4,117
27,329
8,025
0
20,305
6,821
0
53,071
W
Aphrodite
TCLotsofnumbers
Aphrodite
5,932
2,553
6,822
4,936
10,487
7,284
0
4,077
6,410
13,300
0
L
Olorun
Telluricc
Olorun
5,553
2,546
99
649
19,125
6,526
0
11,217
7,773
25,131
0
W
Sol
Xyborg
Sol
59,921
27,900
0
7,194
20,495
9,079
0
8,140
12,021
87,317
7,391
W
Fenrir
ZingyCobra
Fenrir
17,184
2,674
0
3,752
24,180
17,130
0
10,592
13,588
552
27,289
L
Kumbhakarna
sydn3igh
Kumbhakarna
7,458
485
0
0
28,677
33,616
0
20,413
7,678
12,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,759
Gold Earned
63,246
238
Minions Killed
232
12
Camps Cleared
6
1,171,339
Distance Traveled
1,175,535
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,120
1,086
48
4
0
232,346
0
L
Fenrir
12,454
958
26
2
0
245,194
0
W
Chaac
12,922
994
61
5
0
234,810
1
L
Merlin
13,213
1,016
92
7
3
250,982
1
L
Chernobog
14,336
1,103
74
6
2
241,439
1
W
Aphrodite
11,792
907
12
1
1
224,967
0
L
Olorun
11,215
863
35
3
0
183,470
0
W
Sol
17,352
1,335
98
8
8
192,919
0
W
Fenrir
13,573
1,044
19
1
3
286,297
1
L
Kumbhakarna
12,028
925
5
0
1
254,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role